From f278abd55d4baa7d801e82c43f3f55b3075ded31 Mon Sep 17 00:00:00 2001 From: Luke Campagnola <> Date: Sat, 28 Apr 2012 15:48:49 -0400 Subject: [PATCH] Added 3D scatter plot item --- examples/GLScatterPlotItem.py | 33 ++++++++++ opengl/items/GLScatterPlotItem.py | 102 ++++++++++++++++++++++++++++++ 2 files changed, 135 insertions(+) create mode 100644 examples/GLScatterPlotItem.py create mode 100644 opengl/items/GLScatterPlotItem.py diff --git a/examples/GLScatterPlotItem.py b/examples/GLScatterPlotItem.py new file mode 100644 index 00000000..c1c6e8f8 --- /dev/null +++ b/examples/GLScatterPlotItem.py @@ -0,0 +1,33 @@ +# -*- coding: utf-8 -*- +## Add path to library (just for examples; you do not need this) +import sys, os +sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..', '..')) + +from pyqtgraph.Qt import QtCore, QtGui +import pyqtgraph.opengl as gl + +app = QtGui.QApplication([]) +w = gl.GLViewWidget() +w.opts['distance'] = 20 +w.show() + +g = gl.GLGridItem() +w.addItem(g) + +pts = [ + {'pos': (1,0,0), 'size':0.5, 'color':(1.0, 0.0, 0.0, 0.5)}, + {'pos': (0,1,0), 'size':0.2, 'color':(0.0, 0.0, 1.0, 0.5)}, + {'pos': (0,0,1), 'size':2./3., 'color':(0.0, 1.0, 0.0, 0.5)}, +] +z = 0.5 +d = 6.0 +for i in range(50): + pts.append({'pos': (0,0,z), 'size':2./d, 'color':(0.0, 1.0, 0.0, 0.5)}) + z *= 0.5 + d *= 2.0 +sp = gl.GLScatterPlotItem(pts) +w.addItem(sp) + +## Start Qt event loop unless running in interactive mode. +if sys.flags.interactive != 1: + app.exec_() diff --git a/opengl/items/GLScatterPlotItem.py b/opengl/items/GLScatterPlotItem.py new file mode 100644 index 00000000..56c81fe9 --- /dev/null +++ b/opengl/items/GLScatterPlotItem.py @@ -0,0 +1,102 @@ +from OpenGL.GL import * +from .. GLGraphicsItem import GLGraphicsItem +from pyqtgraph import QtGui +import numpy as np + +__all__ = ['GLScatterPlotItem'] + +class GLScatterPlotItem(GLGraphicsItem): + """Draws points at a list of 3D positions.""" + + def __init__(self, data=None): + GLGraphicsItem.__init__(self) + self.data = [] + if data is not None: + self.setData(data) + + def setData(self, data): + """ + Data may be either a list of dicts (one dict per point) or a numpy record array. + + ==================== ================================================== + Allowed fields are: + ------------------------------------------------------------------------ + pos (x,y,z) tuple of coordinate values or QVector3D + color (r,g,b,a) tuple of floats (0.0-1.0) or QColor + size (float) diameter of spot in pixels + ==================== ================================================== + """ + + + self.data = data + self.update() + + + def initializeGL(self): + w = 64 + def fn(x,y): + r = ((x-w/2.)**2 + (y-w/2.)**2) ** 0.5 + return 200 * (w/2. - np.clip(r, w/2.-1.0, w/2.)) + pData = np.empty((w, w, 4)) + pData[:] = 255 + pData[:,:,3] = np.fromfunction(fn, pData.shape[:2]) + #print pData.shape, pData.min(), pData.max() + pData = pData.astype(np.ubyte) + + self.pointTexture = glGenTextures(1) + glActiveTexture(GL_TEXTURE0) + glEnable(GL_TEXTURE_2D) + glBindTexture(GL_TEXTURE_2D, self.pointTexture) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pData.shape[0], pData.shape[1], 0, GL_RGBA, GL_UNSIGNED_BYTE, pData) + + def paint(self): + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) + glEnable( GL_BLEND ) + glEnable( GL_ALPHA_TEST ) + glEnable( GL_POINT_SMOOTH ) + + glHint(GL_POINT_SMOOTH_HINT, GL_NICEST) + #glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, (0, 0, -1e-3)) + #glPointParameterfv(GL_POINT_SIZE_MAX, (65500,)) + #glPointParameterfv(GL_POINT_SIZE_MIN, (0,)) + + glEnable(GL_POINT_SPRITE) + glActiveTexture(GL_TEXTURE0) + glEnable( GL_TEXTURE_2D ) + glBindTexture(GL_TEXTURE_2D, self.pointTexture) + + glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE) + #glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE) ## use texture color exactly + glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ) ## texture modulates current color + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) + + for pt in self.data: + pos = pt['pos'] + try: + color = pt['color'] + except KeyError: + color = (1,1,1,1) + try: + size = pt['size'] + except KeyError: + size = 10 + + if isinstance(color, QtGui.QColor): + color = fn.glColor(color) + + pxSize = self.view().pixelSize(QtGui.QVector3D(*pos)) + + glPointSize(size / pxSize) + glBegin( GL_POINTS ) + glColor4f(*color) # x is blue + #glNormal3f(size, 0, 0) + glVertex3f(*pos) + glEnd() + + + + + \ No newline at end of file