from pyqtgraph.Qt import QtGui, QtCore import numpy as np from pyqtgraph.Point import Point import pyqtgraph.debug as debug import weakref import pyqtgraph.functions as fn from .GraphicsWidget import GraphicsWidget __all__ = ['AxisItem'] class AxisItem(GraphicsWidget): """ GraphicsItem showing a single plot axis with ticks, values, and label. Can be configured to fit on any side of a plot, and can automatically synchronize its displayed scale with ViewBox items. Ticks can be extended to draw a grid. If maxTickLength is negative, ticks point into the plot. """ def __init__(self, orientation, pen=None, linkView=None, parent=None, maxTickLength=-5, showValues=True): """ ============== =============================================================== **Arguments:** orientation one of 'left', 'right', 'top', or 'bottom' maxTickLength (px) maximum length of ticks to draw. Negative values draw into the plot, positive values draw outward. linkView (ViewBox) causes the range of values displayed in the axis to be linked to the visible range of a ViewBox. showValues (bool) Whether to display values adjacent to ticks pen (QPen) Pen used when drawing ticks. ============== =============================================================== """ GraphicsWidget.__init__(self, parent) self.label = QtGui.QGraphicsTextItem(self) self.showValues = showValues self.picture = None self.orientation = orientation if orientation not in ['left', 'right', 'top', 'bottom']: raise Exception("Orientation argument must be one of 'left', 'right', 'top', or 'bottom'.") if orientation in ['left', 'right']: #self.setMinimumWidth(25) #self.setSizePolicy(QtGui.QSizePolicy( #QtGui.QSizePolicy.Minimum, #QtGui.QSizePolicy.Expanding #)) self.label.rotate(-90) #else: #self.setMinimumHeight(50) #self.setSizePolicy(QtGui.QSizePolicy( #QtGui.QSizePolicy.Expanding, #QtGui.QSizePolicy.Minimum #)) #self.drawLabel = False self.labelText = '' self.labelUnits = '' self.labelUnitPrefix='' self.labelStyle = {'color': '#CCC'} self.logMode = False self.textHeight = 18 self.tickLength = maxTickLength self._tickLevels = None ## used to override the automatic ticking system with explicit ticks self.scale = 1.0 self.autoScale = True self.setRange(0, 1) if pen is None: pen = QtGui.QPen(QtGui.QColor(100, 100, 100)) self.setPen(pen) self._linkedView = None if linkView is not None: self.linkToView(linkView) self.showLabel(False) self.grid = False #self.setCacheMode(self.DeviceCoordinateCache) def close(self): self.scene().removeItem(self.label) self.label = None self.scene().removeItem(self) def setGrid(self, grid): """Set the alpha value for the grid, or False to disable.""" self.grid = grid self.picture = None self.prepareGeometryChange() self.update() def setLogMode(self, log): """ If *log* is True, then ticks are displayed on a logarithmic scale and values are adjusted accordingly. (This is usually accessed by changing the log mode of a :func:`PlotItem `) """ self.logMode = log self.picture = None self.update() def resizeEvent(self, ev=None): #s = self.size() ## Set the position of the label nudge = 5 br = self.label.boundingRect() p = QtCore.QPointF(0, 0) if self.orientation == 'left': p.setY(int(self.size().height()/2 + br.width()/2)) p.setX(-nudge) #s.setWidth(10) elif self.orientation == 'right': #s.setWidth(10) p.setY(int(self.size().height()/2 + br.width()/2)) p.setX(int(self.size().width()-br.height()+nudge)) elif self.orientation == 'top': #s.setHeight(10) p.setY(-nudge) p.setX(int(self.size().width()/2. - br.width()/2.)) elif self.orientation == 'bottom': p.setX(int(self.size().width()/2. - br.width()/2.)) #s.setHeight(10) p.setY(int(self.size().height()-br.height()+nudge)) #self.label.resize(s) self.label.setPos(p) self.picture = None def showLabel(self, show=True): """Show/hide the label text for this axis.""" #self.drawLabel = show self.label.setVisible(show) if self.orientation in ['left', 'right']: self.setWidth() else: self.setHeight() if self.autoScale: self.setScale() def setLabel(self, text=None, units=None, unitPrefix=None, **args): """Set the text displayed adjacent to the axis.""" if text is not None: self.labelText = text self.showLabel() if units is not None: self.labelUnits = units self.showLabel() if unitPrefix is not None: self.labelUnitPrefix = unitPrefix if len(args) > 0: self.labelStyle = args self.label.setHtml(self.labelString()) self.resizeEvent() self.picture = None self.update() def labelString(self): if self.labelUnits == '': if self.scale == 1.0: units = '' else: units = asUnicode('(x%g)') % (1.0/self.scale) else: #print repr(self.labelUnitPrefix), repr(self.labelUnits) units = asUnicode('(%s%s)') % (self.labelUnitPrefix, self.labelUnits) s = asUnicode('%s %s') % (self.labelText, units) style = ';'.join(['%s: "%s"' % (k, self.labelStyle[k]) for k in self.labelStyle]) return asUnicode("%s") % (style, s) def setHeight(self, h=None): if h is None: h = self.textHeight + max(0, self.tickLength) if self.label.isVisible(): h += self.textHeight self.setMaximumHeight(h) self.setMinimumHeight(h) self.picture = None def setWidth(self, w=None): if w is None: w = max(0, self.tickLength) + 40 if self.label.isVisible(): w += self.textHeight self.setMaximumWidth(w) self.setMinimumWidth(w) def setPen(self, pen): self.pen = pen self.picture = None self.update() def setScale(self, scale=None): """ Set the value scaling for this axis. The scaling value 1) multiplies the values displayed along the axis and 2) changes the way units are displayed in the label. For example: If the axis spans values from -0.1 to 0.1 and has units set to 'V' then a scale of 1000 would cause the axis to display values -100 to 100 and the units would appear as 'mV' If scale is None, then it will be determined automatically based on the current range displayed by the axis. """ if scale is None: #if self.drawLabel: ## If there is a label, then we are free to rescale the values if self.label.isVisible(): d = self.range[1] - self.range[0] #(scale, prefix) = fn.siScale(d / 2.) (scale, prefix) = fn.siScale(max(abs(self.range[0]), abs(self.range[1]))) if self.labelUnits == '' and prefix in ['k', 'm']: ## If we are not showing units, wait until 1e6 before scaling. scale = 1.0 prefix = '' self.setLabel(unitPrefix=prefix) else: scale = 1.0 if scale != self.scale: self.scale = scale self.setLabel() self.picture = None self.update() def setRange(self, mn, mx): """Set the range of values displayed by the axis. Usually this is handled automatically by linking the axis to a ViewBox with :func:`linkToView `""" if mn in [np.nan, np.inf, -np.inf] or mx in [np.nan, np.inf, -np.inf]: raise Exception("Not setting range to [%s, %s]" % (str(mn), str(mx))) self.range = [mn, mx] if self.autoScale: self.setScale() self.picture = None self.update() def linkedView(self): """Return the ViewBox this axis is linked to""" if self._linkedView is None: return None else: return self._linkedView() def linkToView(self, view): """Link this axis to a ViewBox, causing its displayed range to match the visible range of the view.""" oldView = self.linkedView() self._linkedView = weakref.ref(view) if self.orientation in ['right', 'left']: if oldView is not None: oldView.sigYRangeChanged.disconnect(self.linkedViewChanged) view.sigYRangeChanged.connect(self.linkedViewChanged) else: if oldView is not None: oldView.sigXRangeChanged.disconnect(self.linkedViewChanged) view.sigXRangeChanged.connect(self.linkedViewChanged) def linkedViewChanged(self, view, newRange): self.setRange(*newRange) def boundingRect(self): linkedView = self.linkedView() if linkedView is None or self.grid is False: rect = self.mapRectFromParent(self.geometry()) ## extend rect if ticks go in negative direction if self.orientation == 'left': rect.setRight(rect.right() - min(0,self.tickLength)) elif self.orientation == 'right': rect.setLeft(rect.left() + min(0,self.tickLength)) elif self.orientation == 'top': rect.setBottom(rect.bottom() - min(0,self.tickLength)) elif self.orientation == 'bottom': rect.setTop(rect.top() + min(0,self.tickLength)) return rect else: return self.mapRectFromParent(self.geometry()) | linkedView.mapRectToItem(self, linkedView.boundingRect()) def paint(self, p, opt, widget): if self.picture is None: self.picture = QtGui.QPicture() painter = QtGui.QPainter(self.picture) try: self.drawPicture(painter) finally: painter.end() p.setRenderHint(p.Antialiasing, False) p.setRenderHint(p.TextAntialiasing, True) self.picture.play(p) def setTicks(self, ticks): """Explicitly determine which ticks to display. This overrides the behavior specified by tickSpacing(), tickValues(), and tickStrings() The format for *ticks* looks like:: [ [ (majorTickValue1, majorTickString1), (majorTickValue2, majorTickString2), ... ], [ (minorTickValue1, minorTickString1), (minorTickValue2, minorTickString2), ... ], ... ] If *ticks* is None, then the default tick system will be used instead. """ self._tickLevels = ticks self.picture = None self.update() def tickSpacing(self, minVal, maxVal, size): """Return values describing the desired spacing and offset of ticks. This method is called whenever the axis needs to be redrawn and is a good method to override in subclasses that require control over tick locations. The return value must be a list of three tuples:: [ (major tick spacing, offset), (minor tick spacing, offset), (sub-minor tick spacing, offset), ... ] """ dif = abs(maxVal - minVal) if dif == 0: return [] ## decide optimal minor tick spacing in pixels (this is just aesthetics) pixelSpacing = np.log(size+10) * 5 optimalTickCount = size / pixelSpacing if optimalTickCount < 1: optimalTickCount = 1 ## optimal minor tick spacing optimalSpacing = dif / optimalTickCount ## the largest power-of-10 spacing which is smaller than optimal p10unit = 10 ** np.floor(np.log10(optimalSpacing)) ## Determine major/minor tick spacings which flank the optimal spacing. intervals = np.array([1., 2., 10., 20., 100.]) * p10unit minorIndex = 0 while intervals[minorIndex+1] <= optimalSpacing: minorIndex += 1 return [ (intervals[minorIndex+2], 0), (intervals[minorIndex+1], 0), (intervals[minorIndex], 0) ] def tickValues(self, minVal, maxVal, size): """ Return the values and spacing of ticks to draw:: [ (spacing, [major ticks]), (spacing, [minor ticks]), ... ] By default, this method calls tickSpacing to determine the correct tick locations. This is a good method to override in subclasses. """ if self.logMode: return self.logTickValues(minVal, maxVal, size) ticks = [] tickLevels = self.tickSpacing(minVal, maxVal, size) allValues = [] for i in range(len(tickLevels)): spacing, offset = tickLevels[i] ## determine starting tick start = (np.ceil((minVal-offset) / spacing) * spacing) + offset ## determine number of ticks num = int((maxVal-start) / spacing) + 1 values = np.arange(num) * spacing + start values = filter(lambda x: x not in allValues, values) ## remove any ticks that were present in higher levels allValues.extend(values) ticks.append((spacing, values)) return ticks def logTickValues(self, minVal, maxVal, size): v1 = int(np.floor(minVal)) v2 = int(np.ceil(maxVal)) major = list(range(v1+1, v2)) minor = [] for v in range(v1, v2): minor.extend(v + np.log10(np.arange(1, 10))) minor = [x for x in minor if x>minVal and x= 10000: vstr = "%g" % vs else: vstr = ("%%0.%df" % places) % vs strings.append(vstr) return strings def logTickStrings(self, values, scale, spacing): return ["%0.1g"%x for x in 10 ** np.array(values).astype(float)] def drawPicture(self, p): p.setRenderHint(p.Antialiasing, False) p.setRenderHint(p.TextAntialiasing, True) prof = debug.Profiler("AxisItem.paint", disabled=True) #bounds = self.boundingRect() bounds = self.mapRectFromParent(self.geometry()) linkedView = self.linkedView() if linkedView is None or self.grid is False: tickBounds = bounds else: tickBounds = linkedView.mapRectToItem(self, linkedView.boundingRect()) if self.orientation == 'left': span = (bounds.topRight(), bounds.bottomRight()) tickStart = tickBounds.right() tickStop = bounds.right() tickDir = -1 axis = 0 elif self.orientation == 'right': span = (bounds.topLeft(), bounds.bottomLeft()) tickStart = tickBounds.left() tickStop = bounds.left() tickDir = 1 axis = 0 elif self.orientation == 'top': span = (bounds.bottomLeft(), bounds.bottomRight()) tickStart = tickBounds.bottom() tickStop = bounds.bottom() tickDir = -1 axis = 1 elif self.orientation == 'bottom': span = (bounds.topLeft(), bounds.topRight()) tickStart = tickBounds.top() tickStop = bounds.top() tickDir = 1 axis = 1 #print tickStart, tickStop, span ## draw long line along axis p.setPen(self.pen) p.drawLine(*span) p.translate(0.5,0) ## resolves some damn pixel ambiguity ## determine size of this item in pixels points = list(map(self.mapToDevice, span)) lengthInPixels = Point(points[1] - points[0]).length() if lengthInPixels == 0: return if self._tickLevels is None: tickLevels = self.tickValues(self.range[0], self.range[1], lengthInPixels) tickStrings = None else: ## parse self.tickLevels into the formats returned by tickLevels() and tickStrings() tickLevels = [] tickStrings = [] for level in self._tickLevels: values = [] strings = [] tickLevels.append((None, values)) tickStrings.append(strings) for val, strn in level: values.append(val) strings.append(strn) textLevel = 1 ## draw text at this scale level ## determine mapping between tick values and local coordinates dif = self.range[1] - self.range[0] if axis == 0: xScale = -bounds.height() / dif offset = self.range[0] * xScale - bounds.height() else: xScale = bounds.width() / dif offset = self.range[0] * xScale prof.mark('init') tickPositions = [] # remembers positions of previously drawn ticks ## draw ticks ## (to improve performance, we do not interleave line and text drawing, since this causes unnecessary pipeline switching) ## draw three different intervals, long ticks first for i in range(len(tickLevels)): tickPositions.append([]) ticks = tickLevels[i][1] ## length of tick tickLength = self.tickLength / ((i*1.0)+1.0) lineAlpha = 255 / (i+1) if self.grid is not False: lineAlpha = self.grid for v in ticks: x = (v * xScale) - offset p1 = [x, x] p2 = [x, x] p1[axis] = tickStart p2[axis] = tickStop if self.grid is False: p2[axis] += tickLength*tickDir p.setPen(QtGui.QPen(QtGui.QColor(150, 150, 150, lineAlpha))) p.drawLine(Point(p1), Point(p2)) tickPositions[i].append(x) prof.mark('draw ticks') ## Draw text until there is no more room (or no more text) textRects = [] for i in range(len(tickLevels)): ## Get the list of strings to display for this level if tickStrings is None: spacing, values = tickLevels[i] strings = self.tickStrings(values, self.scale, spacing) else: strings = tickStrings[i] if len(strings) == 0: continue if i > 0: ## always draw top level ## measure all text, make sure there's enough room textRects.extend([p.boundingRect(QtCore.QRectF(0, 0, 100, 100), QtCore.Qt.AlignCenter, s) for s in strings]) if axis == 0: textSize = np.sum([r.height() for r in textRects]) else: textSize = np.sum([r.width() for r in textRects]) ## If the strings are too crowded, stop drawing text now textFillRatio = float(textSize) / lengthInPixels if textFillRatio > 0.7: break #spacing, values = tickLevels[best] #strings = self.tickStrings(values, self.scale, spacing) for j in range(len(strings)): vstr = strings[j] x = tickPositions[i][j] textRect = p.boundingRect(QtCore.QRectF(0, 0, 100, 100), QtCore.Qt.AlignCenter, vstr) height = textRect.height() self.textHeight = height if self.orientation == 'left': textFlags = QtCore.Qt.AlignRight|QtCore.Qt.AlignVCenter rect = QtCore.QRectF(tickStop-100, x-(height/2), 99-max(0,self.tickLength), height) elif self.orientation == 'right': textFlags = QtCore.Qt.AlignLeft|QtCore.Qt.AlignVCenter rect = QtCore.QRectF(tickStop+max(0,self.tickLength)+1, x-(height/2), 100-max(0,self.tickLength), height) elif self.orientation == 'top': textFlags = QtCore.Qt.AlignCenter|QtCore.Qt.AlignBottom rect = QtCore.QRectF(x-100, tickStop-max(0,self.tickLength)-height, 200, height) elif self.orientation == 'bottom': textFlags = QtCore.Qt.AlignCenter|QtCore.Qt.AlignTop rect = QtCore.QRectF(x-100, tickStop+max(0,self.tickLength), 200, height) p.setPen(QtGui.QPen(QtGui.QColor(150, 150, 150))) p.drawText(rect, textFlags, vstr) prof.mark('draw text') prof.finish() def show(self): if self.orientation in ['left', 'right']: self.setWidth() else: self.setHeight() GraphicsWidget.show(self) def hide(self): if self.orientation in ['left', 'right']: self.setWidth(0) else: self.setHeight(0) GraphicsWidget.hide(self) def wheelEvent(self, ev): if self.linkedView() is None: return if self.orientation in ['left', 'right']: self.linkedView().wheelEvent(ev, axis=1) else: self.linkedView().wheelEvent(ev, axis=0) ev.accept() def mouseDragEvent(self, event): if self.linkedView() is None: return if self.orientation in ['left', 'right']: return self.linkedView().mouseDragEvent(event, axis=1) else: return self.linkedView().mouseDragEvent(event, axis=0) def mouseClickEvent(self, event): if self.linkedView() is None: return return self.linkedView().mouseClickEvent(event)