from pyqtgraph.widgets.FileDialog import FileDialog import pyqtgraph as pg from pyqtgraph.Qt import QtGui, QtCore, QtSvg import os, re LastExportDirectory = None class Exporter(object): """ Abstract class used for exporting graphics to file / printer / whatever. """ def __init__(self, item): """ Initialize with the item to be exported. Can be an individual graphics item or a scene. """ object.__init__(self) self.item = item def item(self): return self.item def parameters(self): """Return the parameters used to configure this exporter.""" raise Exception("Abstract method must be overridden in subclass.") def export(self): """""" raise Exception("Abstract method must be overridden in subclass.") def fileSaveDialog(self, filter=None, opts=None): ## Show a file dialog, call self.export(fileName) when finished. if opts is None: opts = {} self.fileDialog = FileDialog() self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile) self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) if filter is not None: if isinstance(filter, basestring): self.fileDialog.setNameFilter(filter) elif isinstance(filter, list): self.fileDialog.setNameFilters(filter) global LastExportDirectory exportDir = LastExportDirectory if exportDir is not None: self.fileDialog.setDirectory(exportDir) self.fileDialog.show() self.fileDialog.opts = opts self.fileDialog.fileSelected.connect(self.fileSaveFinished) return def fileSaveFinished(self, fileName): fileName = str(fileName) global LastExportDirectory LastExportDirectory = os.path.split(fileName)[0] ## If file name does not match selected extension, append it now ext = os.path.splitext(fileName)[1].lower().lstrip('.') selectedExt = re.search(r'\*\.(\w+)\b', str(self.fileDialog.selectedNameFilter())) if selectedExt is not None: selectedExt = selectedExt.groups()[0].lower() if ext != selectedExt: fileName = fileName + selectedExt self.export(fileName=fileName, **self.fileDialog.opts) def getScene(self): if isinstance(self.item, pg.GraphicsScene): return self.item else: return self.item.scene() def getSourceRect(self): if isinstance(self.item, pg.GraphicsScene): return self.item.getViewWidget().viewRect() else: return self.item.sceneBoundingRect() def getTargetRect(self): if isinstance(self.item, pg.GraphicsScene): return self.item.getViewWidget().rect() else: return self.item.mapRectToDevice(self.item.boundingRect()) def setExportMode(self, export, opts=None): """ Call setExportMode(export, opts) on all items that will be painted during the export. This informs the item that it is about to be painted for export, allowing it to alter its appearance temporarily *export* - bool; must be True before exporting and False afterward *opts* - dict; common parameters are 'antialias' and 'background' """ if opts is None: opts = {} for item in self.getPaintItems(): if hasattr(item, 'setExportMode'): item.setExportMode(export, opts) def getPaintItems(self, root=None): """Return a list of all items that should be painted in the correct order.""" if root is None: root = self.item preItems = [] postItems = [] if isinstance(root, QtGui.QGraphicsScene): childs = [i for i in root.items() if i.parentItem() is None] rootItem = [] else: childs = root.childItems() rootItem = [root] childs.sort(lambda a,b: cmp(a.zValue(), b.zValue())) while len(childs) > 0: ch = childs.pop(0) tree = self.getPaintItems(ch) if int(ch.flags() & ch.ItemStacksBehindParent) > 0 or (ch.zValue() < 0 and int(ch.flags() & ch.ItemNegativeZStacksBehindParent) > 0): preItems.extend(tree) else: postItems.extend(tree) return preItems + rootItem + postItems def render(self, painter, targetRect, sourceRect, item=None): #if item is None: #item = self.item #preItems = [] #postItems = [] #if isinstance(item, QtGui.QGraphicsScene): #childs = [i for i in item.items() if i.parentItem() is None] #rootItem = [] #else: #childs = item.childItems() #rootItem = [item] #childs.sort(lambda a,b: cmp(a.zValue(), b.zValue())) #while len(childs) > 0: #ch = childs.pop(0) #if int(ch.flags() & ch.ItemStacksBehindParent) > 0 or (ch.zValue() < 0 and int(ch.flags() & ch.ItemNegativeZStacksBehindParent) > 0): #preItems.extend(tree) #else: #postItems.extend(tree) #for ch in preItems: #self.render(painter, sourceRect, targetRect, item=ch) ### paint root here #for ch in postItems: #self.render(painter, sourceRect, targetRect, item=ch) self.getScene().render(painter, QtCore.QRectF(targetRect), QtCore.QRectF(sourceRect)) #def writePs(self, fileName=None, item=None): #if fileName is None: #self.fileSaveDialog(self.writeSvg, filter="PostScript (*.ps)") #return #if item is None: #item = self #printer = QtGui.QPrinter(QtGui.QPrinter.HighResolution) #printer.setOutputFileName(fileName) #painter = QtGui.QPainter(printer) #self.render(painter) #painter.end() #def writeToPrinter(self): #pass