# -*- coding: utf-8 -*-
from pyqtgraph.Qt import QtCore, QtGui
#from PyQt4 import QtCore, QtGui
#from PySide import QtCore, QtGui
#import Node as NodeMod
from .Node import *
#import functions
from collections import OrderedDict
from pyqtgraph.widgets.TreeWidget import *
#from .. DataTreeWidget import *
from . import FlowchartTemplate
from . import FlowchartCtrlTemplate
from .Terminal import Terminal
from numpy import ndarray
from . import library
from pyqtgraph.debug import printExc
import pyqtgraph.configfile as configfile
import pyqtgraph.dockarea as dockarea
import pyqtgraph as pg
from . import FlowchartGraphicsView
def strDict(d):
return dict([(str(k), v) for k, v in d.items()])
def toposort(deps, nodes=None, seen=None, stack=None, depth=0):
"""Topological sort. Arguments are:
deps dictionary describing dependencies where a:[b,c] means "a depends on b and c"
nodes optional, specifies list of starting nodes (these should be the nodes
which are not depended on by any other nodes)
"""
if nodes is None:
## run through deps to find nodes that are not depended upon
rem = set()
for dep in deps.values():
rem |= set(dep)
nodes = set(deps.keys()) - rem
if seen is None:
seen = set()
stack = []
sorted = []
#print " "*depth, "Starting from", nodes
for n in nodes:
if n in stack:
raise Exception("Cyclic dependency detected", stack + [n])
if n in seen:
continue
seen.add(n)
#print " "*depth, " descending into", n, deps[n]
sorted.extend( toposort(deps, deps[n], seen, stack+[n], depth=depth+1))
#print " "*depth, " Added", n
sorted.append(n)
#print " "*depth, " ", sorted
return sorted
class Flowchart(Node):
sigFileLoaded = QtCore.Signal(object)
sigFileSaved = QtCore.Signal(object)
#sigOutputChanged = QtCore.Signal() ## inherited from Node
sigChartLoaded = QtCore.Signal()
sigStateChanged = QtCore.Signal()
def __init__(self, terminals=None, name=None, filePath=None):
if name is None:
name = "Flowchart"
if terminals is None:
terminals = {}
self.filePath = filePath
Node.__init__(self, name, allowAddInput=True, allowAddOutput=True) ## create node without terminals; we'll add these later
self.inputWasSet = False ## flag allows detection of changes in the absence of input change.
self._nodes = {}
self.nextZVal = 10
#self.connects = []
#self._chartGraphicsItem = FlowchartGraphicsItem(self)
self._widget = None
self._scene = None
self.processing = False ## flag that prevents recursive node updates
self.widget()
self.inputNode = Node('Input', allowRemove=False, allowAddOutput=True)
self.outputNode = Node('Output', allowRemove=False, allowAddInput=True)
self.addNode(self.inputNode, 'Input', [-150, 0])
self.addNode(self.outputNode, 'Output', [300, 0])
self.outputNode.sigOutputChanged.connect(self.outputChanged)
self.outputNode.sigTerminalRenamed.connect(self.internalTerminalRenamed)
self.inputNode.sigTerminalRenamed.connect(self.internalTerminalRenamed)
self.outputNode.sigTerminalRemoved.connect(self.internalTerminalRemoved)
self.inputNode.sigTerminalRemoved.connect(self.internalTerminalRemoved)
self.outputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
self.inputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
self.viewBox.autoRange(padding = 0.04)
for name, opts in terminals.items():
self.addTerminal(name, **opts)
def setInput(self, **args):
#print "setInput", args
#Node.setInput(self, **args)
#print " ....."
self.inputWasSet = True
self.inputNode.setOutput(**args)
def outputChanged(self):
self.widget().outputChanged(self.outputNode.inputValues())
self.sigOutputChanged.emit(self)
def output(self):
return self.outputNode.inputValues()
def nodes(self):
return self._nodes
def addTerminal(self, name, **opts):
term = Node.addTerminal(self, name, **opts)
name = term.name()
if opts['io'] == 'in': ## inputs to the flowchart become outputs on the input node
opts['io'] = 'out'
opts['multi'] = False
self.inputNode.sigTerminalAdded.disconnect(self.internalTerminalAdded)
try:
term2 = self.inputNode.addTerminal(name, **opts)
finally:
self.inputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
else:
opts['io'] = 'in'
#opts['multi'] = False
self.outputNode.sigTerminalAdded.disconnect(self.internalTerminalAdded)
try:
term2 = self.outputNode.addTerminal(name, **opts)
finally:
self.outputNode.sigTerminalAdded.connect(self.internalTerminalAdded)
return term
def removeTerminal(self, name):
#print "remove:", name
term = self[name]
inTerm = self.internalTerminal(term)
Node.removeTerminal(self, name)
inTerm.node().removeTerminal(inTerm.name())
def internalTerminalRenamed(self, term, oldName):
self[oldName].rename(term.name())
def internalTerminalAdded(self, node, term):
if term._io == 'in':
io = 'out'
else:
io = 'in'
Node.addTerminal(self, term.name(), io=io, renamable=term.isRenamable(), removable=term.isRemovable(), multiable=term.isMultiable())
def internalTerminalRemoved(self, node, term):
Node.removeTerminal(self, term.name())
def terminalRenamed(self, term, oldName):
newName = term.name()
#print "flowchart rename", newName, oldName
#print self.terminals
Node.terminalRenamed(self, self[oldName], oldName)
#print self.terminals
for n in [self.inputNode, self.outputNode]:
if oldName in n.terminals:
n[oldName].rename(newName)
def createNode(self, nodeType, name=None, pos=None):
if name is None:
n = 0
while True:
name = "%s.%d" % (nodeType, n)
if name not in self._nodes:
break
n += 1
node = library.getNodeType(nodeType)(name)
self.addNode(node, name, pos)
return node
def addNode(self, node, name, pos=None):
if pos is None:
pos = [0, 0]
if type(pos) in [QtCore.QPoint, QtCore.QPointF]:
pos = [pos.x(), pos.y()]
item = node.graphicsItem()
item.setZValue(self.nextZVal*2)
self.nextZVal += 1
#item.setParentItem(self.chartGraphicsItem())
self.viewBox.addItem(item)
#item.setPos(pos2.x(), pos2.y())
item.moveBy(*pos)
self._nodes[name] = node
self.widget().addNode(node)
#QtCore.QObject.connect(node, QtCore.SIGNAL('closed'), self.nodeClosed)
node.sigClosed.connect(self.nodeClosed)
#QtCore.QObject.connect(node, QtCore.SIGNAL('renamed'), self.nodeRenamed)
node.sigRenamed.connect(self.nodeRenamed)
#QtCore.QObject.connect(node, QtCore.SIGNAL('outputChanged'), self.nodeOutputChanged)
node.sigOutputChanged.connect(self.nodeOutputChanged)
def removeNode(self, node):
node.close()
def nodeClosed(self, node):
del self._nodes[node.name()]
self.widget().removeNode(node)
#QtCore.QObject.disconnect(node, QtCore.SIGNAL('closed'), self.nodeClosed)
try:
node.sigClosed.disconnect(self.nodeClosed)
except TypeError:
pass
#QtCore.QObject.disconnect(node, QtCore.SIGNAL('renamed'), self.nodeRenamed)
try:
node.sigRenamed.disconnect(self.nodeRenamed)
except TypeError:
pass
#QtCore.QObject.disconnect(node, QtCore.SIGNAL('outputChanged'), self.nodeOutputChanged)
try:
node.sigOutputChanged.disconnect(self.nodeOutputChanged)
except TypeError:
pass
def nodeRenamed(self, node, oldName):
del self._nodes[oldName]
self._nodes[node.name()] = node
self.widget().nodeRenamed(node, oldName)
def arrangeNodes(self):
pass
def internalTerminal(self, term):
"""If the terminal belongs to the external Node, return the corresponding internal terminal"""
if term.node() is self:
if term.isInput():
return self.inputNode[term.name()]
else:
return self.outputNode[term.name()]
else:
return term
def connectTerminals(self, term1, term2):
"""Connect two terminals together within this flowchart."""
term1 = self.internalTerminal(term1)
term2 = self.internalTerminal(term2)
term1.connectTo(term2)
def process(self, **args):
"""
Process data through the flowchart, returning the output.
Keyword arguments must be the names of input terminals
"""
data = {} ## Stores terminal:value pairs
## determine order of operations
## order should look like [('p', node1), ('p', node2), ('d', terminal1), ...]
## Each tuple specifies either (p)rocess this node or (d)elete the result from this terminal
order = self.processOrder()
#print "ORDER:", order
## Record inputs given to process()
for n, t in self.inputNode.outputs().items():
if n not in args:
raise Exception("Parameter %s required to process this chart." % n)
data[t] = args[n]
ret = {}
## process all in order
for c, arg in order:
if c == 'p': ## Process a single node
#print "===> process:", arg
node = arg
if node is self.inputNode:
continue ## input node has already been processed.
## get input and output terminals for this node
outs = list(node.outputs().values())
ins = list(node.inputs().values())
## construct input value dictionary
args = {}
for inp in ins:
inputs = inp.inputTerminals()
if len(inputs) == 0:
continue
if inp.isMultiValue(): ## multi-input terminals require a dict of all inputs
args[inp.name()] = dict([(i, data[i]) for i in inputs])
else: ## single-inputs terminals only need the single input value available
args[inp.name()] = data[inputs[0]]
if node is self.outputNode:
ret = args ## we now have the return value, but must keep processing in case there are other endpoint nodes in the chart
else:
try:
if node.isBypassed():
result = node.processBypassed(args)
else:
result = node.process(display=False, **args)
except:
print("Error processing node %s. Args are: %s" % (str(node), str(args)))
raise
for out in outs:
#print " Output:", out, out.name()
#print out.name()
try:
data[out] = result[out.name()]
except:
print(out, out.name())
raise
elif c == 'd': ## delete a terminal result (no longer needed; may be holding a lot of memory)
#print "===> delete", arg
if arg in data:
del data[arg]
return ret
def processOrder(self):
"""Return the order of operations required to process this chart.
The order returned should look like [('p', node1), ('p', node2), ('d', terminal1), ...]
where each tuple specifies either (p)rocess this node or (d)elete the result from this terminal
"""
## first collect list of nodes/terminals and their dependencies
deps = {}
tdeps = {} ## {terminal: [nodes that depend on terminal]}
for name, node in self._nodes.items():
deps[node] = node.dependentNodes()
for t in node.outputs().values():
tdeps[t] = t.dependentNodes()
#print "DEPS:", deps
## determine correct node-processing order
#deps[self] = []
order = toposort(deps)
#print "ORDER1:", order
## construct list of operations
ops = [('p', n) for n in order]
## determine when it is safe to delete terminal values
dels = []
for t, nodes in tdeps.items():
lastInd = 0
lastNode = None
for n in nodes: ## determine which node is the last to be processed according to order
if n is self:
lastInd = None
break
else:
try:
ind = order.index(n)
except ValueError:
continue
if lastNode is None or ind > lastInd:
lastNode = n
lastInd = ind
#tdeps[t] = lastNode
if lastInd is not None:
dels.append((lastInd+1, t))
dels.sort(lambda a,b: cmp(b[0], a[0]))
for i, t in dels:
ops.insert(i, ('d', t))
return ops
def nodeOutputChanged(self, startNode):
"""Triggered when a node's output values have changed. (NOT called during process())
Propagates new data forward through network."""
## first collect list of nodes/terminals and their dependencies
if self.processing:
return
self.processing = True
try:
deps = {}
for name, node in self._nodes.items():
deps[node] = []
for t in node.outputs().values():
deps[node].extend(t.dependentNodes())
## determine order of updates
order = toposort(deps, nodes=[startNode])
order.reverse()
## keep track of terminals that have been updated
terms = set(startNode.outputs().values())
#print "======= Updating", startNode
#print "Order:", order
for node in order[1:]:
#print "Processing node", node
for term in list(node.inputs().values()):
#print " checking terminal", term
deps = list(term.connections().keys())
update = False
for d in deps:
if d in terms:
#print " ..input", d, "changed"
update = True
term.inputChanged(d, process=False)
if update:
#print " processing.."
node.update()
terms |= set(node.outputs().values())
finally:
self.processing = False
if self.inputWasSet:
self.inputWasSet = False
else:
self.sigStateChanged.emit()
def chartGraphicsItem(self):
"""Return the graphicsItem which displays the internals of this flowchart.
(graphicsItem() still returns the external-view item)"""
#return self._chartGraphicsItem
return self.viewBox
def widget(self):
if self._widget is None:
self._widget = FlowchartCtrlWidget(self)
self.scene = self._widget.scene()
self.viewBox = self._widget.viewBox()
#self._scene = QtGui.QGraphicsScene()
#self._widget.setScene(self._scene)
#self.scene.addItem(self.chartGraphicsItem())
#ci = self.chartGraphicsItem()
#self.viewBox.addItem(ci)
#self.viewBox.autoRange()
return self._widget
def listConnections(self):
conn = set()
for n in self._nodes.values():
terms = n.outputs()
for n, t in terms.items():
for c in t.connections():
conn.add((t, c))
return conn
def saveState(self):
state = Node.saveState(self)
state['nodes'] = []
state['connects'] = []
#state['terminals'] = self.saveTerminals()
for name, node in self._nodes.items():
cls = type(node)
if hasattr(cls, 'nodeName'):
clsName = cls.nodeName
pos = node.graphicsItem().pos()
ns = {'class': clsName, 'name': name, 'pos': (pos.x(), pos.y()), 'state': node.saveState()}
state['nodes'].append(ns)
conn = self.listConnections()
for a, b in conn:
state['connects'].append((a.node().name(), a.name(), b.node().name(), b.name()))
state['inputNode'] = self.inputNode.saveState()
state['outputNode'] = self.outputNode.saveState()
return state
def restoreState(self, state, clear=False):
self.blockSignals(True)
try:
if clear:
self.clear()
Node.restoreState(self, state)
nodes = state['nodes']
nodes.sort(lambda a, b: cmp(a['pos'][0], b['pos'][0]))
for n in nodes:
if n['name'] in self._nodes:
#self._nodes[n['name']].graphicsItem().moveBy(*n['pos'])
self._nodes[n['name']].restoreState(n['state'])
continue
try:
node = self.createNode(n['class'], name=n['name'])
node.restoreState(n['state'])
except:
printExc("Error creating node %s: (continuing anyway)" % n['name'])
#node.graphicsItem().moveBy(*n['pos'])
self.inputNode.restoreState(state.get('inputNode', {}))
self.outputNode.restoreState(state.get('outputNode', {}))
#self.restoreTerminals(state['terminals'])
for n1, t1, n2, t2 in state['connects']:
try:
self.connectTerminals(self._nodes[n1][t1], self._nodes[n2][t2])
except:
print(self._nodes[n1].terminals)
print(self._nodes[n2].terminals)
printExc("Error connecting terminals %s.%s - %s.%s:" % (n1, t1, n2, t2))
finally:
self.blockSignals(False)
self.sigChartLoaded.emit()
self.outputChanged()
#self.sigOutputChanged.emit()
def loadFile(self, fileName=None, startDir=None):
if fileName is None:
if startDir is None:
startDir = self.filePath
if startDir is None:
startDir = '.'
self.fileDialog = pg.FileDialog(None, "Load Flowchart..", startDir, "Flowchart (*.fc)")
#self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
#self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
self.fileDialog.show()
self.fileDialog.fileSelected.connect(self.loadFile)
return
## NOTE: was previously using a real widget for the file dialog's parent, but this caused weird mouse event bugs..
#fileName = QtGui.QFileDialog.getOpenFileName(None, "Load Flowchart..", startDir, "Flowchart (*.fc)")
fileName = str(fileName)
state = configfile.readConfigFile(fileName)
self.restoreState(state, clear=True)
self.viewBox.autoRange()
#self.emit(QtCore.SIGNAL('fileLoaded'), fileName)
self.sigFileLoaded.emit(fileName)
def saveFile(self, fileName=None, startDir=None, suggestedFileName='flowchart.fc'):
if fileName is None:
if startDir is None:
startDir = self.filePath
if startDir is None:
startDir = '.'
self.fileDialog = pg.FileDialog(None, "Save Flowchart..", startDir, "Flowchart (*.fc)")
#self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile)
self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
#self.fileDialog.setDirectory(startDir)
self.fileDialog.show()
self.fileDialog.fileSelected.connect(self.saveFile)
return
#fileName = QtGui.QFileDialog.getSaveFileName(None, "Save Flowchart..", startDir, "Flowchart (*.fc)")
configfile.writeConfigFile(self.saveState(), fileName)
self.sigFileSaved.emit(fileName)
def clear(self):
for n in list(self._nodes.values()):
if n is self.inputNode or n is self.outputNode:
continue
n.close() ## calls self.nodeClosed(n) by signal
#self.clearTerminals()
self.widget().clear()
def clearTerminals(self):
Node.clearTerminals(self)
self.inputNode.clearTerminals()
self.outputNode.clearTerminals()
#class FlowchartGraphicsItem(QtGui.QGraphicsItem):
class FlowchartGraphicsItem(GraphicsObject):
def __init__(self, chart):
#print "FlowchartGraphicsItem.__init__"
#QtGui.QGraphicsItem.__init__(self)
GraphicsObject.__init__(self)
self.chart = chart ## chart is an instance of Flowchart()
self.updateTerminals()
def updateTerminals(self):
#print "FlowchartGraphicsItem.updateTerminals"
self.terminals = {}
bounds = self.boundingRect()
inp = self.chart.inputs()
dy = bounds.height() / (len(inp)+1)
y = dy
for n, t in inp.items():
item = t.graphicsItem()
self.terminals[n] = item
item.setParentItem(self)
item.setAnchor(bounds.width(), y)
y += dy
out = self.chart.outputs()
dy = bounds.height() / (len(out)+1)
y = dy
for n, t in out.items():
item = t.graphicsItem()
self.terminals[n] = item
item.setParentItem(self)
item.setAnchor(0, y)
y += dy
def boundingRect(self):
#print "FlowchartGraphicsItem.boundingRect"
return QtCore.QRectF()
def paint(self, p, *args):
#print "FlowchartGraphicsItem.paint"
pass
#p.drawRect(self.boundingRect())
class FlowchartCtrlWidget(QtGui.QWidget):
"""The widget that contains the list of all the nodes in a flowchart and their controls, as well as buttons for loading/saving flowcharts."""
def __init__(self, chart):
self.items = {}
#self.loadDir = loadDir ## where to look initially for chart files
self.currentFileName = None
QtGui.QWidget.__init__(self)
self.chart = chart
self.ui = FlowchartCtrlTemplate.Ui_Form()
self.ui.setupUi(self)
self.ui.ctrlList.setColumnCount(2)
#self.ui.ctrlList.setColumnWidth(0, 200)
self.ui.ctrlList.setColumnWidth(1, 20)
self.ui.ctrlList.setVerticalScrollMode(self.ui.ctrlList.ScrollPerPixel)
self.ui.ctrlList.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.chartWidget = FlowchartWidget(chart, self)
#self.chartWidget.viewBox().autoRange()
self.cwWin = QtGui.QMainWindow()
self.cwWin.setWindowTitle('Flowchart')
self.cwWin.setCentralWidget(self.chartWidget)
self.cwWin.resize(1000,800)
h = self.ui.ctrlList.header()
h.setResizeMode(0, h.Stretch)
self.ui.ctrlList.itemChanged.connect(self.itemChanged)
self.ui.loadBtn.clicked.connect(self.loadClicked)
self.ui.saveBtn.clicked.connect(self.saveClicked)
self.ui.saveAsBtn.clicked.connect(self.saveAsClicked)
self.ui.showChartBtn.toggled.connect(self.chartToggled)
self.chart.sigFileLoaded.connect(self.setCurrentFile)
self.ui.reloadBtn.clicked.connect(self.reloadClicked)
self.chart.sigFileSaved.connect(self.fileSaved)
#def resizeEvent(self, ev):
#QtGui.QWidget.resizeEvent(self, ev)
#self.ui.ctrlList.setColumnWidth(0, self.ui.ctrlList.viewport().width()-20)
def chartToggled(self, b):
if b:
self.cwWin.show()
else:
self.cwWin.hide()
def reloadClicked(self):
try:
self.chartWidget.reloadLibrary()
self.ui.reloadBtn.success("Reloaded.")
except:
self.ui.reloadBtn.success("Error.")
raise
def loadClicked(self):
newFile = self.chart.loadFile()
#self.setCurrentFile(newFile)
def fileSaved(self, fileName):
self.setCurrentFile(fileName)
self.ui.saveBtn.success("Saved.")
def saveClicked(self):
if self.currentFileName is None:
self.saveAsClicked()
else:
try:
self.chart.saveFile(self.currentFileName)
#self.ui.saveBtn.success("Saved.")
except:
self.ui.saveBtn.failure("Error")
raise
def saveAsClicked(self):
try:
if self.currentFileName is None:
newFile = self.chart.saveFile()
else:
newFile = self.chart.saveFile(suggestedFileName=self.currentFileName)
#self.ui.saveAsBtn.success("Saved.")
#print "Back to saveAsClicked."
except:
self.ui.saveBtn.failure("Error")
raise
#self.setCurrentFile(newFile)
def setCurrentFile(self, fileName):
self.currentFileName = fileName
if fileName is None:
self.ui.fileNameLabel.setText("[ new ]")
else:
self.ui.fileNameLabel.setText("%s" % os.path.split(self.currentFileName)[1])
self.resizeEvent(None)
def itemChanged(self, *args):
pass
def scene(self):
return self.chartWidget.scene() ## returns the GraphicsScene object
def viewBox(self):
return self.chartWidget.viewBox()
def nodeRenamed(self, node, oldName):
self.items[node].setText(0, node.name())
def addNode(self, node):
ctrl = node.ctrlWidget()
#if ctrl is None:
#return
item = QtGui.QTreeWidgetItem([node.name(), '', ''])
self.ui.ctrlList.addTopLevelItem(item)
byp = QtGui.QPushButton('X')
byp.setCheckable(True)
byp.setFixedWidth(20)
item.bypassBtn = byp
self.ui.ctrlList.setItemWidget(item, 1, byp)
byp.node = node
node.bypassButton = byp
byp.setChecked(node.isBypassed())
byp.clicked.connect(self.bypassClicked)
if ctrl is not None:
item2 = QtGui.QTreeWidgetItem()
item.addChild(item2)
self.ui.ctrlList.setItemWidget(item2, 0, ctrl)
self.items[node] = item
def removeNode(self, node):
if node in self.items:
item = self.items[node]
#self.disconnect(item.bypassBtn, QtCore.SIGNAL('clicked()'), self.bypassClicked)
try:
item.bypassBtn.clicked.disconnect(self.bypassClicked)
except TypeError:
pass
self.ui.ctrlList.removeTopLevelItem(item)
def bypassClicked(self):
btn = QtCore.QObject.sender(self)
btn.node.bypass(btn.isChecked())
def chartWidget(self):
return self.chartWidget
def outputChanged(self, data):
pass
#self.ui.outputTree.setData(data, hideRoot=True)
def clear(self):
self.chartWidget.clear()
def select(self, node):
item = self.items[node]
self.ui.ctrlList.setCurrentItem(item)
class FlowchartWidget(dockarea.DockArea):
"""Includes the actual graphical flowchart and debugging interface"""
def __init__(self, chart, ctrl):
#QtGui.QWidget.__init__(self)
dockarea.DockArea.__init__(self)
self.chart = chart
self.ctrl = ctrl
self.hoverItem = None
#self.setMinimumWidth(250)
#self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Preferred, QtGui.QSizePolicy.Expanding))
#self.ui = FlowchartTemplate.Ui_Form()
#self.ui.setupUi(self)
## build user interface (it was easier to do it here than via developer)
self.view = FlowchartGraphicsView.FlowchartGraphicsView(self)
self.viewDock = dockarea.Dock('view', size=(1000,600))
self.viewDock.addWidget(self.view)
self.viewDock.hideTitleBar()
self.addDock(self.viewDock)
self.hoverText = QtGui.QTextEdit()
self.hoverText.setReadOnly(True)
self.hoverDock = dockarea.Dock('Hover Info', size=(1000,20))
self.hoverDock.addWidget(self.hoverText)
self.addDock(self.hoverDock, 'bottom')
self.selInfo = QtGui.QWidget()
self.selInfoLayout = QtGui.QGridLayout()
self.selInfo.setLayout(self.selInfoLayout)
self.selDescLabel = QtGui.QLabel()
self.selNameLabel = QtGui.QLabel()
self.selDescLabel.setWordWrap(True)
self.selectedTree = pg.DataTreeWidget()
#self.selectedTree.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded)
#self.selInfoLayout.addWidget(self.selNameLabel)
self.selInfoLayout.addWidget(self.selDescLabel)
self.selInfoLayout.addWidget(self.selectedTree)
self.selDock = dockarea.Dock('Selected Node', size=(1000,200))
self.selDock.addWidget(self.selInfo)
self.addDock(self.selDock, 'bottom')
self._scene = self.view.scene()
self._viewBox = self.view.viewBox()
#self._scene = QtGui.QGraphicsScene()
#self._scene = FlowchartGraphicsView.FlowchartGraphicsScene()
#self.view.setScene(self._scene)
self.buildMenu()
#self.ui.addNodeBtn.mouseReleaseEvent = self.addNodeBtnReleased
self._scene.selectionChanged.connect(self.selectionChanged)
self._scene.sigMouseHover.connect(self.hoverOver)
#self.view.sigClicked.connect(self.showViewMenu)
#self._scene.sigSceneContextMenu.connect(self.showViewMenu)
#self._viewBox.sigActionPositionChanged.connect(self.menuPosChanged)
def reloadLibrary(self):
#QtCore.QObject.disconnect(self.nodeMenu, QtCore.SIGNAL('triggered(QAction*)'), self.nodeMenuTriggered)
self.nodeMenu.triggered.disconnect(self.nodeMenuTriggered)
self.nodeMenu = None
self.subMenus = []
library.loadLibrary(reloadLibs=True)
self.buildMenu()
def buildMenu(self, pos=None):
self.nodeMenu = QtGui.QMenu()
self.subMenus = []
for section, nodes in library.getNodeTree().items():
menu = QtGui.QMenu(section)
self.nodeMenu.addMenu(menu)
for name in nodes:
act = menu.addAction(name)
act.nodeType = name
act.pos = pos
self.subMenus.append(menu)
self.nodeMenu.triggered.connect(self.nodeMenuTriggered)
return self.nodeMenu
def menuPosChanged(self, pos):
self.menuPos = pos
def showViewMenu(self, ev):
#QtGui.QPushButton.mouseReleaseEvent(self.ui.addNodeBtn, ev)
#if ev.button() == QtCore.Qt.RightButton:
#self.menuPos = self.view.mapToScene(ev.pos())
#self.nodeMenu.popup(ev.globalPos())
#print "Flowchart.showViewMenu called"
#self.menuPos = ev.scenePos()
self.buildMenu(ev.scenePos())
self.nodeMenu.popup(ev.screenPos())
def scene(self):
return self._scene ## the GraphicsScene item
def viewBox(self):
return self._viewBox ## the viewBox that items should be added to
def nodeMenuTriggered(self, action):
nodeType = action.nodeType
if action.pos is not None:
pos = action.pos
else:
pos = self.menuPos
pos = self.viewBox().mapSceneToView(pos)
self.chart.createNode(nodeType, pos=pos)
def selectionChanged(self):
#print "FlowchartWidget.selectionChanged called."
items = self._scene.selectedItems()
#print " scene.selectedItems: ", items
if len(items) == 0:
data = None
else:
item = items[0]
if hasattr(item, 'node') and isinstance(item.node, Node):
n = item.node
self.ctrl.select(n)
data = {'outputs': n.outputValues(), 'inputs': n.inputValues()}
self.selNameLabel.setText(n.name())
if hasattr(n, 'nodeName'):
self.selDescLabel.setText("%s: %s" % (n.nodeName, n.__class__.__doc__))
else:
self.selDescLabel.setText("")
if n.exception is not None:
data['exception'] = n.exception
else:
data = None
self.selectedTree.setData(data, hideRoot=True)
def hoverOver(self, items):
#print "FlowchartWidget.hoverOver called."
term = None
for item in items:
if item is self.hoverItem:
return
self.hoverItem = item
if hasattr(item, 'term') and isinstance(item.term, Terminal):
term = item.term
break
if term is None:
self.hoverText.setPlainText("")
else:
val = term.value()
if isinstance(val, ndarray):
val = "%s %s %s" % (type(val).__name__, str(val.shape), str(val.dtype))
else:
val = str(val)
if len(val) > 400:
val = val[:400] + "..."
self.hoverText.setPlainText("%s.%s = %s" % (term.node().name(), term.name(), val))
#self.hoverLabel.setCursorPosition(0)
def clear(self):
#self.outputTree.setData(None)
self.selectedTree.setData(None)
self.hoverText.setPlainText('')
self.selNameLabel.setText('')
self.selDescLabel.setText('')
class FlowchartNode(Node):
pass