lyx_mirror/src/graphics/GraphicsLoader.C

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/**
* \file GraphicsLoader.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS
*/
#include <config.h>
#include "GraphicsLoader.h"
#include "BufferView.h"
#include "GraphicsCache.h"
#include "GraphicsCacheItem.h"
#include "GraphicsImage.h"
#include "GraphicsParams.h"
#include "GraphicsSupport.h"
#include "frontends/LyXView.h"
#include "frontends/Timeout.h"
#include <boost/weak_ptr.hpp>
#include <boost/bind.hpp>
#include <boost/signals/trackable.hpp>
#include <list>
namespace grfx {
struct Loader::Impl : boost::signals::trackable {
///
Impl(Params const &);
///
~Impl();
///
void resetFile(string const &);
///
void resetParams(Params const &);
///
void createPixmap();
///
void startLoading(Inset const &, BufferView const &);
/// The loading status of the image.
ImageStatus status_;
/** Must store a copy of the cached item to ensure that it is not
* erased unexpectedly by the cache itself.
*/
Cache::ItemPtr cached_item_;
/// We modify a local copy of the image once it is loaded.
Image::ImagePtr image_;
/// This signal is emitted when the image loading status changes.
boost::signal0<void> signal_;
private:
///
void statusChanged();
///
void checkedLoading();
///
Params params_;
///
Timeout timer;
// Multiple Insets can share the same image
typedef std::list<Inset const *> InsetList;
///
InsetList insets;
///
boost::weak_ptr<BufferView const> view;
};
Loader::Loader()
: pimpl_(new Impl(Params()))
{}
Loader::Loader(string const & file, DisplayType type)
: pimpl_(new Impl(Params()))
{
reset(file, type);
}
Loader::Loader(string const & file, Params const & params)
: pimpl_(new Impl(params))
{
reset(file, params);
}
Loader::~Loader()
{}
void Loader::reset(string const & file, DisplayType type) const
{
Params params;
params.display = type;
pimpl_->resetParams(params);
pimpl_->resetFile(file);
pimpl_->createPixmap();
}
void Loader::reset(string const & file, Params const & params) const
{
pimpl_->resetParams(params);
pimpl_->resetFile(file);
pimpl_->createPixmap();
}
void Loader::reset(Params const & params) const
{
pimpl_->resetParams(params);
pimpl_->createPixmap();
}
void Loader::startLoading() const
{
if (pimpl_->status_ != WaitingToLoad || !pimpl_->cached_item_.get())
return;
pimpl_->cached_item_->startLoading();
}
void Loader::startLoading(Inset const & inset, BufferView const & bv) const
{
if (pimpl_->status_ != WaitingToLoad || !pimpl_->cached_item_.get())
return;
pimpl_->startLoading(inset, bv);
}
void Loader::startMonitoring() const
{
if (!pimpl_->cached_item_.get())
return;
pimpl_->cached_item_->startMonitoring();
}
bool Loader::monitoring() const
{
if (!pimpl_->cached_item_.get())
return false;
return pimpl_->cached_item_->monitoring();
}
unsigned long Loader::checksum() const
{
if (!pimpl_->cached_item_.get())
return 0;
return pimpl_->cached_item_->checksum();
}
string const & Loader::filename() const
{
static string const empty;
return pimpl_->cached_item_.get() ?
pimpl_->cached_item_->filename() : empty;
}
ImageStatus Loader::status() const
{
return pimpl_->status_;
}
boost::signals::connection Loader::connect(slot_type const & slot) const
{
return pimpl_->signal_.connect(slot);
}
Image const * Loader::image() const
{
return pimpl_->image_.get();
}
Loader::Impl::Impl(Params const & params)
: status_(WaitingToLoad), params_(params),
timer(2000, Timeout::ONETIME)
{
timer.timeout.connect(boost::bind(&Impl::checkedLoading, this));
}
Loader::Impl::~Impl()
{
resetFile(string());
}
void Loader::Impl::resetFile(string const & file)
{
string const old_file = cached_item_.get() ?
cached_item_->filename() : string();
if (file == old_file)
return;
// If monitoring() the current file, should continue to monitor the
// new file.
bool continue_monitoring = false;
if (!old_file.empty()) {
continue_monitoring = cached_item_->monitoring();
cached_item_.reset();
Cache::get().remove(old_file);
}
status_ = cached_item_.get() ? cached_item_->status() : WaitingToLoad;
image_.reset();
if (cached_item_.get() || file.empty())
return;
Cache & gc = Cache::get();
if (!gc.inCache(file))
gc.add(file);
// We /must/ make a local copy of this.
cached_item_ = gc.item(file);
status_ = cached_item_->status();
if (continue_monitoring && !cached_item_->monitoring())
cached_item_->startMonitoring();
cached_item_->connect(boost::bind(&Impl::statusChanged, this));
}
void Loader::Impl::resetParams(Params const & params)
{
if (params == params_)
return;
params_ = params;
status_ = cached_item_.get() ? cached_item_->status() : WaitingToLoad;
image_.reset();
}
void Loader::Impl::statusChanged()
{
status_ = cached_item_.get() ? cached_item_->status() : WaitingToLoad;
createPixmap();
signal_();
}
void Loader::Impl::createPixmap()
{
if (!cached_item_.get() ||
params_.display == NoDisplay || status_ != Loaded)
return;
image_.reset(cached_item_->image()->clone());
// These do nothing if there's nothing to do
image_->clip(params_);
image_->rotate(params_);
image_->scale(params_);
bool const success = image_->setPixmap(params_);
if (success) {
status_ = Ready;
} else {
image_.reset();
status_ = ErrorGeneratingPixmap;
}
}
void Loader::Impl::startLoading(Inset const & inset, BufferView const & bv)
{
if (status_ != WaitingToLoad || timer.running())
return;
InsetList::const_iterator it = insets.begin();
InsetList::const_iterator end = insets.end();
it = std::find(it, end, &inset);
if (it == end)
insets.push_back(&inset);
view = bv.owner()->view();
timer.start();
}
namespace {
struct FindVisibleInset {
FindVisibleInset(std::list<VisibleParagraph> const & vps) : vps_(vps) {}
bool operator()(Inset const * inset_ptr)
{
if (!inset_ptr)
return false;
return isInsetVisible(*inset_ptr, vps_);
}
private:
std::list<VisibleParagraph> const & vps_;
};
} // namespace anon
void Loader::Impl::checkedLoading()
{
if (insets.empty() || !view.get())
return;
std::list<VisibleParagraph> const vps =
getVisibleParagraphs(*view.get());
InsetList::const_iterator it = insets.begin();
InsetList::const_iterator end = insets.end();
it = std::find_if(it, end, FindVisibleInset(vps));
// One of the insets is visible, so start loading the image.
if (it != end)
cached_item_->startLoading();
}
} // namespace grfx