lyx_mirror/src/mathed/math_charinset.C

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#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "math_charinset.h"
#include "LColor.h"
#include "frontends/Painter.h"
#include "frontends/font_metrics.h"
#include "support/LOstream.h"
#include "debug.h"
#include "math_support.h"
#include "math_mathmlstream.h"
#include "LaTeXFeatures.h"
#include "textpainter.h"
#include <cctype>
#include <cstring>
using std::ostream;
using std::endl;
#ifndef CXX_GLOBAL_CSTD
using std::strchr;
using std::isalpha;
#endif
namespace {
bool isBinaryOp(char c)
{
return strchr("+-<>=/*", c);
}
bool slanted(char c)
{
//if (strchr("0123456789;:!|[]().,?+/-*<>=", c)
return isalpha(c);
}
}
MathCharInset::MathCharInset(char c)
: char_(c)
{}
MathInset * MathCharInset::clone() const
{
return new MathCharInset(*this);
}
void MathCharInset::metrics(MathMetricsInfo & mi) const
{
#if 1
if (slanted(char_) && !mi.base.fontinset) {
MathShapeChanger dummy(mi.base.font, LyXFont::ITALIC_SHAPE);
mathed_char_dim(mi.base.font, char_, ascent_, descent_, width_);
} else {
mathed_char_dim(mi.base.font, char_, ascent_, descent_, width_);
}
if (isBinaryOp(char_))
width_ += 2 * font_metrics::width(' ', mi.base.font);
#else
whichFont(font_, code_, mi);
mathed_char_dim(font_, char_, ascent_, descent_, width_);
if (isBinaryOp(char_, code_))
width_ += 2 * font_metrics::width(' ', font_);
#endif
}
void MathCharInset::draw(MathPainterInfo & pi, int x, int y) const
{
//lyxerr << "drawing '" << char_ << "' code: " << pi.code << endl;
if (isBinaryOp(char_))
x += font_metrics::width(' ', pi.base.font);
#if 1
if (slanted(char_) && !pi.base.fontinset) {
MathShapeChanger dummy(pi.base.font, LyXFont::ITALIC_SHAPE);
pi.draw(x, y, char_);
} else {
pi.draw(x, y, char_);
}
#else
drawChar(pain, font_, x, y, char_);
#endif
}
void MathCharInset::metricsT(TextMetricsInfo const &) const
{
width_ = 1;
ascent_ = 1;
descent_ = 0;
}
void MathCharInset::drawT(TextPainter & pain, int x, int y) const
{
//lyxerr << "drawing text '" << char_ << "' code: " << code_ << endl;
pain.draw(x, y, char_);
}
void MathCharInset::write(WriteStream & os) const
{
os << char_;
}
void MathCharInset::normalize(NormalStream & os) const
{
os << "[char " << char_ << " " << "mathalpha" << "]";
}
bool MathCharInset::isRelOp() const
{
return char_ == '=' || char_ == '<' || char_ == '>';
}
bool MathCharInset::match(MathInset * p) const
{
MathCharInset const * q = p->asCharInset();
return q && char_ == q->char_;
}