lyx_mirror/src/frontends/xforms/FormCommand.h

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// -*- C++ -*-
/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 2000 The LyX Team.
*
* ======================================================
*/
#ifndef FORMCOMMAND_H
#define FORMCOMMAND_H
#include "DialogBase.h"
#include "LString.h"
#include "support/utility.hpp"
#include "insets/insetcommand.h"
class Dialogs;
class LyXView;
#ifdef __GNUG__
#pragma interface
#endif
/** This class is an XForms GUI base class to insets derived from
InsetCommand
*/
class FormCommand : public DialogBase, public noncopyable {
public:
/// Constructor
FormCommand(LyXView *, Dialogs *, string const & );
/// Destructor
virtual ~FormCommand();
/**@name Real per-instance Callback Methods */
//@{
static int WMHideCB(FL_FORM *, void *);
static void OKCB(FL_OBJECT *, long);
static void ApplyCB(FL_OBJECT *, long);
static void CancelCB(FL_OBJECT *, long);
static void InputCB(FL_OBJECT *, long);
//@}
protected:
/**@name Slot Methods */
//@{
/// Slot launching dialog to (possibly) create a new inset
void createInset( string const & );
/// Slot launching dialog to an existing inset
void showInset( InsetCommand * const );
//@}
/// Build the dialog
virtual void build() = 0;
/// Filter the inputs on callback from xforms
virtual void input( long ) = 0;
/// Update dialog before showing it
virtual void update() = 0;
/// Apply from dialog (modify or create inset)
virtual void apply() = 0;
/// delete derived class variables from hide()
virtual void clearStore() {}
/// Pointer to the actual instantiation of the xform's form
virtual FL_FORM * const form() const = 0;
/**@name Protected Data */
//@{
/** Which LyXFunc do we use?
We could modify Dialogs to have a visible LyXFunc* instead and
save a couple of bytes per dialog.
*/
LyXView * lv_;
/** Which Dialogs do we belong to?
Used so we can get at the signals we have to connect to.
*/
Dialogs * d_;
/// pointer to the inset passed through showInset (if any)
InsetCommand * inset_;
/// the nitty-griity. What is modified and passed back
InsetCommandParams params;
//@}
private:
/// Create the dialog if necessary, update it and display it.
void show();
/// Hide the dialog.
void hide();
/// Explicitly free the dialog.
void free();
/**@name Private Data */
//@{
/// Update connection.
Connection u_;
/// Hide connection.
Connection h_;
/// inset::hide connection.
Connection ih_;
/// block opening of form from more than one inset
bool dialogIsOpen;
/// dialog title, displayed by WM.
string title;
//@}
};
#endif