lyx_mirror/src/insets/InsetFootlike.cpp

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/**
* \file InsetFootlike.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bj<EFBFBD>nnes
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "InsetFootlike.h"
#include "Buffer.h"
#include "BufferView.h"
#include "BufferParams.h"
#include "MetricsInfo.h"
namespace lyx {
InsetFootlike::InsetFootlike(BufferParams const & bp)
: InsetCollapsable(bp)
{}
InsetFootlike::InsetFootlike(InsetFootlike const & in)
: InsetCollapsable(in)
{}
void InsetFootlike::metrics(MetricsInfo & mi, Dimension & dim) const
{
Font tmpfont = mi.base.font;
mi.base.font = mi.base.bv->buffer().params().getFont();
InsetCollapsable::metrics(mi, dim);
mi.base.font = tmpfont;
}
void InsetFootlike::draw(PainterInfo & pi, int x, int y) const
{
Font tmpfont = pi.base.font;
pi.base.font = pi.base.bv->buffer().params().getFont();
InsetCollapsable::draw(pi, x, y);
pi.base.font = tmpfont;
}
void InsetFootlike::write(Buffer const & buf, std::ostream & os) const
{
os << to_utf8(name()) << "\n";
InsetCollapsable::write(buf, os);
}
bool InsetFootlike::insetAllowed(InsetCode code) const
{
if (code == FOOT_CODE || code == MARGIN_CODE
|| code == FLOAT_CODE)
return false;
return InsetCollapsable::insetAllowed(code);
}
} // namespace lyx