lyx_mirror/src/mathed/math_scriptinset.h

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// -*- C++ -*-
#ifndef MATH_SCRIPTINSET_H
#define MATH_SCRIPTINSET_H
#include "math_nestinset.h"
#ifdef __GNUG__
#pragma interface
#endif
/** Inset for super- and subscripts
\author Andr<EFBFBD> P<EFBFBD>nitz
*/
class MathScriptInset : public MathNestInset {
public:
///
MathScriptInset();
///
explicit MathScriptInset(bool up);
///
MathInset * clone() const;
///
void write(MathWriteInfo & os) const;
///
void metrics(MathMetricsInfo const & st) const;
///
void draw(Painter &, int x, int y) const;
///
void write(MathInset const *, MathWriteInfo & os) const;
///
void metrics(MathInset const * nucleus, MathMetricsInfo const & st) const;
///
void draw(MathInset const * nucleus, Painter &, int x, int y) const;
///
int ascent(MathInset const * nucleus) const;
///
int descent(MathInset const * nucleus) const;
///
int width(MathInset const * nucleus) const;
///
bool idxLeft(MathInset::idx_type &, MathInset::pos_type &) const;
///
bool idxRight(MathInset::idx_type &, MathInset::pos_type &) const;
///
MathScriptInset const * asScriptInset() const;
///
MathScriptInset * asScriptInset();
/// set limits
void limits(int lim) { limits_ = lim; }
///
int limits() const { return limits_; }
///
bool hasLimits(MathInset const * nucleus) const;
/// true if we have an "inner" position
MathXArray const & up() const;
/// returns subscript
MathXArray const & down() const;
/// returns superscript
MathXArray & up();
/// returns subscript
MathXArray & down();
/// do we have a superscript?
bool hasUp() const;
/// do we have a subscript?
bool hasDown() const;
/// do we have a script?
bool has(bool up) const;
/// remove script
void removeScript(bool up);
/// remove script
void removeEmptyScripts();
///
void ensure(bool up);
public:
/// returns x offset for main part
int dxx(MathInset const * nuc) const;
/// returns width of nucleus if any
int nwid(MathInset const * nuc) const;
private:
/// returns y offset for superscript
int dy0(MathInset const * nuc) const;
/// returns y offset for subscript
int dy1(MathInset const * nuc) const;
/// returns x offset for superscript
int dx0(MathInset const * nuc) const;
/// returns x offset for subscript
int dx1(MathInset const * nuc) const;
/// returns ascent of nucleus if any
int nasc(MathInset const * nuc) const;
/// returns descent of nucleus if any
int ndes(MathInset const * nuc) const;
/// possible subscript (index 0) and superscript (index 1)
bool script_[2];
///
int limits_;
};
#endif