lyx_mirror/src/insets/insetbibitem.h

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// -*- C++ -*-
/**
* \file insetbibitem.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
*
* Full author contact details are available in file CREDITS
*/
#ifndef INSET_BIBITEM_H
#define INSET_BIBITEM_H
#include "insetcommand.h"
class Buffer;
/** Used to insert bibitem's information (key and label)
Must be automatically inserted as the first object in a
bibliography paragraph.
*/
class InsetBibitem : public InsetCommand {
public:
///
InsetBibitem(InsetCommandParams const &);
///
~InsetBibitem();
///
Inset * clone(Buffer const &, bool same_id = false) const;
///
virtual dispatch_result localDispatch(FuncRequest const & cmd);
/** Currently \bibitem is used as a LyX2.x command,
so we need this method.
*/
void write(Buffer const *, std::ostream &) const;
///
void read(Buffer const *, LyXLex & lex);
///
virtual string const getScreenLabel(Buffer const *) const;
///
void edit(BufferView *, int x, int y, mouse_button::state button);
///
void edit(BufferView * bv, bool front = true);
///
EDITABLE editable() const { return IS_EDITABLE; }
///
Inset::Code lyxCode() const { return Inset::BIBITEM_CODE; }
/// keep .lyx format compatible
bool directWrite() const { return true; }
///
void setCounter(int);
///
int getCounter() const { return counter; }
///
string const getBibLabel() const;
///
struct Holder {
InsetBibitem * inset;
BufferView * view;
};
private:
///
int counter;
///
Holder holder;
///
static int key_counter;
};
#endif // INSET_BIBITEM_H