lyx_mirror/src/insets/insetcollapsable.C

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/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright (C) 1998 The LyX Team.
*
* ======================================================
*/
#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "insetcollapsable.h"
#include "gettext.h"
#include "lyxfont.h"
#include "BufferView.h"
#include "Painter.h"
#include "insets/insettext.h"
#include "support/LOstream.h"
#include "support/lstrings.h"
#include "debug.h"
#include "lyxtext.h"
class LyXText;
using std::ostream;
using std::endl;
InsetCollapsable::InsetCollapsable()
: UpdatableInset()
{
inset = new InsetText;
inset->setOwner(this);
collapsed = true;
label = "Label";
autocollapse = true;
inset->SetAutoBreakRows(true);
inset->SetDrawFrame(0, InsetText::ALWAYS);
inset->SetFrameColor(0, LColor::footnoteframe);
button_length = button_top_y = button_bottom_y = 0;
setInsetName("Collapsable");
widthCollapsed = oldWidth = 0;
need_update = FULL;
}
Inset * InsetCollapsable::Clone() const
{
InsetCollapsable * result = new InsetCollapsable();
result->inset->init(inset);
result->inset->setOwner(result);
result->collapsed = collapsed;
return result;
}
bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in)
{
if (!InsertInsetAllowed(in)) {
lyxerr << "InsetCollapsable::InsertInset: "
"Unable to insert inset." << endl;
return false;
}
return inset->InsertInset(bv, in);
}
void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
{
os << "collapsed " << tostr(collapsed) << "\n";
inset->WriteParagraphData(buf, os);
}
void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
{
string token;
if (lex.IsOK()) {
lex.next();
token = lex.GetString();
if (token == "collapsed") {
lex.next();
collapsed = lex.GetBool();
}
}
inset->Read(buf, lex);
}
int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
{
int width = 0, ascent = 0, descent = 0;
pain.buttonText(0, 0, label.c_str(), labelfont, false,
width, ascent, descent);
return ascent;
}
int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
{
int width = 0, ascent = 0, descent = 0;
pain.buttonText(0, 0, label.c_str(), labelfont, false,
width, ascent, descent);
return descent;
}
int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
{
int width, ascent, descent;
pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false,
width, ascent, descent);
return width + (2*TEXT_TO_INSET_OFFSET);
}
int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
return ascent_collapsed(bv->painter(), font);
else
return inset->ascent(bv, font) + TEXT_TO_TOP_OFFSET;
}
int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
return descent_collapsed(bv->painter(), font);
else
return inset->descent(bv, font) + TEXT_TO_BOTTOM_OFFSET;
}
int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
return widthCollapsed;
return inset->width(bv, font) + widthCollapsed;
}
void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
int baseline, float & x) const
{
int width = 0;
pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
baseline, label.c_str(), labelfont, true, width);
x += width + TEXT_TO_INSET_OFFSET;
}
void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
int baseline, float & x, bool cleared) const
{
Painter & pain = bv->painter();
button_length = widthCollapsed;
button_top_y = -ascent_collapsed(pain, f);
button_bottom_y = descent_collapsed(pain, f);
if (collapsed) {
draw_collapsed(pain, f, baseline, x);
x += TEXT_TO_INSET_OFFSET;
return;
}
if (!cleared && ((inset->need_update == InsetText::FULL) ||
(inset->need_update == InsetText::INIT) ||
(top_x!=int(x)) || (top_baseline!=baseline))) {
int w = owner()? width(bv, f) : pain.paperWidth();
int h = ascent(bv,f) + descent(bv, f);
int tx = (needFullRow() && !owner())? 0:int(x);
int ty = baseline - ascent(bv,f);
if (ty < 0)
ty = 0;
if ((ty + h) > pain.paperHeight())
h = pain.paperHeight();
if ((top_x + w) > pain.paperWidth())
w = pain.paperWidth();
pain.fillRectangle(tx, ty-1, w, h+2);
cleared = true;
}
// not needed if collapsed
top_x = int(x);
top_baseline = baseline;
draw_collapsed(pain, f, baseline, x);
inset->draw(bv, f, baseline, x, cleared);
need_update = NONE;
}
void InsetCollapsable::Edit(BufferView * bv, int x, int y, unsigned int button)
{
UpdatableInset::Edit(bv, x, y, button);
if (collapsed && autocollapse) {
collapsed = false;
if (!bv->lockInset(this))
return;
bv->updateInset(this, false);
inset->Edit(bv, 0, 0, button);
} else if (!collapsed) {
if (!bv->lockInset(this))
return;
inset->Edit(bv, x-widthCollapsed, y, button);
}
}
Inset::EDITABLE InsetCollapsable::Editable() const
{
if (collapsed)
return IS_EDITABLE;
return HIGHLY_EDITABLE;
}
void InsetCollapsable::InsetUnlock(BufferView * bv)
{
if (autocollapse) {
collapsed = true;
}
inset->InsetUnlock(bv);
bv->updateInset(this, false);
}
void InsetCollapsable::InsetButtonPress(BufferView * bv,int x,int y,int button)
{
if (!collapsed && (x >= button_length)) {
inset->InsetButtonPress(bv, x-widthCollapsed, y, button);
}
}
void InsetCollapsable::InsetButtonRelease(BufferView * bv,
int x, int y, int button)
{
if ((x >= 0) && (x < button_length) &&
(y >= button_top_y) && (y < button_bottom_y)) {
if (collapsed) {
collapsed = false;
inset->InsetButtonRelease(bv, 0, 0, button);
bv->updateInset(this, false);
} else {
collapsed = true;
bv->unlockInset(this);
bv->updateInset(this, false);
}
} else if (!collapsed && (x >= button_length) && (y >= button_top_y)) {
inset->InsetButtonRelease(bv, x-widthCollapsed, y, button);
}
}
void InsetCollapsable::InsetMotionNotify(BufferView * bv,
int x, int y, int state)
{
if (x >= button_length) {
inset->InsetMotionNotify(bv, x-widthCollapsed, y, state);
}
}
void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
{
inset->InsetKeyPress(xke);
}
int InsetCollapsable::Latex(Buffer const * buf, ostream & os, bool fragile, bool free_spc) const
{
return inset->Latex(buf, os, fragile, free_spc);
}
int InsetCollapsable::getMaxWidth(Painter & pain,
UpdatableInset const * inset) const
{
int w;
w = UpdatableInset::getMaxWidth(pain,inset);
if (w < 0) {
return w;
}
w -= widthCollapsed;
// should be at least 30 pixels !!!
if (w < 30)
w = 30;
return w; // - top_x - widthCollapsed;
}
#if 0
int InsetCollapsable::getMaxTextWidth(Painter & pain,
UpdatableInset const * inset) const
{
return getMaxWidth(pain, inset) - widthCollapsed;
}
#endif
void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
bool reinit)
{
if (reinit) {
need_update = FULL;
if (owner())
owner()->update(bv, font, true);
return;
}
if (!widthCollapsed) {
widthCollapsed = width_collapsed(bv->painter(), font);
inset->resizeLyXText(bv);
need_update = FULL;
if (owner()) {
owner()->update(bv, font);
return;
}
}
if (oldWidth != width(bv, font)) {
oldWidth = width(bv, font);
inset->resizeLyXText(bv);
need_update = FULL;
if (owner()) {
owner()->update(bv, font);
return;
}
}
inset->update(bv, font);
}
UpdatableInset::RESULT
InsetCollapsable::LocalDispatch(BufferView * bv, int action, string const & arg)
{
UpdatableInset::RESULT result = inset->LocalDispatch(bv, action, arg);
if (result == FINISHED)
bv->unlockInset(this);
return result;
}
bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
{
if (inset == in)
return true;
return inset->LockInsetInInset(bv, in);
}
bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
bool lr)
{
if (inset == in) {
bv->unlockInset(this);
return true;
}
return inset->UnlockInsetInInset(bv, in, lr);
}
bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
{
if (in == inset)
return true;
return inset->UpdateInsetInInset(bv, in);
}
int InsetCollapsable::InsetInInsetY()
{
return inset->InsetInInsetY();
}
void InsetCollapsable::Validate(LaTeXFeatures & features) const
{
inset->Validate(features);
}
void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
{
inset->GetCursorPos(bv, x , y);
}
void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
{
inset->ToggleInsetCursor(bv);
}
UpdatableInset * InsetCollapsable::GetLockingInset()
{
UpdatableInset * in = inset->GetLockingInset();
if (inset == in)
return this;
return in;
}
UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c)
{
if (c == LyxCode())
return this;
return inset->GetFirstLockingInsetOfType(c);
}
void InsetCollapsable::SetFont(BufferView * bv,
LyXFont const & font, bool toggleall)
{
inset->SetFont(bv, font, toggleall);
}
bool InsetCollapsable::doClearArea() const
{
return inset->doClearArea();
}
LyXText * InsetCollapsable::getLyXText(BufferView * bv) const
{
return inset->getLyXText(bv);
}
void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
{
inset->deleteLyXText(bv, recursive);
}
void InsetCollapsable::resizeLyXText(BufferView * bv) const
{
inset->resizeLyXText(bv);
LyXFont font(LyXFont::ALL_SANE);
oldWidth = width(bv, font);
}