lyx_mirror/src/mathed/math_binominset.C

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#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "math_binominset.h"
#include "math_support.h"
#include "support/LOstream.h"
#include "math_mathmlstream.h"
MathBinomInset::MathBinomInset()
{}
MathInset * MathBinomInset::clone() const
{
return new MathBinomInset(*this);
}
int MathBinomInset::dw() const
{
int w = height()/5;
if (w > 15)
w = 15;
if (w < 6)
w = 6;
return w;
}
void MathBinomInset::metrics(MathMetricsInfo const & st) const
{
MathMetricsInfo mi = st;
smallerStyleFrac(mi);
xcell(0).metrics(mi);
xcell(1).metrics(mi);
ascent_ = xcell(0).height() + 4 + 5;
descent_ = xcell(1).height() + 4 - 5;
width_ = std::max(xcell(0).width(), xcell(1).width()) + 2 * dw() + 4;
}
void MathBinomInset::draw(Painter & pain, int x, int y) const
{
int m = x + width() / 2;
xcell(0).draw(pain, m - xcell(0).width() / 2, y - xcell(0).descent() - 3 - 5);
xcell(1).draw(pain, m - xcell(1).width() / 2, y + xcell(1).ascent() + 3 - 5);
mathed_draw_deco(pain, x, y - ascent_, dw(), height(), "(");
mathed_draw_deco(pain, x + width() - dw(), y - ascent_, dw(), height(), ")");
}
void MathBinomInset::write(WriteStream & os) const
{
os << '{' << cell(0) << " \\choose " << cell(1) << '}';
}
void MathBinomInset::normalize(NormalStream & os) const
{
os << "[binom " << cell(0) << ' ' << cell(1) << ']';
}