lyx_mirror/src/insets/insetfloat.h

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// -*- C++ -*-
/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 1998 The LyX Team.
*
* ======================================================
*/
#ifndef InsetFloat_H
#define InsetFloat_H
#ifdef __GNUG__
#pragma interface
#endif
#include "insetcollapsable.h"
#include <sigc++/signal_system.h>
class Painter;
/** The float inset
*/
class InsetFloat : public InsetCollapsable {
public:
///
InsetFloat(BufferParams const &, string const &);
///
InsetFloat(InsetFloat const &, bool same_id = false);
///
~InsetFloat();
///
void write(Buffer const * buf, std::ostream & os) const;
///
void read(Buffer const * buf, LyXLex & lex);
///
void validate(LaTeXFeatures & features) const;
///
Inset * clone(Buffer const &, bool same_id = false) const;
///
Inset::Code lyxCode() const { return Inset::FLOAT_CODE; }
///
int latex(Buffer const *, std::ostream &, bool fragile, bool fp) const;
///
int docbook(Buffer const *, std::ostream &) const;
///
string const editMessage() const;
///
bool insetAllowed(Inset::Code) const;
///
string const & type() const;
///
void placement(string const & p);
///
string const & placement() const;
///
void wide(bool w);
///
bool wide() const;
///
bool showInsetDialog(BufferView *) const;
///
SigC::Signal0<void> hideDialog;
private:
///
string floatType_;
///
string floatPlacement_;
///
bool wide_;
};
#endif