lyx_mirror/src/Encoding.h

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// -*- C++ -*-
/**
* \file Encoding.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjønnes
* \author Jean-Marc Lasgouttes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef ENCODING_H
#define ENCODING_H
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#include "support/docstring.h"
#include "support/trivstring.h"
#include "support/types.h"
#include <map>
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#include <set>
#include <vector>
namespace lyx {
namespace support { class FileName; }
class EncodingException : public std::exception {
public:
EncodingException(char_type c);
virtual ~EncodingException() throw() {}
virtual const char * what() const throw();
char_type failed_char;
int par_id;
pos_type pos;
};
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enum CharInfoFlags {
///
CharInfoCombining = 1,
///
CharInfoTextFeature = 2,
///
CharInfoMathFeature = 4,
///
CharInfoForce = 8,
///
CharInfoTextNoTermination = 16,
///
CharInfoMathNoTermination = 32,
///
CharInfoForceSelected = 64,
///
CharInfoDeprecated = 128
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};
/// Information about a single UCS4 character
class CharInfo {
public:
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CharInfo() : flags_(0) {}
CharInfo(
docstring const & textcommand, docstring const & mathcommand,
std::string const & textpreamble, std::string const & mathpreamble,
std::string const & tipashortcut, unsigned int flags);
// we assume that at least one command is nonempty when using unicodesymbols
bool isUnicodeSymbol() const { return !textcommand_.empty() || !mathcommand_.empty(); }
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/// LaTeX command (text mode) for this character
docstring const textcommand() const { return textcommand_; }
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/// LaTeX command (math mode) for this character
docstring mathcommand() const { return mathcommand_; }
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/// Needed LaTeX preamble (or feature) for text mode
std::string textpreamble() const { return textpreamble_; }
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/// Needed LaTeX preamble (or feature) for math mode
std::string mathpreamble() const { return mathpreamble_; }
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/// Is this a combining character?
bool combining() const { return flags_ & CharInfoCombining ? true : false; }
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/// Is \c textpreamble a feature known by LaTeXFeatures, or a raw LaTeX
/// command?
bool textfeature() const { return flags_ & CharInfoTextFeature ? true : false; }
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/// Is \c mathpreamble a feature known by LaTeXFeatures, or a raw LaTeX
/// command?
bool mathfeature() const { return flags_ & CharInfoMathFeature ? true : false; }
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/// Always force the LaTeX command, even if the encoding contains
/// this character?
bool force() const { return flags_ & CharInfoForce ? true : false; }
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/// Force the LaTeX command for some encodings?
bool forceselected() const { return flags_ & CharInfoForceSelected ? true : false; }
/// Disable LaTeX command => char_type conversion for this deprecated symbol?
bool deprecated() const { return flags_ & CharInfoDeprecated ? true : false; }
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/// TIPA shortcut
std::string const tipashortcut() const { return tipashortcut_; }
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/// \c textcommand needs no termination (such as {} or space).
bool textnotermination() const { return flags_ & CharInfoTextNoTermination ? true : false; }
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/// \c mathcommand needs no termination (such as {} or space).
bool mathnotermination() const { return flags_ & CharInfoMathNoTermination ? true : false; }
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///
private:
/// LaTeX command (text mode) for this character
trivdocstring textcommand_;
/// LaTeX command (math mode) for this character
trivdocstring mathcommand_;
/// Needed LaTeX preamble (or feature) for text mode
trivstring textpreamble_;
/// Needed LaTeX preamble (or feature) for math mode
trivstring mathpreamble_;
/// TIPA shortcut
trivstring tipashortcut_;
/// feature flags
unsigned int flags_;
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};
/**
* An encoding as defined in lib/encodings.
* All const methods are thread-safe, so the caller does not need any locking.
* This property must be kept when changing the class.
*/
class Encoding {
public:
/// Which LaTeX package handles this encoding?
enum Package {
none = 1,
inputenc = 2,
CJK = 4,
japanese = 8
};
/// Represent any of the above packages
static int const any;
///
Encoding() : fixedwidth_(true), unsafe_(false), forced_(0),
start_encodable_(0), package_(none), complete_(false) {}
///
Encoding(std::string const & n, std::string const & l,
std::string const & g, std::string const & i,
bool f, bool u, Package p);
///
void init() const;
///
std::string const name() const { return name_; }
///
std::string const latexName() const { return latexName_; }
///
std::string const guiName() const { return guiName_; }
///
std::string const iconvName() const { return iconvName_; }
///
bool hasFixedWidth() const { return fixedwidth_; }
///
bool unsafe() const { return unsafe_; }
/// \p c is representable in this encoding without a LaTeX macro
bool encodable(char_type c) const;
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/**
* Convert \p c to something that LaTeX can understand.
* This is either the character itself (if it is representable
* in this encoding), or a LaTeX macro.
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* If the character is not representable in this encoding, but no
* LaTeX macro is known, a warning is given of lyxerr, and the
* character is returned.
* \return the converted character and a flag indicating whether
* the command needs to be terminated by {} or a space.
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*/
std::pair<docstring, bool> latexChar(char_type c) const;
/**
* Convert \p input to something that LaTeX can understand.
* This is either the string itself (if it is representable
* in this encoding), or a LaTeX macro.
* If a character is not representable in this encoding, but no
* LaTeX macro is known, a warning is given of lyxerr, and the
* character is returned in the second string of the pair and
* omitted in the first.
* \p dryrun specifies whether the string is used within source
* preview (which yields a special warning).
*/
std::pair<docstring, docstring> latexString(docstring const & input,
bool dryrun = false) const;
/// Which LaTeX package handles this encoding?
Package package() const { return package_; }
/// A list of all characters usable in this encoding
std::vector<char_type> symbolsList() const;
private:
/**
* Do we have to output this character as LaTeX command in any case?
* This is true if the "force" flag is set.
* We need this if the inputencoding does not support a certain glyph.
*/
bool isForced(char_type c) const;
///
trivstring name_;
///
trivstring latexName_;
///
trivstring guiName_;
///
trivstring iconvName_;
/// Is this a fixed width encoding?
bool fixedwidth_;
/// Is this encoding TeX unsafe, e.g. control characters like {, }
/// and \\ may appear in high bytes?
bool unsafe_;
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///
typedef std::set<char_type> CharSet;
/// Set of UCS4 characters that we can encode (for singlebyte
/// encodings only)
CharSet encodable_;
/// Set of UCS4 characters that we can't encode
CharSet const * forced_;
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/// All code points below this are encodable. This helps us to avoid
/// lokup of ASCII characters in encodable_ and gives about 1 sec
/// speedup on export of the Userguide.
char_type start_encodable_;
/// Which LaTeX package handles this encoding?
Package package_;
/**
* If this is true the stored information about the encoding covers
* all encodable characters. We set this to false initially so that
* we only need to query iconv for the actually used encodings.
* This is needed especially for the multibyte encodings, if we
* complete all encoding info on startup it takes 2-3 minutes.
*/
bool complete_;
};
class Encodings {
public:
///
typedef std::set<char_type> MathCommandSet;
///
typedef std::set<char_type> TextCommandSet;
///
typedef std::set<char_type> MathSymbolSet;
///
typedef std::map<trivstring, Encoding> EncodingList;
/// iterator to iterate over all encodings.
/// We hide the fact that our encoding list is implemented as a map.
class const_iterator : public EncodingList::const_iterator {
typedef EncodingList::const_iterator base;
public:
const_iterator() : base() {}
const_iterator(base const & b) : base(b) {}
Encoding const & operator*() const { return base::operator*().second; }
Encoding const * operator->() const { return &(base::operator*().second); }
};
///
Encodings();
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/// Read the encodings.
/// \param encfile encodings definition file
/// \param symbolsfile unicode->LaTeX mapping file
void read(support::FileName const & encfile,
support::FileName const & symbolsfile);
/// Get encoding from LyX name \p name
Encoding const *
fromLyXName(std::string const & name, bool allowUnsafe = false) const;
/// Get encoding from LaTeX name \p name and package \p package
Encoding const * fromLaTeXName(std::string const & name,
int const & package = Encoding::any, bool allowUnsafe = false) const;
/// Get encoding from iconv name \p name and package \p package
Encoding const * fromIconvName(std::string const & name,
int const & package = Encoding::any, bool allowUnsafe = false) const;
///
const_iterator begin() const { return encodinglist.begin(); }
///
const_iterator end() const { return encodinglist.end(); }
/// Accessor for the unicode information table.
static CharInfo const & unicodeCharInfo(char_type c);
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/// Is this a combining char?
static bool isCombiningChar(char_type c);
/// Return the TIPA shortcut
static std::string const TIPAShortcut(char_type c);
/**
* Is this a known char from some language?
* If \p preamble is empty and code point \p c is known to belong
* to a supported script, true is returned and \p preamble is set
* to the corresponding entry in the unicodesymbols file.
* If \p preamble is not empty, a check is made whether code point
* \p c is a known character matching the preamble entry.
*/
static bool isKnownScriptChar(char_type const c, std::string & preamble);
/**
* Do we have to display in italics this character when in mathmode?
* This is true if the "mathalpha" flag is set. We use this for
* letters and accented characters that are output as math commands.
*/
static bool isMathAlpha(char_type c);
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/**
* Do we have to wrap in \text this character when in mathmode?
* This is true if \p c is not ascii and the "mathalpha" flag is not
* set and a mathcommand is not defined in the unicodesymbols file.
*/
static bool isUnicodeTextOnly(char_type c);
/**
* Register \p c as a mathmode command.
*/
static void addMathCmd(char_type c) { mathcmd.insert(c); }
/**
* Register \p c as a textmode command.
*/
static void addTextCmd(char_type c) { textcmd.insert(c); }
/**
* Register \p c as a mathmode symbol.
*/
static void addMathSym(char_type c) { mathsym.insert(c); }
/**
* Tell whether \p c is registered as a mathmode command.
*/
static bool isMathCmd(char_type c) { return mathcmd.count(c); }
/**
* Tell whether \p c is registered as a textmode command.
*/
static bool isTextCmd(char_type c) { return textcmd.count(c); }
/**
* Tell whether \p c is registered as a mathmode symbol.
*/
static bool isMathSym(char_type c) { return mathsym.count(c); }
/**
* If \p c cannot be encoded in the given \p encoding, convert
* it to something that LaTeX can understand in mathmode.
* \p needsTermination indicates whether the command needs to be
* terminated by {} or a space.
* \return whether \p command is a mathmode command
*/
static bool latexMathChar(char_type c, bool mathmode,
Encoding const * encoding, docstring & command,
bool & needsTermination);
/**
* Convert the LaTeX command in \p cmd to the corresponding unicode
* point and set \p combining to true if it is a combining symbol.
* \p needsTermination indicates whether the command needs to be
* terminated by {} or a space.
*/
static char_type fromLaTeXCommand(docstring const & cmd, int cmdtype,
bool & combining, bool & needsTermination,
std::set<std::string> * req = 0);
///
enum LatexCmd {
///
MATH_CMD = 1,
///
TEXT_CMD = 2
};
/**
* Convert the LaTeX commands in \p cmd and \return a docstring
* of corresponding unicode points. The conversion stops at the
* first command which could not be converted, and the remaining
* unconverted commands are returned in \p rem.
* The \p cmdtype parameter can be used to limit recognized
* commands to math or text mode commands only.
* \p needsTermination indicates whether the command needs to be
* terminated by {} or a space.
*/
static docstring fromLaTeXCommand(docstring const & cmd, int cmdtype,
bool & needsTermination, docstring & rem,
std::set<std::string> * req = 0);
protected:
///
EncodingList encodinglist;
///
static MathCommandSet mathcmd;
///
static TextCommandSet textcmd;
///
static MathSymbolSet mathsym;
};
extern Encodings encodings;
} // namespace lyx
#endif