lyx_mirror/src/mathed/symbol_def.h

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// This file was created automatically. Don't change it! [asierra18jan96]
#ifndef __SYMBOL_DEF__
#define __SYMBOL_DEF__
// Symbols that do exist in X11 symbol font
#define LM_Gamma 0x47
#define LM_Delta 0x44
#define LM_Theta 0x51
#define LM_Lambda 0x4c
#define LM_Xi 0x58
#define LM_Pi 0x50
#define LM_Sigma 0x53
#define LM_Upsilon 0x55
#define LM_Phi 0x46
#define LM_Psi 0x59
#define LM_Omega 0x57
#define LM_alpha 0x61
#define LM_beta 0x62
#define LM_gamma 0x67
#define LM_delta 0x64
#define LM_epsilon 0x65
#define LM_eta 0x68
#define LM_theta 0x71
#define LM_vartheta 0x4a
#define LM_iota 0x69
#define LM_kappa 0x6b
#define LM_lambda 0x6c
#define LM_mu 0x6d
#define LM_nu 0x6e
#define LM_xi 0x78
#define LM_pi 0x70
#define LM_varpi 0x76
#define LM_rho 0x72
#define LM_sigma 0x73
#define LM_tau 0x74
#define LM_varsigma 0x56
#define LM_zeta 0x7a
#define LM_upsilon 0x75
#define LM_phi 0x66
#define LM_varphi 0x6a
#define LM_chi 0x63
#define LM_psi 0x79
#define LM_omega 0x77
#define LM_downarrow 0xaf
#define LM_leftarrow 0xac
#define LM_Downarrow 0xdf
#define LM_Leftarrow 0xdc
#define LM_rightarrow 0xae
#define LM_uparrow 0xad
#define LM_Rightarrow 0xde
#define LM_Uparrow 0xdd
#define LM_Leftrightarrow 0xdb
#define LM_leftrightarrow 0xab
#define LM_leq 0xa3
#define LM_geq 0xb3
#define LM_equiv 0xba
#define LM_subset 0xcc
#define LM_supset 0xc9
#define LM_approx 0xbb
#define LM_subseteq 0xcd
#define LM_supseteq 0xca
#define LM_cong 0x40
#define LM_neq 0xb9
#define LM_in 0xce
#define LM_propto 0xb5
#define LM_pm 0xb1
#define LM_cap 0xc7
#define LM_diamond 0xe0
#define LM_oplus 0xc5
#define LM_cup 0xc8
#define LM_times 0xb4
#define LM_otimes 0xc4
#define LM_div 0xb8
#define LM_oslash 0xc6
#define LM_cdot 0xd7
#define LM_wedge 0xd9
#define LM_bullet 0xb7
#define LM_sum 0xe5
#define LM_int 0xf2
#define LM_prod 0xd5
#define LM_nabla 0xd1
#define LM_partial 0xb6
#define LM_infty 0xa5
#define LM_prime 0xa2
//#define LM_emptyset 0xc6
#define LM_exists 0x24
#define LM_forall 0x22
#define LM_Re 0xc2
#define LM_Im 0xc1
#define LM_aleph 0xc0
#define LM_wp 0xc3
#define LM_bot 0x5e
#define LM_neg 0xd8
#define LM_sharp 0x23
#define LM_surd 0xd6
#define LM_diamondsuit 0xa8
#define LM_heartsuit 0xa9
#define LM_clubsuit 0xa7
#define LM_spadesuit 0xaa
#define LM_langle 0xe1
#define LM_lceil 0xe9
#define LM_lfloor 0xeb
#define LM_rangle 0xf1
#define LM_rceil 0xf9
#define LM_rfloor 0xfb
#define LM_mid 0x7c
//#define LM_backslash '\\'
// Symbols that don't exist in X11 symbol font
enum Math_Symbols_enum {
LM_NoFont = 256,
LM_varepsilon,
LM_hookleftarrow, LM_hookrightarrow, LM_updownarrow, LM_leftharpoonup,
LM_rightharpoonup, LM_rightleftharpoons, LM_Updownarrow,
LM_leftharpoondown, LM_rightharpoondown, LM_mapsto, LM_Longleftarrow,
LM_Longrightarrow, LM_Longleftrightarrow, LM_longleftrightarrow,
LM_longleftarrow, LM_longrightarrow, LM_longmapsto, LM_nwarrow,
LM_nearrow, LM_swarrow, LM_searrow,
LM_models, LM_prec, LM_succ, LM_sim, LM_perp, LM_preceq, LM_succeq,
LM_simeq, LM_ll, LM_gg, LM_asymp, LM_parallel, LM_smile,
LM_frown, LM_sqsubseteq, LM_sqsupseteq, LM_doteq, LM_ni, LM_notin,
LM_vdash, LM_dashv, LM_bowtie,
LM_mp, LM_bigtriangleup, LM_ominus, LM_uplus, LM_bigtriangledown,
LM_sqcap, LM_triangleright, LM_sqcup, LM_triangleleft, LM_odot, LM_star,
LM_vee, LM_amalg, LM_bigcirc, LM_setminus, LM_dagger, LM_circ, LM_wr,
LM_ddagger,
LM_oint, LM_coprod, LM_bigsqcup, LM_bigotimes, LM_bigodot, LM_bigoplus,
LM_bigcap, LM_bigcup, LM_biguplus, LM_bigvee, LM_bigwedge,
LM_ell, LM_imath, LM_jmath, LM_hbar, LM_angle, LM_top, LM_Vert, LM_flat,
LM_natural, LM_triangle,
LM_widehat,LM_widetilde, LM_underline, LM_overline, LM_underbrace,
LM_overbrace, LM_overleftarrow, LM_overightarrow,
LM_ldots, LM_cdots, LM_vdots, LM_ddots,
LM_backslash, LM_emptyset,
LM_last_symbol
};
// Accents
#define LM_acute '\''
#define LM_grave '`'
#define LM_hat '^'
#define LM_tilde '~'
#define LM_dot '.'
#define LM_bar '-'
enum Math_Accent_enum {
LM_ddot = LM_last_symbol,
LM_check, LM_vec, LM_breve, LM_not
};
#define LM_quad 4
#define LM_qquad 5
#endif