lyx_mirror/src/insets/insetlatexaccent.h

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// -*- C++ -*-
/* This file is part of*
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 1995 Matthias Ettrich
*
* ====================================================== */
#ifndef INSET_LATEX_ACCENT_H
#define INSET_LATEX_ACCENT_H
#ifdef __GNUG__
#pragma interface
#endif
#include "lyxinset.h"
#include "LString.h"
#include "lyxlex.h"
/** Insertion of accents
Proper handling of accented characters.
This is class is supposed to handle all LaTeX accents, it
is also possible that the class will change a bit so that
it also can handle other special characters (e.g. Hstroke)
Initiated by Ivan Schreter, later modified by Lgb.
*/
class InsetLatexAccent : public Inset {
public:
///
InsetLatexAccent();
///
InsetLatexAccent(string const & string);
///
int ascent(Painter &, LyXFont const &) const;
///
int descent(Painter &, LyXFont const &) const;
///
int width(Painter &, LyXFont const &) const;
///
void draw(Painter &, LyXFont const &, int baseline, float & x) const;
///
int Lbearing(LyXFont const & font) const;
///
int Rbearing(LyXFont const & font) const;
///
bool DisplayISO8859_9(Painter &, LyXFont const & font,
int baseline, float & x) const;
///
void Write(std::ostream &) const;
///
void Read(LyXLex & lex);
///
int Latex(std::ostream &, signed char fragile, bool free_spc) const;
///
int Linuxdoc(std::ostream &) const;
///
int DocBook(std::ostream &) const;
///
bool Deletable() const;
///
bool DirectWrite() const;
///
Inset * Clone() const;
///
Inset::Code LyxCode()const;
///
inline bool CanDisplay();
/// all the accent types
enum ACCENT_TYPES{
///
ACUTE, // 0
///
GRAVE,
///
MACRON,
///
TILDE,
///
UNDERBAR,
///
CEDILLA, // 5
///
UNDERDOT,
///
CIRCLE,
///
TIE,
///
BREVE,
///
CARON, // 10
///
SPECIAL_CARON,
///
HUNGARIAN_UMLAUT,
///
UMLAUT,
///
DOT,
///
CIRCUMFLEX, // 15
///
OGONEK,
///
DOT_LESS_I,
///
DOT_LESS_J, // 18
///
lSLASH,
///
LSLASH
};
private:
friend std::ostream & operator<<(std::ostream &, ACCENT_TYPES);
/// Check if we know the modifier and can display it ok on screen.
void checkContents();
///
string contents;
/// can display as proper char
bool candisp;
/// modifier type
ACCENT_TYPES modtype;
/// remove dot from 'i' and 'j' or transform l, L into lslash, LSLaSH
bool remdot;
/// add something to ascent - accent at the top
bool plusasc;
/// add something to descent - underlined char
bool plusdesc;
/// international char
mutable char ic;
};
bool InsetLatexAccent::CanDisplay()
{
return candisp;
}
#endif