lyx_mirror/src/support/os_win32.h

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// -*- C++ -*-
/**
* \file os_win32.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*
* These classes should be used only on Windows machines.
*/
#ifndef OS_WIN32_H
#define OS_WIN32_H
#include <string>
#if !defined(_WIN32)
# error os_win32.h should be compiled only under Windows.
#endif
/* The GetLongPathNameA function declaration in
* <winbase.h> is protected by the WINVER macro which is
* defined to a default value in <windef.h> under MinGW and Cygwin.
*
* SHGFP_TYPE_CURRENT is defined in <shlobj.h> for __W32API_VERSION >= 3.2
* where it is protected by _WIN32_IE, also defined to a default value
* in <windef.h> under MinGW and Cygwin.
* It is missing in earlier versions of the MinGW w32api headers.
*
* We need to #include <windows.h> now to make available the
* DWORD, HMODULE et al. typedefs, so first define WINVER, _WIN32_IE.
*
* Note: __CYGWIN__ can be defined here if building in _WIN32 mode.
*/
#if defined(__MINGW32__) || defined(__CYGWIN__) || defined(__CYGWIN32__)
# if defined(WINVER) && WINVER < 0x0500
# error WINVER must be >= 0x0500
# endif
# define WINVER 0x0500
# define _WIN32_IE 0x0500
#endif
#include <windows.h>
namespace lyx {
namespace support {
namespace os {
/** Win98 and earlier don't have SHGetFolderPath in shell32.dll.
* Microsoft recommend that we load shfolder.dll at run time and
* access the function through that.
*
* shfolder.dll is loaded dynamically in the constructor. If loading
* fails or if the .dll is found not to contain SHGetFolderPathA then
* the program exits immediately. Otherwise, the .dll is unloaded in
* the destructor
*
* The class makes SHGetFolderPath available through its function operator.
* It will work on all versions of Windows >= Win95.
*/
class GetFolderPath {
public:
enum folder_id {
/// CSIDL_PERSONAL
PERSONAL,
/// CSIDL_APPDATA
APPDATA
};
GetFolderPath();
~GetFolderPath();
/** Wrapper for SHGetFolderPathA, returning
* the path asscociated with @c id in utf8 encoding.
*/
std::string const operator()(folder_id id) const;
private:
typedef HRESULT (__stdcall * function_pointer)(HWND, int, HANDLE, DWORD, LPCSTR);
HMODULE folder_module_;
function_pointer folder_path_func_;
};
} // namespace os
} // namespace support
} // namespace lyx
#endif // OS_WIN32_H