lyx_mirror/src/graphics/GraphicsLoader.h

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// -*- C++ -*-
/**
* \file GraphicsLoader.h
* Copyright 2002 the LyX Team
* Read the file COPYING
*
* \author Angus Leeming <leeming@lyx.org>
*
* The public view of the graphics cache.
* * The user supplies an image file and the display parameters.
* * He can change the file or the display parameters through a reset() method.
* * He must start the loading process explicitly with startLoading().
* * He receives a statusChanged signal when the loading status changes.
* * When (status() == Ready), he uses image() to access the loaded image
* and passes it to the Painter.
*
* What could be simpler?
*/
#ifndef GRAPHICSLOADER_H
#define GRAPHICSLOADER_H
#ifdef __GNUG__
#pragma interface
#endif
#include "GraphicsTypes.h"
#include "LString.h"
#include <boost/signals/signal0.hpp>
#include <memory>
namespace grfx {
class GParams;
/** One image, one instance of grfx::Loader, although the image can be
* changed.
*/
class Loader {
public:
/// Must use the reset methods to make this instance usable.
Loader();
/// The image is not transformed, just displayed as-is.
Loader(string const & file_with_path, DisplayType = ColorDisplay);
/// The image is transformed before display.
Loader(string const & file_with_path, GParams const &);
/// The file can be changed, or the display params, or both.
void reset(string const & file_with_path, DisplayType = ColorDisplay);
///
void reset(string const & file_with_path, GParams const &);
///
void reset(GParams const &);
/// Returns the absolute path of the loaded (loading?) file.
string const & filename() const;
///
bool empty() const { return filename().empty(); }
/// We are explicit about when we begin the loading process.
void startLoading();
/// How far have we got in loading the image?
ImageStatus status() const;
/// This signal is emitted when the image loading status changes.
boost::signal0<void> statusChanged;
/** The loaded image with Pixmap set.
* If the Pixmap is not yet set (see status() for why...), returns 0.
*/
GImage const * image() const;
private:
/// Use the Pimpl idiom to hide the internals.
class Impl;
/// The pointer never changes although *pimpl_'s contents may.
std::auto_ptr<Impl> const pimpl_;
};
} // namespace grfx
#endif // GRAPHICSLOADER_H