lyx_mirror/src/frontends/qt4/QTocDialog.C

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/**
* \file QTocDialog.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "QTocDialog.h"
#include "QToc.h"
#include "Qt2BC.h"
#include "qt_helpers.h"
#include "controllers/ControlToc.h"
#include "debug.h"
#include <QTreeWidgetItem>
#include <QPushButton>
#include <QCloseEvent>
#include <QHeaderView>
#include <vector>
#include <string>
#include <stack>
using std::endl;
using std::pair;
using std::stack;
using std::vector;
using std::string;
namespace lyx {
namespace frontend {
QTocDialog::QTocDialog(Dialog & dialog, QToc * form)
: Dialog::View(dialog, _("Toc")), form_(form), depth_(2)
{
setupUi(this);
updateGui();
connect(tocTV->selectionModel(),
SIGNAL(currentChanged(const QModelIndex &,
const QModelIndex &)),
this, SLOT(selectionChanged(const QModelIndex &,
const QModelIndex &)));
}
QTocDialog::~QTocDialog()
{
accept();
}
void QTocDialog::selectionChanged(const QModelIndex & current,
const QModelIndex & /*previous*/)
{
lyxerr[Debug::GUI]
<< "selectionChanged index " << current.row()
<< ", " << current.column()
<< endl;
form_->goTo(current);
}
void QTocDialog::on_closePB_clicked()
{
accept();
}
void QTocDialog::on_updatePB_clicked()
{
update();
}
/* FIXME (Ugras 17/11/06):
I have implemented a getIndexDepth function to get the model indices. In my
opinion, somebody should derive a new qvariant class for tocModelItem
which saves the string data and depth information. that will save the
depth calculation.
*/
int QTocDialog::getIndexDepth(QModelIndex const & index, int depth)
{
++depth;
return (index.parent() == QModelIndex())? depth : getIndexDepth(index.parent(),depth);
}
void QTocDialog::on_depthSL_valueChanged(int depth)
{
if (depth == depth_)
return;
setTreeDepth(depth);
}
void QTocDialog::setTreeDepth(int depth)
{
if(depth!=-1)
depth_ = depth;
// expanding and then collapsing is probably better,
// but my qt 4.1.2 doesn't have expandAll()..
//tocTV->expandAll();
QModelIndexList indices =
form_->tocModel()->match(form_->tocModel()->index(0,0),
Qt::DisplayRole, "*", -1,
Qt::MatchWildcard|Qt::MatchRecursive);
int size = indices.size();
for (int i = 0; i < size; i++) {
QModelIndex index = indices[i];
if (getIndexDepth(index) < depth_)
tocTV->expand(index);
else
tocTV->collapse(index);
}
}
void QTocDialog::on_typeCO_activated(int value)
{
form_->setTocModel(value);
tocTV->setModel(form_->tocModel());
reconnectSelectionModel();
enableButtons();
}
void QTocDialog::on_moveUpPB_clicked()
{
enableButtons(false);
QModelIndex index = tocTV->selectionModel()->selectedIndexes()[0];
form_->goTo(index);
form_->outlineUp();
update();
}
void QTocDialog::on_moveDownPB_clicked()
{
enableButtons(false);
QModelIndex index = tocTV->selectionModel()->selectedIndexes()[0];
form_->goTo(index);
form_->outlineDown();
update();
}
void QTocDialog::on_moveInPB_clicked()
{
enableButtons(false);
QModelIndex index = tocTV->selectionModel()->selectedIndexes()[0];
form_->goTo(index);
form_->outlineIn();
update();
}
void QTocDialog::on_moveOutPB_clicked()
{
enableButtons(false);
QModelIndex index = tocTV->selectionModel()->selectedIndexes()[0];
form_->goTo(index);
form_->outlineOut();
update();
}
void QTocDialog::select(QModelIndex const & index)
{
// tocTV->setModel(form_->tocModel());
if (!index.isValid()) {
lyxerr[Debug::GUI]
<< "QTocDialog::select(): QModelIndex is invalid!" << endl;
return;
}
tocTV->scrollTo(index);
tocTV->selectionModel()->select(index, QItemSelectionModel::Select);
}
void QTocDialog::enableButtons(bool enable)
{
updatePB->setEnabled(enable);
if (!form_->canOutline())
enable = false;
moveUpPB->setEnabled(enable);
moveDownPB->setEnabled(enable);
moveInPB->setEnabled(enable);
moveOutPB->setEnabled(enable);
}
void QTocDialog::update()
{
form_->updateToc();
updateGui();
}
void QTocDialog::updateGui()
{
QStringListModel * type_model = form_->typeModel();
if (type_model->stringList().isEmpty())
{
enableButtons();
typeCO->setModel(type_model);
tocTV->setModel(new QStandardItemModel);
tocTV->setEditTriggers(QAbstractItemView::NoEditTriggers);
return;
}
typeCO->setModel(type_model);
typeCO->setCurrentIndex(form_->getType());
if (form_->tocModel())
{
tocTV->setModel(form_->tocModel());
tocTV->setEditTriggers(QAbstractItemView::NoEditTriggers);
}
tocTV->showColumn(0);
// hide the pointless QHeader for now
// in the future, new columns may appear
// like labels, bookmarks, etc...
// tocTV->header()->hide();
tocTV->header()->setVisible(false);
enableButtons();
reconnectSelectionModel();
depthSL->setMaximum(form_->getTocDepth());
setTreeDepth();
select(form_->getCurrentIndex());
lyxerr[Debug::GUI]
<< "form_->tocModel()->rowCount " << form_->tocModel()->rowCount()
<< "\nform_->tocModel()->columnCount " << form_->tocModel()->columnCount()
<< endl;
// setTitle(form_->guiname())
}
void QTocDialog::reconnectSelectionModel()
{
connect(tocTV->selectionModel(),
SIGNAL(currentChanged(const QModelIndex &,
const QModelIndex &)),
this, SLOT(selectionChanged(const QModelIndex &,
const QModelIndex &)));
}
void QTocDialog::apply()
{
// Nothing to do here... for now.
// Ideas welcome... (Abdel, 17042006)
}
void QTocDialog::hide()
{
accept();
}
void QTocDialog::show()
{
form_->update();
QDialog::show();
}
bool QTocDialog::isVisible() const
{
return QDialog::isVisible();
}
} // namespace frontend
} // namespace lyx
#include "QTocDialog_moc.cpp"