lyx_mirror/src/frontends/qt4/GuiView.h

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// -*- C++ -*-
/**
* \file GuiView.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjornes
* \author John Levon
* \author Abdelrazak Younes
* \author Peter K<EFBFBD>mmel
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUI_VIEW_H
#define GUI_VIEW_H
#include "frontends/LyXView.h"
#include "FuncRequest.h"
#include <QAction>
#include <QCloseEvent>
#include <QMainWindow>
#include <QTabWidget>
#include <QTimer>
class QDragEnterEvent;
class QDropEvent;
class QMenu;
class QToolBar;
namespace lyx {
namespace frontend {
class GuiToolbar;
class GuiWorkArea;
QWidget * mainWindow();
/**
* GuiView - Qt4 implementation of LyXView
*
* qt4-private implementation of the main LyX window.
*
* Note: a QObject emits a destroyed(QObject *) Qt signal when it
* is deleted. This might be useful for closing other dialogs
* depending on a given GuiView.
*/
class GuiViewBase : public QMainWindow, public LyXView
{
Q_OBJECT
public:
/// create a main window of the given dimensions
GuiViewBase(int id);
~GuiViewBase();
virtual void init();
virtual void close();
virtual void setFocus();
virtual void setGeometry(
unsigned int width,
unsigned int height,
int posx, int posy,
int maximized,
unsigned int iconSizeXY,
const std::string & geometryArg);
virtual void saveGeometry();
virtual void busy(bool);
/// add toolbar, if newline==true, add a toolbar break before the toolbar
GuiToolbar * makeToolbar(ToolbarInfo const & tbinfo, bool newline);
virtual void updateStatusBar();
virtual void message(docstring const & str);
virtual void clearMessage();
virtual bool hasFocus() const;
void showMiniBuffer(bool);
void openMenu(docstring const &);
void openLayoutList();
void updateLayoutChoice();
bool isToolbarVisible(std::string const & id);
void updateToolbars();
ToolbarInfo * getToolbarInfo(std::string const & name);
void toggleToolbarState(std::string const & name, bool allowauto);
/// show - display the top-level window
void showView();
/// menu item has been selected
void activated(FuncRequest const &);
QMenu* createPopupMenu();
Q_SIGNALS:
void closing(int);
public Q_SLOTS:
/// idle timeout
void update_view_state_qt();
///
void on_currentWorkAreaChanged(GuiWorkArea *);
/// slots to change the icon size
void smallSizedIcons();
void normalSizedIcons();
void bigSizedIcons();
protected:
/// make sure we quit cleanly
virtual void closeEvent(QCloseEvent * e);
///
virtual void resizeEvent(QResizeEvent * e);
///
virtual void moveEvent(QMoveEvent * e);
/// \return the \c Workarea associated to \p Buffer
/// \retval 0 if no \c WorkArea is found.
WorkArea * workArea(Buffer & buffer);
/// Add a \c WorkArea
/// \return the \c Workarea associated to \p Buffer
/// \retval 0 if no \c WorkArea is found.
WorkArea * addWorkArea(Buffer & buffer);
void setCurrentWorkArea(WorkArea * work_area);
void removeWorkArea(WorkArea * work_area);
WorkArea const * currentWorkArea() const;
WorkArea * currentWorkArea();
private:
///
void dragEnterEvent(QDragEnterEvent * ev);
///
void dropEvent(QDropEvent * ev);
/**
* setWindowTitle - set title of window
* @param t main window title
* @param it iconified (short) title
*/
virtual void setWindowTitle(docstring const & t, docstring const & it);
/// in order to catch Tab key press.
bool event(QEvent * e);
bool focusNextPrevChild(bool);
QTimer statusbar_timer_;
/// are we quitting by the menu?
bool quitting_by_menu_;
///
QRect updateFloatingGeometry();
///
QRect floatingGeometry_;
void setIconSize(unsigned int size);
struct ToolbarSize {
int top_width;
int bottom_width;
int left_height;
int right_height;
};
ToolbarSize toolbarSize_;
struct GuiViewPrivate;
GuiViewPrivate& d;
};
} // namespace frontend
} // namespace lyx
#endif // GUIVIEW_H