lyx_mirror/src/frontends/qt4/GuiProgressView.cpp

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// -*- C++ -*-
/**
* \file GuiProgressView.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Peter Kümmel
* \author Pavel Sanda
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "GuiProgressView.h"
#include "GuiApplication.h"
#include "qt_helpers.h"
#include "FuncRequest.h"
#include "support/debug.h"
#include "support/convert.h"
#include <QSettings>
#include <QTime>
#include <QCheckBox>
namespace lyx {
namespace frontend {
struct LevelButton : QCheckBox
{
LevelButton(const QString& name) : QCheckBox(name) {}
Debug::Type level;
};
ProgressViewWidget::ProgressViewWidget()
{
setupUi(this);
}
GuiProgressView::~GuiProgressView()
{
delete widget_;
}
GuiProgressView::GuiProgressView(GuiView & parent, Qt::DockWidgetArea area,
Qt::WindowFlags flags) : DockView(parent, "progress", "Debug/Progress window", area, flags)
{
widget_ = new ProgressViewWidget();
setWidget(widget_);
QFont font(guiApp->typewriterFontName());
font.setKerning(false);
font.setFixedPitch(true);
font.setStyleHint(QFont::TypeWriter);
widget_->outTE->setFont(font);
const int levelCount = Debug::levelCount();
for (int i = 0; i < levelCount; i++) {
const Debug::Type level = Debug::value(i);
LevelButton * box = new LevelButton(toqstr(Debug::description(level)));
box->level = level;
widget_->settingsLayout->addWidget(box);
// TODO settings
box->setChecked(false);
level_buttons << box;
connect(box, SIGNAL(stateChanged(int)), this, SLOT(levelChanged()));
}
GuiProgress* progress = dynamic_cast<GuiProgress*>(support::ProgressInterface::instance());
if (progress) {
connect(progress, SIGNAL(processStarted(QString const &)), this, SLOT(appendText(QString const &)));
//connect(progress, SIGNAL(processFinished(QString const &)), this, SLOT(appendText(QString const &)));
connect(progress, SIGNAL(appendMessage(QString const &)), this, SLOT(appendText(QString const &)));
connect(progress, SIGNAL(appendError(QString const &)), this, SLOT(appendText(QString const &)));
connect(progress, SIGNAL(clearMessages()), this, SLOT(clearText()));
progress->lyxerrConnect();
}
}
void GuiProgressView::levelChanged()
{
int level = Debug::NONE;
Q_FOREACH(const LevelButton* button, level_buttons) {
if (button->isChecked())
// Debug::NONE overwrites other levels
if (button->level == Debug::NONE) {
level = Debug::NONE;
break;
} else {
level |= button->level;
}
}
dispatch(FuncRequest(LFUN_DEBUG_LEVEL_SET, convert<std::string>(level)));
}
void GuiProgressView::clearText()
{
if (widget_->autoClearCB->isChecked())
widget_->outTE->clear();
}
void GuiProgressView::appendText(QString const & text)
{
if (text.isEmpty())
return;
QString time = QTime::currentTime().toString();
if (text.endsWith("\n"))
widget_->outTE->insertPlainText(time + ": " + text);
else
widget_->outTE->insertPlainText(text);
widget_->outTE->ensureCursorVisible();
}
void GuiProgressView::saveSession() const
{
Dialog::saveSession();
QSettings settings;
settings.setValue(
sessionKey() + "/autoclear", widget_->autoClearCB->isChecked());
}
void GuiProgressView::restoreSession()
{
DockView::restoreSession();
QSettings settings;
widget_->autoClearCB->setChecked(
settings.value(sessionKey() + "/autoclear", true).toBool());
}
void GuiProgressView::showEvent(QShowEvent*)
{
support::ProgressInterface::instance()->lyxerrConnect();
}
void GuiProgressView::hideEvent(QHideEvent*)
{
support::ProgressInterface::instance()->lyxerrDisconnect();
}
Dialog * createGuiProgressView(GuiView & guiview)
{
#ifdef Q_WS_MACX
return new GuiProgressView(guiview, Qt::RightDockWidgetArea, Qt::Drawer);
#else
return new GuiProgressView(guiview, Qt::BottomDockWidgetArea);
#endif
}
} // namespace frontend
} // namespace lyx
#include "moc_GuiProgressView.cpp"