lyx_mirror/src/frontends/screen.C

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/**
* \file screen.C
* Copyright 2002 the LyX Team
* Read the file COPYING
*
* \author John Levon <moz@compsoc.man.ac.uk>
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include <config.h>
#include "screen.h"
#include "lyxtext.h"
#include "lyxrow.h"
#include "BufferView.h"
#include "buffer.h"
#include "WorkArea.h"
#include "Painter.h"
#include "font_metrics.h"
#include "language.h"
#include "debug.h"
using std::min;
using std::max;
using std::endl;
LyXScreen::LyXScreen()
: force_clear_(true), cursor_visible_(false)
{
}
LyXScreen::~LyXScreen()
{
}
// FIXME: GUII these cursor methods need to decide
// whether the workarea is focused or not
void LyXScreen::showCursor(LyXText const * text, BufferView const * bv)
{
if (cursor_visible_)
return;
workarea().getPainter().start();
Cursor_Shape shape = BAR_SHAPE;
BufferParams const & bp(bv->buffer()->params);
LyXFont const & realfont(text->real_current_font);
if (realfont.language() != bp.language
|| realfont.isVisibleRightToLeft()
!= bp.language->RightToLeft()) {
shape = (realfont.isVisibleRightToLeft())
? REVERSED_L_SHAPE : L_SHAPE;
}
showManualCursor(text, text->cursor.x(), text->cursor.y(),
font_metrics::maxAscent(realfont),
font_metrics::maxDescent(realfont),
shape);
workarea().getPainter().end();
}
bool LyXScreen::fitManualCursor(BufferView * bv, LyXText * text,
int /*x*/, int y, int asc, int desc)
{
int const vheight = workarea().workHeight();
int newtop = text->first_y;
if (y + desc - text->first_y >= vheight)
newtop = y - 3 * vheight / 4; // the scroll region must be so big!!
else if (y - asc < text->first_y
&& text->first_y > 0) {
newtop = y - vheight / 4;
}
newtop = max(newtop, 0); // can newtop ever be < 0? (Lgb)
if (newtop != text->first_y) {
draw(text, bv, newtop);
text->first_y = newtop;
return true;
}
return false;
}
void LyXScreen::cursorToggle(BufferView * bv) const
{
if (cursor_visible_)
bv->hideCursor();
else
bv->showCursor();
}
unsigned int LyXScreen::topCursorVisible(LyXCursor const & cursor, int top_y)
{
int const vheight = workarea().workHeight();
int newtop = top_y;
Row * row = cursor.row();
// Is this a hack? Yes, probably... (Lgb)
if (!row)
return max(newtop, 0);
if (cursor.y() - row->baseline() + row->height()
- top_y >= vheight) {
if (row->height() < vheight
&& row->height() > vheight / 4) {
newtop = cursor.y()
+ row->height()
- row->baseline() - vheight;
} else {
// scroll down
newtop = cursor.y()
- vheight / 2; /* the scroll region must be so big!! */
}
} else if (static_cast<int>((cursor.y()) - row->baseline()) <
top_y && top_y > 0) {
if (row->height() < vheight
&& row->height() > vheight / 4) {
newtop = cursor.y() - row->baseline();
} else {
// scroll up
newtop = cursor.y() - vheight / 2;
newtop = min(newtop, top_y);
}
}
newtop = max(newtop, 0);
return newtop;
}
bool LyXScreen::fitCursor(LyXText * text, BufferView * bv)
{
// Is a change necessary?
int const newtop = topCursorVisible(text->cursor, text->first_y);
bool const result = (newtop != text->first_y);
if (result)
draw(text, bv, newtop);
return result;
}
void LyXScreen::update(LyXText * text, BufferView * bv,
int yo, int xo)
{
int const vwidth = workarea().workWidth();
int const vheight = workarea().workHeight();
workarea().getPainter().start();
switch (text->status()) {
case LyXText::NEED_MORE_REFRESH:
{
int const y = max(int(text->refresh_y - text->first_y), 0);
drawFromTo(text, bv, y, vheight, yo, xo);
text->refresh_y = 0;
// otherwise this is called ONLY from BufferView_pimpl(update)
// or we should see to set this flag accordingly
if (text != bv->text)
text->status(bv, LyXText::UNCHANGED);
expose(0, y, vwidth, vheight - y);
}
break;
case LyXText::NEED_VERY_LITTLE_REFRESH:
{
// ok I will update the current cursor row
drawOneRow(text, bv, text->refresh_row, text->refresh_y,
yo, xo);
// this because if we had a major update the refresh_row could
// have been set to 0!
if (text->refresh_row) {
// otherwise this is called ONLY from BufferView_pimpl(update)
// or we should see to set this flag accordingly
if (text != bv->text)
text->status(bv, LyXText::UNCHANGED);
expose(0, text->refresh_y - text->first_y + yo,
vwidth, text->refresh_row->height());
}
}
break;
case LyXText::CHANGED_IN_DRAW: // just to remove the warning
case LyXText::UNCHANGED:
// Nothing needs done
break;
}
workarea().getPainter().end();
}
void LyXScreen::toggleSelection(LyXText * text, BufferView * bv,
bool kill_selection,
int yo, int xo)
{
// only if there is a selection
if (!text->selection.set()) return;
int const bottom = min(
max(static_cast<int>(text->selection.end.y()
- text->selection.end.row()->baseline()
+ text->selection.end.row()->height()),
text->first_y),
static_cast<int>(text->first_y + workarea().workHeight()));
int const top = min(
max(static_cast<int>(text->selection.start.y() -
text->selection.start.row()->baseline()),
text->first_y),
static_cast<int>(text->first_y + workarea().workHeight()));
if (kill_selection)
text->selection.set(false);
workarea().getPainter().start();
drawFromTo(text, bv, top - text->first_y, bottom - text->first_y,
yo, xo);
expose(0, top - text->first_y,
workarea().workWidth(),
bottom - text->first_y - (top - text->first_y));
workarea().getPainter().end();
}
void LyXScreen::toggleToggle(LyXText * text, BufferView * bv,
int yo, int xo)
{
if (text->toggle_cursor.par() == text->toggle_end_cursor.par()
&& text->toggle_cursor.pos() == text->toggle_end_cursor.pos())
return;
int const top_tmp = text->toggle_cursor.y()
- text->toggle_cursor.row()->baseline();
int const bottom_tmp = text->toggle_end_cursor.y()
- text->toggle_end_cursor.row()->baseline()
+ text->toggle_end_cursor.row()->height();
int const offset = yo < 0 ? yo : 0;
int const bottom = min(max(bottom_tmp, text->first_y),
static_cast<int>(text->first_y + workarea().workHeight())) - offset;
int const top = min(max(top_tmp, text->first_y),
static_cast<int>(text->first_y + workarea().workHeight())) - offset;
workarea().getPainter().start();
drawFromTo(text, bv, top - text->first_y,
bottom - text->first_y, yo,
xo);
expose(0, top - text->first_y, workarea().workWidth(),
bottom - text->first_y - (top - text->first_y));
workarea().getPainter().end();
}
void LyXScreen::redraw(LyXText * text, BufferView * bv)
{
workarea().getPainter().start();
if (!text) {
greyOut();
expose(0, 0, workarea().workWidth(), workarea().workHeight());
workarea().getPainter().end();
return;
}
drawFromTo(text, bv, 0, workarea().workHeight(), 0, 0, text == bv->text);
expose(0, 0, workarea().workWidth(), workarea().workHeight());
workarea().getPainter().end();
if (cursor_visible_) {
cursor_visible_ = false;
bv->showCursor();
}
}
void LyXScreen::greyOut()
{
workarea().getPainter().fillRectangle(0, 0,
workarea().workWidth(),
workarea().workHeight(),
LColor::bottomarea);
// FIXME: pending GUIIzation / cleanup of graphics cache.
// We should be using something like this.
#if 0
static bool first = true;
if (first) {
first = false;
splash_file_ = (lyxrc.show_banner) ?
LibFileSearch("images", "banner", "xpm") : string();
if (splash_file_) {
grfx::GCache & gc = grfx::GCache::get();
gc.add(splash_file_);
gc.startLoading(splash_file_);
}
}
// Add a splash screen to the centre of the work area
grfx::GCache & gc = grfx::GCache::get();
grfx::ImagePtr const splash = gc.image(splash_file_);
if (splash.get()) {
int const w = splash->getWidth();
int const h = splash->getHeight();
int const x = 0.5 * (workarea().workWidth() - w);
int const y = 0.5 * (workarea().workHeight() - h);
workarea().getPainter().image(x, y, w, h, splash->getPixmap());
}
#endif
// Alternatively, we should compile this into the code.
// I think that that is better here (so that the pixmap is displayed on
// start-up).
// Would need a new method
// virtual Pixmap splashPixmap() = 0;
// or some such.
// Angus 21 June 2002
}
void LyXScreen::drawFromTo(LyXText * text, BufferView * bv,
int y1, int y2, int yo, int xo,
bool internal)
{
lyxerr[Debug::GUI] << "screen: drawFromTo " << y1 << "-" << y2 << endl;
int y_text = text->first_y + y1;
// get the first needed row
Row * row = text->getRowNearY(y_text);
// y_text is now the real beginning of the row
int y = y_text - text->first_y;
// y1 is now the real beginning of row on the screen
while (row != 0 && y < y2) {
LyXText::text_status st = text->status();
text->getVisibleRow(bv, y + yo,
xo, row, y + text->first_y);
internal = internal && (st != LyXText::CHANGED_IN_DRAW);
while (internal && text->status() == LyXText::CHANGED_IN_DRAW) {
text->fullRebreak(bv);
st = LyXText::NEED_MORE_REFRESH;
text->setCursor(bv, text->cursor.par(), text->cursor.pos());
text->status(bv, st);
text->getVisibleRow(bv, y + yo,
xo, row, y + text->first_y);
}
y += row->height();
row = row->next();
}
force_clear_ = false;
// maybe we have to clear the screen at the bottom
if ((y < y2) && text->bv_owner) {
workarea().getPainter().fillRectangle(0, y,
workarea().workWidth(), y2 - y,
LColor::bottomarea);
}
}
void LyXScreen::drawOneRow(LyXText * text, BufferView * bv, Row * row,
int y_text, int yo, int xo)
{
int const y = y_text - text->first_y + yo;
if (((y + row->height()) > 0) &&
((y - row->height()) <= static_cast<int>(workarea().workHeight()))) {
text->getVisibleRow(bv, y, xo, row, y + text->first_y);
}
force_clear_ = false;
}