2001-02-13 13:28:32 +00:00
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#include <config.h>
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#include <algorithm>
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#include "mathed/support.h"
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#include "lyxfont.h"
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#include "font.h"
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#include "math_defs.h"
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#include "Painter.h"
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#include "matriz.h"
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#include "symbol_def.h"
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2001-02-13 16:40:19 +00:00
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using std::sort;
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using std::lower_bound;
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using std::endl;
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using std::max;
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2001-02-13 13:28:32 +00:00
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extern LyXFont WhichFont(short type, int size);
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char const * math_font_name[] = {
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"mathrm",
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"mathcal",
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"mathbf",
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"mathsf",
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"mathtt",
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"mathit",
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"textrm"
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};
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char const * latex_mathspace[] = {
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"!", ",", ":", ";", "quad", "qquad"
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};
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/*
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* Internal struct of a drawing: code n x1 y1 ... xn yn, where code is:
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* 0 = end, 1 = line, 2 = polyline, 3 = square line, 4= square polyline
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*/
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static
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float parenthHigh[] = {
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2.0, 13.0, 0.9840, 0.0014, 0.7143, 0.0323, 0.4603, 0.0772, 0.2540,
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0.1278, 0.1746, 0.1966, 0.0952, 0.3300, 0.0950, 0.5000, 0.0952, 0.6700,
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0.1746, 0.8034, 0.2540, 0.8722, 0.4603, 0.9228, 0.7143, 0.9677, 0.9840,
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0.9986, 0.0
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};
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static float parenth[] = {
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2.0, 13.0,
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0.9930, 0.0071, 0.7324, 0.0578, 0.5141, 0.1126, 0.3380, 0.1714,
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0.2183, 0.2333, 0.0634, 0.3621, 0.0141, 0.5000, 0.0563, 0.6369,
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0.2113, 0.7647, 0.3310, 0.8276, 0.5070, 0.8864, 0.7254, 0.9412,
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0.9930, 0.9919,
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0.0
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};
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static float brace[] = {
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2.0, 21.0,
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0.9492, 0.0020, 0.9379, 0.0020, 0.7458, 0.0243, 0.5819, 0.0527,
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0.4859, 0.0892, 0.4463, 0.1278, 0.4463, 0.3732, 0.4011, 0.4199,
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0.2712, 0.4615, 0.0734, 0.4919, 0.0113, 0.5000, 0.0734, 0.5081,
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0.2712, 0.5385, 0.4011, 0.5801, 0.4463, 0.6268, 0.4463, 0.8722,
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0.4859, 0.9108, 0.5819, 0.9473, 0.7458, 0.9757, 0.9379, 0.9980,
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0.9492, 0.9980,
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0.0
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};
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static float arrow[] = {
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4, 7,
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0.015, 0.7500, 0.2, 0.6, 0.35, 0.35, 0.5, 0.05,
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0.65, 0.35, 0.8, 0.6, 0.95, 0.7500,
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3, 0.5, 0.15, 0.5, 0.95,
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0.0
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};
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static float Arrow[] = {
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4, 7,
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0.015, 0.7500, 0.2, 0.6, 0.35, 0.35, 0.5, 0.05,
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0.65, 0.35, 0.8, 0.6, 0.95, 0.7500,
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3, 0.35, 0.5, 0.35, 0.95,
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3, 0.65, 0.5, 0.65, 0.95,
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0.0
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};
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static float udarrow[] = {
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2, 3,
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0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
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2, 3,
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0.015, 0.75, 0.5, 0.95, 0.95, 0.75,
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1, 0.5, 0.2, 0.5, 0.8,
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0.0
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};
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static float Udarrow[] = {
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2, 3,
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0.015, 0.25, 0.5, 0.05, 0.95, 0.25,
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2, 3,
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0.015, 0.75, 0.5, 0.95, 0.95, 0.75,
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1, 0.35, 0.2, 0.35, 0.8,
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1, 0.65, 0.2, 0.65, 0.8,
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0.0
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};
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static float brack[] = {
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2.0, 4,
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0.95, 0.05, 0.05, 0.05, 0.05, 0.95, 0.95, 0.95,
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0.0
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};
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static float corner[] = {
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2.0, 3,
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0.95, 0.05, 0.05, 0.05, 0.05, 0.95,
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0.0
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};
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static float angle[] = {
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2.0, 3,
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1, 0, 0.05, 0.5, 1, 1,
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0.0
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};
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static float slash[] = {
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1, 0.95, 0.05, 0.05, 0.95,
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0.0
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};
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static float hline[] = {
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1, 0.05, 0.5, 0.95, 0.5,
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0.0
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};
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static float hline2[] = {
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1, 0.1, 0.5, 0.3, 0.5,
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1, 0.7, 0.5, 0.9, 0.5,
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0.0
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};
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static float hline3[] = {
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1, 0.1, 0, 0.15, 0,
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1, 0.475, 0, 0.525, 0,
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1, 0.85, 0, 0.9, 0,
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0.0
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};
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static float dline3[] = {
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1, 0.1, 0.1, 0.15, 0.15,
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1, 0.475, 0.475, 0.525, 0.525,
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1, 0.85, 0.85, 0.9, 0.9,
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0.0
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};
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static float hlinesmall[] = {
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1, 0.4, 0.5, 0.6, 0.5,
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0.0
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};
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static float vert[] = {
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1, 0.5, 0.05, 0.5, 0.95,
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0.0
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};
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static float Vert[] = {
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1, 0.3, 0.05, 0.3, 0.95,
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1, 0.7, 0.05, 0.7, 0.95,
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0.0
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};
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static float tilde[] = {
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2.0, 4,
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0.05, 0.8, 0.25, 0.2, 0.75, 0.8, 0.95, 0.2,
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0.0
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};
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static
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math_deco_struct math_deco_table[] = {
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// Decorations
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{ LM_widehat, &angle[0], 3 },
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{ LM_widetilde, &tilde[0], 0 },
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{ LM_underline, &hline[0], 0 },
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{ LM_overline, &hline[0], 0 },
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{ LM_underbrace, &brace[0], 1 },
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{ LM_overbrace, &brace[0], 3 },
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{ LM_overleftarrow, &arrow[0], 1 },
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{ LM_overightarrow, &arrow[0], 3 },
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// Delimiters
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{ '(', &parenth[0], 0 },
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{ ')', &parenth[0], 2 },
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{ '{', &brace[0], 0 },
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{ '}', &brace[0], 2 },
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{ '[', &brack[0], 0 },
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{ ']', &brack[0], 2 },
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{ '|', &vert[0], 0 },
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{ '/', &slash[0], 0 },
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{ LM_Vert, &Vert[0], 0 },
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{ LM_backslash, &slash[0], 1 },
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{ LM_langle, &angle[0], 0 },
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{ LM_lceil, &corner[0], 0 },
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{ LM_lfloor, &corner[0], 1 },
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{ LM_rangle, &angle[0], 2 },
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{ LM_rceil, &corner[0], 3 },
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{ LM_rfloor, &corner[0], 2 },
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{ LM_downarrow, &arrow[0], 2 },
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{ LM_Downarrow, &Arrow[0], 2 },
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{ LM_uparrow, &arrow[0], 0 },
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{ LM_Uparrow, &Arrow[0], 0 },
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{ LM_updownarrow, &udarrow[0], 0 },
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{ LM_Updownarrow, &Udarrow[0], 0 },
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// Accents
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{ LM_ddot, &hline2[0], 0 },
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{ LM_hat, &angle[0], 3 },
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{ LM_grave, &slash[0], 1 },
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{ LM_acute, &slash[0], 0 },
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{ LM_tilde, &tilde[0], 0 },
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{ LM_bar, &hline[0], 0 },
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{ LM_dot, &hlinesmall[0], 0 },
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{ LM_check, &angle[0], 1 },
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{ LM_breve, &parenth[0], 1 },
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{ LM_vec, &arrow[0], 3 },
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{ LM_not, &slash[0], 0 },
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// Dots
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{ LM_ldots, &hline3[0], 0 },
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{ LM_cdots, &hline3[0], 0 },
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{ LM_vdots, &hline3[0], 1 },
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{ LM_ddots, &dline3[0], 0 }
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};
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struct math_deco_compare {
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/// for use by sort and lower_bound
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inline
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int operator()(math_deco_struct const & a,
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math_deco_struct const & b) const {
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return a.code < b.code;
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}
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};
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static
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int const math_deco_table_size = sizeof(math_deco_table) /sizeof(math_deco_struct);
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class init_deco_table {
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public:
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init_deco_table() {
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if (!init) {
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sort(math_deco_table,
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math_deco_table + math_deco_table_size,
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math_deco_compare());
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init_deco_table::init = true;
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}
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}
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private:
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static bool init;
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};
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bool init_deco_table::init = false;
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static init_deco_table idt;
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int mathed_char_height(short type, int size, byte c, int & asc, int & des)
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{
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LyXFont font = WhichFont(type, size);
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des = lyxfont::descent(c, font);
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asc = lyxfont::ascent(c, font);
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return asc + des;
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}
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int mathed_char_width(short type, int size, byte c)
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{
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if (MathIsBinary(type)) {
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string s;
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s += c;
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return mathed_string_width(type, size, s);
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}
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else
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return lyxfont::width(c, WhichFont(type, size));
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}
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int mathed_string_height(short type, int size, string const & s,
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int & asc, int & des)
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{
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LyXFont font = WhichFont(type, size);
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asc = des = 0;
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for (string::const_iterator it = s.begin(); it != s.end(); ++it) {
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des = max(des, lyxfont::descent(*it, font));
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asc = max(asc, lyxfont::ascent(*it, font));
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}
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return asc + des;
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}
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int mathed_string_width(short type, int size, string const & s)
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{
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string st;
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if (MathIsBinary(type))
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for (string::const_iterator it = s.begin();
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it != s.end(); ++it) {
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st += ' ';
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st += *it;
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st += ' ';
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}
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else
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st = s;
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LyXFont const f = WhichFont(type, size);
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return lyxfont::width(st, f);
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}
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LyXFont mathed_get_font(short type, int size)
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{
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LyXFont f = WhichFont(type, size);
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if (type == LM_TC_TEX) {
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f.setLatex(LyXFont::ON);
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}
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return f;
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}
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void mathed_draw_deco(Painter & pain, int x, int y, int w, int h, int code)
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{
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Matriz mt;
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Matriz sqmt;
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float xx;
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float yy;
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float x2;
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float y2;
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int i = 0;
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#if USE_EXCEPTIONS
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math_deco_struct mds;
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try {
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mds = search_deco(code);
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}
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catch (deco_not_found) {
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// Should this ever happen?
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lyxerr << "Deco was not found. Programming error?" << endl;
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return;
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}
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int r = mds.angle;
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float * d = mds.data;
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if (h > 70 && (mds.code == int('(')
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|| mds.code == int(')')))
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d = parenthHigh;
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#else
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math_deco_struct const * mds = search_deco(code);
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if (!mds) {
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// Should this ever happen?
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lyxerr << "Deco was not found. Programming error?" << endl;
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return;
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}
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int r = mds->angle;
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float * d = mds->data;
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if (h > 70 && (mds->code == int('(')
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|| mds->code == int(')')))
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|
d = parenthHigh;
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|
|
|
#endif
|
|
|
|
|
|
|
|
mt.rota(r);
|
|
|
|
mt.escala(w, h);
|
|
|
|
|
|
|
|
int n = (w < h) ? w: h;
|
|
|
|
sqmt.rota(r);
|
|
|
|
sqmt.escala(n, n);
|
|
|
|
if (r > 0 && r < 3) y += h;
|
|
|
|
if (r >= 2) x += w;
|
|
|
|
do {
|
|
|
|
code = int(d[i++]);
|
|
|
|
switch (code) {
|
|
|
|
case 0: break;
|
|
|
|
case 1:
|
|
|
|
case 3:
|
|
|
|
{
|
|
|
|
xx = d[i++]; yy = d[i++];
|
|
|
|
x2 = d[i++]; y2 = d[i++];
|
|
|
|
if (code == 3)
|
|
|
|
sqmt.transf(xx, yy, xx, yy);
|
|
|
|
else
|
|
|
|
mt.transf(xx, yy, xx, yy);
|
|
|
|
mt.transf(x2, y2, x2, y2);
|
|
|
|
pain.line(x + int(xx), y + int(yy),
|
|
|
|
x + int(x2), y + int(y2),
|
|
|
|
LColor::mathline);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 2:
|
|
|
|
case 4:
|
|
|
|
{
|
|
|
|
int xp[32], yp[32];
|
|
|
|
n = int(d[i++]);
|
|
|
|
for (int j = 0; j < n; ++j) {
|
|
|
|
xx = d[i++]; yy = d[i++];
|
|
|
|
// lyxerr << " " << xx << " " << yy << " ";
|
|
|
|
if (code == 4)
|
|
|
|
sqmt.transf(xx, yy, xx, yy);
|
|
|
|
else
|
|
|
|
mt.transf(xx, yy, xx, yy);
|
|
|
|
xp[j] = x + int(xx);
|
|
|
|
yp[j] = y + int(yy);
|
|
|
|
// lyxerr << "P[" << j " " << xx << " " << yy << " " << x << " " << y << "]";
|
|
|
|
}
|
|
|
|
pain.lines(xp, yp, n, LColor::mathline);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} while (code);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#define USE_EXCEPTIONS 0
|
|
|
|
#if USE_EXCEPTIONS
|
|
|
|
struct deco_not_found {};
|
|
|
|
|
|
|
|
|
|
|
|
math_deco_struct const & search_deco(int code)
|
|
|
|
{
|
|
|
|
math_deco_struct * res =
|
|
|
|
lower_bound(math_deco_table,
|
|
|
|
math_deco_table + math_deco_table_size,
|
|
|
|
code, math_deco_compare());
|
|
|
|
if (res != math_deco_table + math_deco_table_size &&
|
|
|
|
res->code == code)
|
|
|
|
return *res;
|
|
|
|
throw deco_not_found();
|
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
|
|
|
|
math_deco_struct const * search_deco(int code)
|
|
|
|
{
|
|
|
|
math_deco_struct search_elem = { code, 0, 0 };
|
|
|
|
|
|
|
|
math_deco_struct * res =
|
|
|
|
lower_bound(math_deco_table,
|
|
|
|
math_deco_table + math_deco_table_size,
|
|
|
|
search_elem, math_deco_compare());
|
|
|
|
if (res != math_deco_table + math_deco_table_size &&
|
|
|
|
res->code == code)
|
|
|
|
return res;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|