lyx_mirror/src/insets/insetcollapsable.h

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// -*- C++ -*-
/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 2000-2001 The LyX Team.
*
*======================================================
*/
#ifndef INSETCOLLAPSABLE_H
#define INSETCOLLAPSABLE_H
#ifdef __GNUG__
#pragma interface
#endif
#include "inset.h"
#include "insettext.h"
#include "lyxfont.h"
#include "LColor.h"
class Painter;
class LyXText;
class Paragraph;
class LyXCursor;
/** A collapsable text inset
*/
class InsetCollapsable : public UpdatableInset {
public:
///
enum UpdateCodes {
NONE = 0,
FULL
};
///
static int const TEXT_TO_TOP_OFFSET = 2;
///
static int const TEXT_TO_BOTTOM_OFFSET = 2;
/// inset is initially collapsed if bool = true
InsetCollapsable(bool = false);
///
InsetCollapsable(InsetCollapsable const & in, bool same_id = false);
///
void read(Buffer const *, LyXLex &);
///
void write(Buffer const *, std::ostream &) const;
///
int ascent(BufferView *, LyXFont const &) const;
///
int descent(BufferView *, LyXFont const &) const;
///
int width(BufferView *, LyXFont const & f) const;
///
void draw(BufferView *, const LyXFont &, int , float &, bool) const;
///
void update(BufferView *, LyXFont const &, bool =false);
///
void edit(BufferView *, int, int, unsigned int);
///
void edit(BufferView *, bool front = true);
///
EDITABLE editable() const;
///
bool insertInset(BufferView *, Inset * inset);
///
virtual bool insetAllowed(Inset::Code code) const {
return inset.insetAllowed(code);
}
///
bool isTextInset() const { return true; }
///
bool doClearArea() const;
///
void insetUnlock(BufferView *);
///
bool needFullRow() const { return !collapsed_; }
///
bool lockInsetInInset(BufferView *, UpdatableInset *);
///
bool unlockInsetInInset(BufferView *, UpdatableInset *,
bool lr = false);
///
bool updateInsetInInset(BufferView *, Inset *);
///
unsigned int insetInInsetY();
///
void insetButtonRelease(BufferView *, int, int, int);
///
void insetButtonPress(BufferView *, int, int, int);
///
void insetMotionNotify(BufferView *, int, int, int);
///
void insetKeyPress(XKeyEvent *);
///
UpdatableInset::RESULT localDispatch(BufferView *, kb_action,
string const &);
///
int latex(Buffer const *, std::ostream &,
bool fragile, bool free_spc) const;
///
int ascii(Buffer const *, std::ostream &, int) const { return 0; }
///
int linuxdoc(Buffer const *, std::ostream &) const { return 0; }
///
int docBook(Buffer const *, std::ostream &) const { return 0; }
///
void validate(LaTeXFeatures & features) const;
///
void getCursorPos(BufferView *, int & x, int & y) const;
///
void toggleInsetCursor(BufferView *);
///
void showInsetCursor(BufferView *, bool show = true);
///
void hideInsetCursor(BufferView *);
///
void fitInsetCursor(BufferView * bv) const {
inset.fitInsetCursor(bv);
}
UpdatableInset * getLockingInset() const;
///
UpdatableInset * getFirstLockingInsetOfType(Inset::Code);
///
void setFont(BufferView *, LyXFont const &, bool toggleall = false,
bool selectall = false);
///
void setLabel(string const & l);
///
void setLabelFont(LyXFont & f) { labelfont = f; }
#if 0
///
void setAutoCollapse(bool f) { autocollapse = f; }
#endif
///
int getMaxWidth(BufferView *, UpdatableInset const *) const;
///
LyXText * getLyXText(BufferView const *, bool const recursive) const;
///
void deleteLyXText(BufferView *, bool recursive=true) const;
///
void resizeLyXText(BufferView *, bool force = false) const;
///
std::vector<string> const getLabelList() const;
///
bool nodraw() const;
///
int scroll(bool recursive=true) const;
///
void scroll(BufferView *bv, float sx) const {
UpdatableInset::scroll(bv, sx);
}
///
void scroll(BufferView *bv, int offset) const {
UpdatableInset::scroll(bv, offset);
}
///
Paragraph * getParFromID(int id) const;
///
Inset * getInsetFromID(int id) const;
///
Paragraph * firstParagraph() const;
///
LyXCursor const & cursor(BufferView *) const;
///
bool isOpen() const { return !collapsed_; }
///
void open(BufferView *);
///
void close(BufferView *);
///
string const selectNextWord(BufferView * bv, float & value) const {
return inset.selectNextWord(bv, value);
}
void selectSelectedWord(BufferView * bv) {
inset.selectSelectedWord(bv);
}
void toggleSelection(BufferView * bv, bool kill_selection) {
inset.toggleSelection(bv, kill_selection);
}
///
bool searchForward(BufferView * bv, string const & str,
bool const & cs = true, bool const & mw = false) {
return inset.searchForward(bv, str, cs, mw);
}
bool searchBackward(BufferView * bv, string const & str,
bool const & cs = true, bool const & mw = false) {
return inset.searchBackward(bv, str, cs, mw);
}
/// check if the font of the char we want inserting is correct
/// and modify it if it is not.
virtual bool checkInsertChar(LyXFont &) { return false; }
protected:
///
int ascent_collapsed() const;
///
int descent_collapsed() const;
///
int width_collapsed() const;
///
void draw_collapsed(Painter & pain, int , float &) const;
///
int getMaxTextWidth(Painter & pain, UpdatableInset const *) const;
///
bool collapsed_;
///
LColor::color framecolor;
///
LyXFont labelfont;
public:
///
InsetText inset;
protected:
///
mutable int button_length;
///
mutable int button_top_y;
///
mutable int button_bottom_y;
private:
///
string label;
#if 0
///
bool autocollapse;
#endif
///
mutable int oldWidth;
///
mutable int topx;
mutable int topbaseline;
mutable UpdateCodes need_update;
///
bool inlined;
};
#endif