lyx_mirror/src/buffer_funcs.cpp

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/**
* \file buffer_funcs.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bj<EFBFBD>nnes
* \author Alfredo Braunstein
*
* Full author contact details are available in file CREDITS.
*
*/
#include <config.h>
#include "buffer_funcs.h"
#include "Buffer.h"
#include "BufferList.h"
#include "BufferParams.h"
#include "DocIterator.h"
#include "Counters.h"
#include "ErrorList.h"
#include "Floating.h"
#include "FloatList.h"
#include "InsetList.h"
#include "InsetIterator.h"
#include "Language.h"
#include "LaTeX.h"
#include "Layout.h"
#include "LayoutPtr.h"
#include "LyX.h"
#include "TextClass.h"
This is one of a series of patches that will merge the layout modules development in personal/branches/rgheck back into the tree. Design goal: Allow the use of layout "modules", which are to LaTeX packages as layout files are to LaTeX document classes. Thus, one could have a module that defined certain character styles, environments, commands, or what have you, and include it in various documents, each of which uses a different document class, without having to modify the layout files themselves. For example, a theorems.module could be used with article.layout to provide support for theorem-type environments, without having to modify article.layout itself, and the same module could be used with book.layout, etc. This first patch does some reworking of the infrastructrue. We need to distinguish between the TextClass that a particular document is using and the layout of that document, since modules, in particular, can modify the layout. The solution adopted here is to add a TextClass pointer to BufferParams, which will hold the layout. The layout itself is then constructed from the TextClass the document is using. At present, this is completely trivial, but that will change when modules are added. The pointer in question is a boost::shared_ptr. This is needed because CutAndPaste saves a copy of the layout with each cut or copied selection. We cannot assume the selection vanishes when the document is closed, so there are two options: (i) keep a list of all the layouts that have ever been used by any document; (ii) used some kind of smart pointer. The latter seems preferable, as the former would waste memory. More importantly, the use of a smart pointer allows modules to be modified on disk and then reloaded while LyX is running, and it will eventually allow the same for layout files. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19756 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-23 16:41:13 +00:00
#include "TextClassList.h"
#include "Paragraph.h"
#include "paragraph_funcs.h"
#include "ParagraphList.h"
#include "ParagraphParameters.h"
#include "ParIterator.h"
#include "TexRow.h"
#include "Text.h"
#include "TocBackend.h"
#include "frontends/alert.h"
#include "insets/InsetBibitem.h"
#include "insets/InsetInclude.h"
#include "support/convert.h"
#include "support/debug.h"
#include "support/filetools.h"
#include "support/gettext.h"
#include "support/lstrings.h"
using namespace std;
using namespace lyx::support;
namespace lyx {
namespace Alert = frontend::Alert;
Buffer * checkAndLoadLyXFile(FileName const & filename)
{
// File already open?
Buffer * checkBuffer = theBufferList().getBuffer(filename.absFilename());
if (checkBuffer) {
if (checkBuffer->isClean())
return checkBuffer;
docstring const file = makeDisplayPath(filename.absFilename(), 20);
docstring text = bformat(_(
"The document %1$s is already loaded and has unsaved changes.\n"
"Do you want to abandon your changes and reload the version on disk?"), file);
if (Alert::prompt(_("Reload saved document?"),
text, 0, 1, _("&Reload"), _("&Keep Changes")))
return checkBuffer;
// FIXME: should be LFUN_REVERT
theBufferList().release(checkBuffer);
// Load it again.
return checkAndLoadLyXFile(filename);
}
if (filename.isReadableFile()) {
Buffer * b = theBufferList().newBuffer(filename.absFilename());
if (!b)
// Buffer creation is not possible.
return 0;
if (!b->loadLyXFile(filename)) {
theBufferList().release(b);
return 0;
}
return b;
}
docstring text = bformat(_("The document %1$s does not yet "
"exist.\n\nDo you want to create a new document?"),
from_utf8(filename.absFilename()));
if (!Alert::prompt(_("Create new document?"),
text, 0, 1, _("&Create"), _("Cancel")))
return newFile(filename.absFilename(), string(), true);
return 0;
}
// FIXME newFile() should probably be a member method of Application...
Buffer * newFile(string const & filename, string const & templatename,
bool const isNamed)
{
// get a free buffer
Buffer * b = theBufferList().newBuffer(filename);
if (!b)
// Buffer creation is not possible.
return 0;
FileName tname;
// use defaults.lyx as a default template if it exists.
if (templatename.empty())
tname = libFileSearch("templates", "defaults.lyx");
else
tname = makeAbsPath(templatename);
if (!tname.empty()) {
if (!b->readFile(tname)) {
docstring const file = makeDisplayPath(tname.absFilename(), 50);
docstring const text = bformat(
_("The specified document template\n%1$s\ncould not be read."),
file);
Alert::error(_("Could not read template"), text);
theBufferList().release(b);
return 0;
}
}
if (!isNamed) {
b->setUnnamed();
b->setFileName(filename);
}
b->setReadonly(false);
b->setFullyLoaded(true);
return b;
}
Buffer * newUnnamedFile(string const & templatename, FileName const & path)
{
static int newfile_number;
string document_path = path.absFilename();
string filename = addName(document_path,
"newfile" + convert<string>(++newfile_number) + ".lyx");
while (theBufferList().exists(filename)
|| FileName(filename).isReadableFile()) {
++newfile_number;
filename = addName(document_path,
"newfile" + convert<string>(newfile_number) + ".lyx");
}
return newFile(filename, templatename, false);
}
int countWords(DocIterator const & from, DocIterator const & to)
{
int count = 0;
bool inword = false;
for (DocIterator dit = from ; dit != to ; dit.forwardPos()) {
// Copied and adapted from isLetter() in ControlSpellChecker
if (dit.inTexted()
&& dit.pos() != dit.lastpos()
&& dit.paragraph().isLetter(dit.pos())
&& !dit.paragraph().isDeleted(dit.pos())) {
if (!inword) {
++count;
inword = true;
}
} else if (inword)
inword = false;
}
return count;
}
namespace {
depth_type getDepth(DocIterator const & it)
{
depth_type depth = 0;
for (size_t i = 0 ; i < it.depth() ; ++i)
if (!it[i].inset().inMathed())
depth += it[i].paragraph().getDepth() + 1;
// remove 1 since the outer inset does not count
return depth - 1;
}
depth_type getItemDepth(ParIterator const & it)
{
Paragraph const & par = *it;
LabelType const labeltype = par.layout()->labeltype;
if (labeltype != LABEL_ENUMERATE && labeltype != LABEL_ITEMIZE)
return 0;
// this will hold the lowest depth encountered up to now.
depth_type min_depth = getDepth(it);
ParIterator prev_it = it;
while (true) {
if (prev_it.pit())
--prev_it.top().pit();
else {
// start of nested inset: go to outer par
prev_it.pop_back();
if (prev_it.empty()) {
// start of document: nothing to do
return 0;
}
}
// We search for the first paragraph with same label
// that is not more deeply nested.
Paragraph & prev_par = *prev_it;
depth_type const prev_depth = getDepth(prev_it);
if (labeltype == prev_par.layout()->labeltype) {
if (prev_depth < min_depth)
return prev_par.itemdepth + 1;
if (prev_depth == min_depth)
return prev_par.itemdepth;
}
min_depth = min(min_depth, prev_depth);
// small optimization: if we are at depth 0, we won't
// find anything else
if (prev_depth == 0)
return 0;
}
}
bool needEnumCounterReset(ParIterator const & it)
{
Paragraph const & par = *it;
BOOST_ASSERT(par.layout()->labeltype == LABEL_ENUMERATE);
depth_type const cur_depth = par.getDepth();
ParIterator prev_it = it;
while (prev_it.pit()) {
--prev_it.top().pit();
Paragraph const & prev_par = *prev_it;
if (prev_par.getDepth() <= cur_depth)
return prev_par.layout()->labeltype != LABEL_ENUMERATE;
}
// start of nested inset: reset
return true;
}
// set the label of a paragraph. This includes the counters.
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
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void setLabel(Buffer const & buf, ParIterator & it)
{
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
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TextClass const & textclass = buf.params().getTextClass();
Paragraph & par = it.paragraph();
LayoutPtr const & layout = par.layout();
Counters & counters = textclass.counters();
if (par.params().startOfAppendix()) {
// FIXME: only the counter corresponding to toplevel
// sectionning should be reset
counters.reset();
counters.appendix(true);
}
par.params().appendix(counters.appendix());
// Compute the item depth of the paragraph
par.itemdepth = getItemDepth(it);
if (layout->margintype == MARGIN_MANUAL) {
if (par.params().labelWidthString().empty())
par.params().labelWidthString(par.translateIfPossible(layout->labelstring(), buf.params()));
} else {
par.params().labelWidthString(docstring());
}
switch(layout->labeltype) {
case LABEL_COUNTER:
if (layout->toclevel <= buf.params().secnumdepth
&& (layout->latextype != LATEX_ENVIRONMENT
|| isFirstInSequence(it.pit(), it.plist()))) {
counters.step(layout->counter);
par.params().labelString(
par.expandLabel(layout, buf.params()));
} else
par.params().labelString(docstring());
break;
case LABEL_ITEMIZE: {
// At some point of time we should do something more
// clever here, like:
// par.params().labelString(
// buf.params().user_defined_bullet(par.itemdepth).getText());
// for now, use a simple hardcoded label
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
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docstring itemlabel;
switch (par.itemdepth) {
case 0:
itemlabel = char_type(0x2022);
break;
case 1:
itemlabel = char_type(0x2013);
break;
case 2:
itemlabel = char_type(0x2217);
break;
case 3:
itemlabel = char_type(0x2219); // or 0x00b7
break;
}
par.params().labelString(itemlabel);
break;
}
case LABEL_ENUMERATE: {
// FIXME: Yes I know this is a really, really! bad solution
// (Lgb)
docstring enumcounter = from_ascii("enum");
switch (par.itemdepth) {
case 2:
enumcounter += 'i';
case 1:
enumcounter += 'i';
case 0:
enumcounter += 'i';
break;
case 3:
enumcounter += "iv";
break;
default:
// not a valid enumdepth...
break;
}
// Maybe we have to reset the enumeration counter.
if (needEnumCounterReset(it))
counters.reset(enumcounter);
counters.step(enumcounter);
string format;
switch (par.itemdepth) {
case 0:
format = N_("\\arabic{enumi}.");
break;
case 1:
format = N_("(\\alph{enumii})");
break;
case 2:
format = N_("\\roman{enumiii}.");
break;
case 3:
format = N_("\\Alph{enumiv}.");
break;
default:
// not a valid enumdepth...
break;
}
par.params().labelString(counters.counterLabel(
par.translateIfPossible(from_ascii(format), buf.params())));
break;
}
case LABEL_SENSITIVE: {
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
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string const & type = counters.current_float();
docstring full_label;
if (type.empty())
full_label = buf.B_("Senseless!!! ");
else {
docstring name = buf.B_(textclass.floats().getType(type).name());
if (counters.hasCounter(from_utf8(type))) {
counters.step(from_utf8(type));
full_label = bformat(from_ascii("%1$s %2$s:"),
name,
counters.theCounter(from_utf8(type)));
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
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} else
full_label = bformat(from_ascii("%1$s #:"), name);
}
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
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par.params().labelString(full_label);
break;
}
case LABEL_NO_LABEL:
par.params().labelString(docstring());
break;
case LABEL_MANUAL:
case LABEL_TOP_ENVIRONMENT:
case LABEL_CENTERED_TOP_ENVIRONMENT:
case LABEL_STATIC:
case LABEL_BIBLIO:
par.params().labelString(
par.translateIfPossible(layout->labelstring(),
buf.params()));
break;
}
}
} // anon namespace
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
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void updateLabels(Buffer const & buf, ParIterator & parit)
{
BOOST_ASSERT(parit.pit() == 0);
// set the position of the text in the buffer to be able
// to resolve macros in it. This has nothing to do with
// labels, but by putting it here we avoid implementing
// a whole bunch of traversal routines just for this call.
parit.text()->setMacrocontextPosition(parit);
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
depth_type maxdepth = 0;
pit_type const lastpit = parit.lastpit();
for ( ; parit.pit() <= lastpit ; ++parit.pit()) {
// reduce depth if necessary
parit->params().depth(min(parit->params().depth(), maxdepth));
maxdepth = parit->getMaxDepthAfter();
// set the counter for this paragraph
setLabel(buf, parit);
// Now the insets
InsetList::const_iterator iit = parit->insetList().begin();
InsetList::const_iterator end = parit->insetList().end();
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
for (; iit != end; ++iit) {
parit.pos() = iit->pos;
iit->inset->updateLabels(buf, parit);
}
}
}
// FIXME: buf should should be const because updateLabels() modifies
// the contents of the paragraphs.
void updateLabels(Buffer const & buf, bool childonly)
{
Buffer const * const master = buf.masterBuffer();
// Use the master text class also for child documents
TextClass const & textclass = master->params().getTextClass();
if (!childonly) {
// If this is a child document start with the master
if (master != &buf) {
updateLabels(*master);
return;
}
// start over the counters
textclass.counters().reset();
}
Buffer & cbuf = const_cast<Buffer &>(buf);
if (buf.text().empty()) {
// FIXME: we don't call continue with updateLabels()
// here because it crashes on newly created documents.
// But the TocBackend needs to be initialised
// nonetheless so we update the tocBackend manually.
cbuf.tocBackend().update();
return;
}
Rewrite the label numbering code. * buffer_funcs.cpp (updateLabels): new function taking a buffer and a ParIterator as arguments. This one is used to update labels into an InsetText. Cleanup the code to reset depth. Call setLabel for each paragraph, and then updateLabel on each inset it contains. (setCaptionLabels, setCaptions): removed. (setLabel): use Counters::current_float to make caption paragraphs labels. * insets/Inset.h (updateLabels): new virtual method, empty by default; this numbers the inset itself (if relevant) and then all the paragraphs it may contain. * insets/InsetText.cpp (updateLabels): basically calls lyx::updateLabels from buffer_func.cpp. * insets/InsetCaption.cpp (addToToc): use the label constructed by updateLabels. (computeFullLabel): removed. (metrics, plaintext): don't use computeFullLabel. (updateLabels): new method; set the label from Counters::current_float. * insets/InsetWrap.cpp (updateLabels): * insets/InsetFloat.cpp (updateLabel): new method; sets Counters::current_float to the float type. * insets/InsetBranch.cpp (updateLabels): new method; the numbering is reset afterwards if the branch is inactive. (bug 2671) * insets/InsetNote.cpp (updateLabels): new method; the numbering is reset after the underlying InsetText has been numbered. (bug 2671) * insets/InsetTabular.cpp (updateLabels): new method (also handles longtable) * insets/InsetListings.cpp (updateLabels): new method; mimics what is done for Floats (although Listings are not floats technically) * insets/InsetInclude.cpp (getScreenLabel): in the listings case, use the computed label. (updateLabels): new method; that either renumbers the child document or number the current listing. * LyXFunc.cpp (menuNew): do not updateLabels on empty documents (why do we do that at all?) git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19482 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-12 21:43:58 +00:00
// do the real work
ParIterator parit = par_iterator_begin(buf.inset());
updateLabels(buf, parit);
cbuf.tocBackend().update();
if (!childonly)
cbuf.structureChanged();
}
void checkBufferStructure(Buffer & buffer, ParIterator const & par_it)
{
if (par_it->layout()->toclevel != Layout::NOT_IN_TOC) {
Buffer const * master = buffer.masterBuffer();
master->tocBackend().updateItem(par_it);
master->structureChanged();
}
}
} // namespace lyx