lyx_mirror/src/support/os_win32.C

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/**
* \file os_win32.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Ruurd A. Reitsma
* \author Claus Hentschel
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*
* Various OS specific functions
*/
#include <config.h>
#include "support/os.h"
#include "support/os_win32.h"
#include "support/lstrings.h"
#include "debug.h"
#include <boost/assert.hpp>
#include <cstdlib>
#include <vector>
#include <string>
#include <windows.h>
/* The GetLongPathName macro may be defined on the compiling machine,
* but we must use a bit of trickery if the resulting executable is
* to run on a Win95 machine.
* Fortunately, Microsoft provide the trickery. All we need is the
* NewAPIs.h header file, available for download from Microsoft as
* part of the Platform SDK.
*/
#if defined (HAVE_NEWAPIS_H)
// This should be defined already to keep Boost.Filesystem happy.
# if !defined (WANT_GETFILEATTRIBUTESEX_WRAPPER)
# error Expected WANT_GETFILEATTRIBUTESEX_WRAPPER to be defined!
# endif
# define WANT_GETLONGPATHNAME_WRAPPER 1
# define COMPILE_NEWAPIS_STUBS
# include <NewAPIs.h>
# undef COMPILE_NEWAPIS_STUBS
# undef WANT_GETLONGPATHNAME_WRAPPER
#endif
#include <io.h>
#include <direct.h> // _getdrive
#include <shlobj.h> // SHGetFolderPath
// Must define SHGFP_TYPE_CURRENT for older versions of MinGW.
#if defined(__MINGW32__) || defined(__CYGWIN__) || defined(__CYGWIN32__)
# include <w32api.h>
# if __W32API_MAJOR_VERSION < 3 || \
__W32API_MAJOR_VERSION == 3 && __W32API_MINOR_VERSION < 2
# define SHGFP_TYPE_CURRENT 0
# endif
#endif
using std::endl;
using std::string;
namespace lyx {
namespace support {
namespace os {
void init(int /* argc */, char * argv[])
{
/* Note from Angus, 17 Jan 2005:
*
* The code below is taken verbatim from Ruurd's original patch
* porting LyX to Win32.
*
* Windows allows us to define LyX either as a console-based app
* or as a GUI-based app. Ruurd decided to define LyX as a
* console-based app with a "main" function rather than a "WinMain"
* function as the point of entry to the program, but to
* immediately close the console window that Windows helpfully
* opens for us. Doing so allows the user to see all of LyX's
* debug output simply by running LyX from a DOS or MSYS-shell
* prompt.
*
* The alternative approach is to define LyX as a genuine
* GUI-based app, with a "WinMain" function as the entry point to the
* executable rather than a "main" function, so:
*
* #if defined (_WIN32)
* # define WIN32_LEAN_AND_MEAN
* # include <stdlib.h> // for __argc, __argv
* # include <windows.h> // for WinMain
* #endif
*
* // This will require the "-mwindows" flag when linking with
* // gcc under MinGW.
* // For MSVC, use "/subsystem:windows".
* #if defined (_WIN32)
* int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
* {
* return mymain(__argc, __argv);
* }
* #endif
*
* where "mymain" is just a renamed "main".
*
* However, doing so means that the lyxerr messages would mysteriously
* disappear. They could be resurrected with something like:
*
* #ifdef WIN32
* AllocConsole();
* freopen("conin$","r",stdin);
* freopen("conout$","w",stdout);
* freopen("conout$","w",stderr);
* #endif
*
* This code could be invoked (say) the first time that lyxerr
* is called. However, Ruurd has tried this route and found that some
* shell scripts failed, for mysterious reasons...
*
* I've chosen for now, therefore, to simply add Ruurd's original
* code as-is.
*/
// Close the console when run (probably)
// not run from command prompt
char WindowTitle[1024];
if (GetConsoleTitle(WindowTitle, sizeof(WindowTitle)) == 0) {
// Could not get the title, so we just leave things as they are
return;
}
if ((strcmp(WindowTitle, argv[0]) == 0) ||
(strcmp(WindowTitle, "LyX") == 0)) {
// format a "unique" newWindowTitle
wsprintf(WindowTitle, "%d/%d",
GetTickCount(),
GetCurrentProcessId());
// change current window title
SetConsoleTitle(WindowTitle);
// ensure window title has been updated
Sleep(40);
// look for newWindowTitle
HWND const hwndFound = FindWindow(NULL, WindowTitle);
// If found, hide it
if (hwndFound != NULL)
ShowWindow( hwndFound, SW_HIDE);
}
}
string current_root()
{
// _getdrive returns the current drive (1=A, 2=B, and so on).
char const drive = ::_getdrive() + 'A' - 1;
return string(1, drive) + ":/";
}
string::size_type common_path(string const & p1, string const & p2)
{
string::size_type i = 0;
string::size_type p1_len = p1.length();
string::size_type p2_len = p2.length();
while (i < p1_len && i < p2_len && uppercase(p1[i]) == uppercase(p2[i]))
++i;
if ((i < p1_len && i < p2_len)
|| (i < p1_len && p1[i] != '/' && i == p2_len)
|| (i < p2_len && p2[i] != '/' && i == p1_len))
{
if (i)
--i; // here was the last match
while (i && p1[i] != '/')
--i;
}
return i;
}
string external_path(string const & p)
{
string const dos_path = subst(p, "/", "\\");
lyxerr[Debug::LATEX]
<< "<Win32 path correction> ["
<< p << "]->>["
<< dos_path << ']' << endl;
return dos_path;
}
namespace {
string const get_long_path(string const & short_path)
{
std::vector<char> long_path(PATH_MAX);
DWORD result = GetLongPathName(short_path.c_str(),
&long_path[0], long_path.size());
if (result > long_path.size()) {
long_path.resize(result);
result = GetLongPathName(short_path.c_str(),
&long_path[0], long_path.size());
BOOST_ASSERT(result <= long_path.size());
}
return (result == 0) ? short_path : &long_path[0];
}
} // namespace anon
string internal_path(string const & p)
{
return subst(get_long_path(p), "\\", "/");
}
// (Claus H.) On Win32 both Unix and Win32/DOS pathnames are used.
// Therefore an absolute path could be either a pathname starting
// with a slash (Unix) or a pathname starting with a drive letter
// followed by a colon. Because a colon is not valid in pathes in Unix
// and at another location in Win32 testing just for the existance
// of the colon in the 2nd position seems to be enough!
bool is_absolute_path(string const & p)
{
if (p.empty())
return false;
bool isDosPath = (p.length() > 1 && p[1] == ':');
bool isUnixPath = (p[0] == '/');
return isDosPath || isUnixPath;
}
// returns a string suitable to be passed to popen when
// reading a pipe
char const * popen_read_mode()
{
return "r";
}
string const & nulldev()
{
static string const nulldev_ = "nul";
return nulldev_;
}
shell_type shell()
{
return CMD_EXE;
}
char path_separator()
{
return ';';
}
void cygwin_path_fix(bool)
{}
namespace {
void bail_out()
{
#ifndef CXX_GLOBAL_CSTD
using std::exit;
#endif
exit(1);
}
} // namespace anon
GetFolderPath::GetFolderPath()
: folder_module_(0),
folder_path_func_(0)
{
folder_module_ = LoadLibrary("shfolder.dll");
if (!folder_module_) {
lyxerr << "Unable to load shfolder.dll\nPlease install."
<< std::endl;
bail_out();
}
folder_path_func_ = reinterpret_cast<function_pointer>(::GetProcAddress(folder_module_, "SHGetFolderPathA"));
if (folder_path_func_ == 0) {
lyxerr << "Unable to find SHGetFolderPathA in shfolder.dll\n"
"Don't know how to proceed. Sorry."
<< std::endl;
bail_out();
}
}
GetFolderPath::~GetFolderPath()
{
if (folder_module_)
FreeLibrary(folder_module_);
}
// Given a folder ID, returns the folder name (in unix-style format).
// Eg CSIDL_PERSONAL -> "C:/Documents and Settings/USERNAME/My Documents"
string const GetFolderPath::operator()(folder_id _id) const
{
char folder_path[PATH_MAX];
int id = 0;
switch (_id) {
case PERSONAL:
id = CSIDL_PERSONAL;
break;
case APPDATA:
id = CSIDL_APPDATA;
break;
default:
BOOST_ASSERT(false);
}
HRESULT const result = (folder_path_func_)(0, id, 0,
SHGFP_TYPE_CURRENT,
folder_path);
return (result == 0) ? os::internal_path(folder_path) : string();
}
} // namespace os
} // namespace support
} // namespace lyx