2000-02-10 17:53:36 +00:00
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// -*- C++ -*-
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/* This file is part of
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* ======================================================
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*
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* LyX, The Document Processor
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*
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* Copyright 1995 Matthias Ettrich
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* Copyright 1995-2000 The LyX Team.
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*
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* ======================================================*/
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#ifndef WORKAREA_H
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#define WORKAREA_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include <utility>
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2000-02-11 13:52:44 +00:00
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using std::pair;
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2000-02-10 17:53:36 +00:00
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#include FORMS_H_LOCATION
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#include "Painter.h"
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class BufferView;
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class WorkArea {
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public:
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///
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WorkArea(BufferView *, int xpos, int ypos, int width, int height);
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///
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~WorkArea();
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#ifdef USE_PAINTER
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///
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Painter & getPainter() { return painter_; }
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#endif
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///
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int workWidth() const { return work_area->w; }
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///
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int width() const { return work_area->w + scrollbar->w; }
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///
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int height() const { return work_area->h; }
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///
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int xpos() const { return work_area->x; }
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///
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int ypos() const { return work_area->y; }
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///
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void resize(int xpos, int ypos, int width, int height);
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///
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void redraw() const {
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fl_redraw_object(work_area);
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fl_redraw_object(scrollbar);
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fl_redraw_object(button_down);
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fl_redraw_object(button_up);
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}
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///
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void setFocus() const;
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///
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Window getWin() const { return work_area->form->window; }
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///
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bool hasFocus() const { return work_area->focus; }
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///
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bool active() const { return work_area->active; }
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///
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bool visible() const { return work_area->form->visible; }
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///
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void greyOut() const;
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///
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void setScrollbar(double pos, double length_fraction) const;
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///
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void setScrollbarValue(double y) const { fl_set_slider_value(scrollbar, y); }
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///
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void setScrollbarBounds(double, double) const;
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///
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void setScrollbarIncrements(float inc) const;
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///
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double getScrollbarValue() const {
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return fl_get_slider_value(scrollbar);
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}
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///
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pair<double, double> getScrollbarBounds() const {
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pair<double, double> p;
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fl_get_slider_bounds(scrollbar, &p.first, &p.second);
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return p;
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}
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///
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Pixmap getPixmap() const { return workareapixmap; }
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///
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//Signal2<long, int> up;
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///
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//Signal2<long, int> down;
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///
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//Signal1<double> scroll;
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///
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//Signal0 expose;
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///
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//Signal3<int, int, unsigned int> buttonPress;
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///
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//Signal3<int, int, unsigned int> buttonRelease;
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///
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//Signal3<int, int, unsigned int> motion;
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///
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//Signal0 focus;
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///
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//Signal0 unfocus;
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///
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//Signal0 enter;
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///
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//Signal0 leave;
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///
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//Signal3<int, int, unsigned int> doubleclick;
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///
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//Signal3<int, int, unsigned int> trippleclick;
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///
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//Signal2<Window, XEvent *> selection;
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/// xforms callback
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static int work_area_handler(FL_OBJECT *, int event,
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FL_Coord, FL_Coord,
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int /*key*/, void * xev);
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/// xforms callback
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static void up_cb(FL_OBJECT *, long);
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/// xforms callback
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static void down_cb(FL_OBJECT *, long);
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/// xforms callback
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static void scroll_cb(FL_OBJECT *, long);
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2000-02-11 13:52:44 +00:00
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private:
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///
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void createPixmap(int, int);
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2000-02-10 17:53:36 +00:00
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///
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FL_OBJECT * backgroundbox;
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///
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FL_OBJECT * work_area;
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///
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FL_OBJECT * scrollbar;
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///
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FL_OBJECT * button_down;
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///
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FL_OBJECT * button_up;
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///
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BufferView * owner;
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/// The pixmap overlay on the workarea
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Pixmap workareapixmap;
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#ifdef USE_PAINTER
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///
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Painter painter_;
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#endif
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///
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FL_OBJECT * figinset_canvas;
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};
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#endif
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