lyx_mirror/src/frontends/qt2/QDialogView.h

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// -*- C++ -*-
/**
* \file QDialogView.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#ifndef QDIALOGVIEW_H
#define QDIALOGVIEW_H
#include "Dialog.h"
#include <boost/scoped_ptr.hpp>
#include <qapplication.h>
#include <qdialog.h>
#include <qobject.h>
namespace lyx {
namespace frontend {
class Qt2BC;
/** This class is an Qt2 GUI base class.
*/
class QDialogView : public QObject, public Dialog::View {
Q_OBJECT
public:
///
QDialogView(Dialog &, std::string const &);
///
virtual ~QDialogView() {}
///
bool readOnly() const;
protected:
/// build the actual dialog
virtual void build_dialog() = 0;
///
virtual void build() = 0;
/// Hide the dialog.
virtual void hide();
/// Create the dialog if necessary, update it and display it.
virtual void show();
/// update the dialog's contents
virtual void update_contents() = 0;
///
virtual bool isVisible() const;
/// the dialog has changed contents
virtual void changed();
/// is the dialog currently valid ?
virtual bool isValid();
///
Qt2BC & bcview();
/// are we updating ?
bool updating_;
protected slots:
// dialog closed from WM
void slotWMHide();
// Restore button clicked
void slotRestore();
// OK button clicked
void slotOK();
// Apply button clicked
void slotApply();
// Close button clicked
void slotClose();
private:
/// Pointer to the actual instantiation of the Qt dialog
virtual QDialog * form() const = 0;
};
template <class GUIDialog>
class QView: public QDialogView {
protected:
QView(Dialog &, std::string const &);
/// update the dialog
virtual void update();
/// Build the dialog
virtual void build();
/// Pointer to the actual instantiation of the Qt dialog
virtual QDialog * form() const;
/// Real GUI implementation.
boost::scoped_ptr<GUIDialog> dialog_;
};
template <class GUIDialog>
QView<GUIDialog>::QView(Dialog & p, std::string const & t)
: QDialogView(p, t)
{}
template <class GUIDialog>
QDialog * QView<GUIDialog>::form() const
{
return dialog_.get();
}
template <class GUIDialog>
void QView<GUIDialog>::update()
{
form()->setUpdatesEnabled(false);
// protect the BC from unwarranted state transitions
qApp->processEvents();
updating_ = true;
update_contents();
qApp->processEvents();
updating_ = false;
form()->setUpdatesEnabled(true);
form()->update();
}
template <class GUIDialog>
void QView<GUIDialog>::build()
{
// protect the BC from unwarranted state transitions
qApp->processEvents();
updating_ = true;
build_dialog();
qApp->processEvents();
updating_ = false;
}
template <class Controller, class Base>
class QController: public Base
{
protected:
///
QController(Dialog &, std::string const &);
public:
/// The parent controller
Controller & controller();
/// The parent controller
Controller const & controller() const;
};
template <class Controller, class Base>
QController<Controller, Base>::QController(Dialog & p, std::string const & t)
: Base(p, t)
{}
template <class Controller, class Base>
Controller & QController<Controller, Base>::controller()
{
return static_cast<Controller &>(this->getController());
}
template <class Controller, class Base>
Controller const & QController<Controller, Base>::controller() const
{
return static_cast<Controller const &>(this->getController());
}
} // namespace frontend
} // namespace lyx
#endif // QDIALOGVIEW_H