2002-08-04 23:11:50 +00:00
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/**
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* \file pspell.h
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* Copyright 2001 the LyX Team
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* Read the file COPYING
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*
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* \author Kevin Atkinson
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* \author John Levon <levon@movementarian.org>
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*/
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#ifndef LYX_PSPELL_H
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#define LYX_PSPELL_H
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2002-08-06 22:38:44 +00:00
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#include <map>
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2002-08-04 23:11:50 +00:00
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#include "SpellBase.h"
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class PspellManager;
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class PspellStringEmulation;
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class PspellCanHaveError;
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2002-08-06 22:38:44 +00:00
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class PspellConfig;
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2002-08-04 23:11:50 +00:00
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class BufferParams;
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class PSpell : public SpellBase {
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public:
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/**
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* Initialise the spellchecker with the given buffer params and language.
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*/
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PSpell(BufferParams const & params, string const & lang);
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virtual ~PSpell();
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2002-08-06 22:38:44 +00:00
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/**
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* return true if the spellchecker instance still exists
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* Always true for pspell, since there is no separate process
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*/
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virtual bool alive() { return true; }
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2002-08-04 23:11:50 +00:00
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/// clean up on messy exit
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virtual void cleanUp();
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/// check the given word and return the result
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2002-08-06 22:38:44 +00:00
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virtual enum Result check(WordLangTuple const &);
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2002-08-04 23:11:50 +00:00
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/// finish this spellchecker instance
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virtual void close();
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/// insert the given word into the personal dictionary
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2002-08-06 22:38:44 +00:00
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virtual void insert(WordLangTuple const &);
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2002-08-04 23:11:50 +00:00
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/// accept the given word temporarily
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2002-08-06 22:38:44 +00:00
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virtual void accept(WordLangTuple const &);
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2002-08-04 23:11:50 +00:00
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/// return the next near miss after a MISSED result
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virtual string const nextMiss();
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/// give an error message on messy exit
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virtual string const error();
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private:
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2002-08-06 22:38:44 +00:00
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/// add a manager of the given language
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void addManager(string const & lang);
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struct Manager {
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PspellManager * manager;
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PspellConfig * config;
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};
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typedef std::map<string, struct Manager> Managers;
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/// the managers
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Managers managers_;
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2002-08-04 23:11:50 +00:00
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/// FIXME
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PspellStringEmulation * els;
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/// FIXME
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PspellCanHaveError * spell_error_object;
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};
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#endif // PSPELL_H
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