lyx_mirror/src/mathed/math_charinset.h

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// -*- C++ -*-
#ifndef MATH_CHARINSET_H
#define MATH_CHARINSET_H
#include "math_inset.h"
#ifdef __GNUG__
#pragma interface
#endif
/** The base character inset.
\author Andr<EFBFBD> P<EFBFBD>nitz
*/
class MathCharInset : public MathInset {
public:
///
explicit MathCharInset(char c);
///
MathCharInset(char c, MathTextCodes t);
///
MathInset * clone() const;
///
static MathTextCodes nativeCode(char c);
///
void metrics(MathMetricsInfo const & st) const;
///
void draw(Painter &, int x, int y) const;
///
void write(WriteStream & os) const;
///
void writeHeader(std::ostream &) const;
///
void writeTrailer(std::ostream &) const;
///
void writeRaw(std::ostream &) const;
///
void normalize(NormalStream &) const;
///
int ascent() const;
///
int descent() const;
///
int width() const;
/// identifies Charinsets
MathCharInset const * asCharInset() const { return this; }
///
char getChar() const { return char_; }
///
MathTextCodes code() const { return code_; }
///
bool isRelOp() const;
///
void handleFont(MathTextCodes t);
///
bool match(MathInset *) const;
private:
/// the character
char char_;
/// the font to be used on screen
MathTextCodes code_;
///
mutable MathMetricsInfo mi_;
};
#endif