lyx_mirror/src/frontends/xforms/RadioButtonGroup.C

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/* This file is part of
* =================================================
*
* LyX, The Document Processor
* Copyright 1995 Matthias Ettrich.
* Copyright 1995-2001 The LyX Team.
*
* This file Copyright 2000 Baruch Even
* ================================================= */
#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "RadioButtonGroup.h"
#include "debug.h" // for lyxerr
#include "support/lyxfunctional.h"
//#include <functional>
#include <algorithm>
#include <iterator>
using std::find_if;
//using std::bind2nd;
using std::endl;
void RadioButtonGroup::registerRadioButton(FL_OBJECT *button, int value)
{
map.push_back(ButtonValuePair(button, value));
}
void RadioButtonGroup::reset()
{
map.clear();
}
#if 0
// Functor to help us in our work, we should try to find how to achieve
// this with only STL predicates, but its easier to write this than to
// dig. If you can find the equivalent STL predicate combination, let me
// know.
//
// The idea is to take a pair and a value and return true when the second
// element in the pair equals the value.
template < typename T >
struct equal_to_second_in_pair
{
typedef bool result_type;
typedef T first_argument_type;
typedef typename T::second_type second_argument_type;
bool operator() (
pair < typename T::first_type, typename T::second_type > const & left,
typename T::second_type const & right) const
{
return left.second == right;
}
};
#endif
void RadioButtonGroup::setButton(int value)
{
#if 0
ButtonValueMap::const_iterator it =
find_if(map.begin(), map.end(),
bind2nd(equal_to_second_in_pair<ButtonValuePair>(),
value));
#else
ButtonValueMap::const_iterator it =
find_if(map.begin(), map.end(),
lyx::equal_2nd_in_pair<ButtonValuePair>(value));
#endif
// If we found nothing, report it and return
if (it == map.end()) {
lyxerr << "BUG: Requested value in RadioButtonGroup doesn't exists"
<< endl;
}
else {
fl_set_button(it->first, 1);
}
}
template < typename T >
struct is_set_button {
bool operator() (T const & item) const
{
return fl_get_button((item).first);
}
};
int RadioButtonGroup::getButton()
{
// Find the first button that is active
ButtonValueMap::iterator it =
find_if(map.begin(), map.end(),
is_set_button<ButtonValuePair> ());
// If such a button was found, return its value.
if (it != map.end()) {
return it->second;
}
lyxerr << "BUG: No radio button found to be active." << endl;
// Else return 0.
return 0;
}