lyx_mirror/src/mathed/math_pos.h

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#ifndef MATH_POS_H
#define MATH_POS_H
#include <iosfwd>
#include "math_xdata.h"
/// Description of a position
class MathCursorPos {
public:
///
MathCursorPos();
///
explicit MathCursorPos(MathInset *);
/// returns cell corresponding to this position
MathArray & cell() const;
/// returns cell corresponding to this position
MathArray & cell(MathArray::idx_type idx) const;
/// returns xcell corresponding to this position
MathXArray & xcell() const;
/// returns xcell corresponding to this position
MathXArray & xcell(MathArray::idx_type idx) const;
/// gets screen position of the thing
void getPos(int & x, int & y) const;
public:
/// pointer to an inset
MathInset * par_;
/// cell index of a position in this inset
MathArray::idx_type idx_;
/// position in this cell
MathArray::pos_type pos_;
};
/// test for equality
bool operator==(MathCursorPos const &, MathCursorPos const &);
/// test for inequality
bool operator!=(MathCursorPos const &, MathCursorPos const &);
/// test for order
bool operator<(MathCursorPos const &, MathCursorPos const &);
/// output
std::ostream & operator<<(std::ostream &, MathCursorPos const &);
#endif