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81 lines
1.2 KiB
C++
81 lines
1.2 KiB
C++
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#include <sigc++/slot.h>
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#ifdef SIGC_CXX_NAMESPACES
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namespace SigC
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{
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#endif // SIGC_CXX_NAMESPACES
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SlotDependent::~SlotDependent()
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{}
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SlotDependent::Dep::~Dep()
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{}
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SlotNode::SlotNode(void):next_(0)
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{}
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SlotNode::~SlotNode(void)
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{}
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SlotData::~SlotData(void)
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{}
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void SlotDependent::Dep::erase()
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{
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parent->invalid();
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}
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void SlotDependent::erase()
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{
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dep.parent->invalid();
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}
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void SlotData::connect()
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{
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reference();
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invalid();
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set_weak();
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unreference();
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}
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void SlotList_::clear()
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{
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Iterator current=begin();
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Iterator next=current;
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head_=0;
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while (current!=end())
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{
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next++;
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delete current.node();
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current=next;
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}
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}
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SlotList_::Iterator SlotList_::insert_direct(Iterator pos,NodeType *node)
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{
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NodeType *loc=pos.node();
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if (pos==begin())
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{
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node->next_=head_;
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head_=node;
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}
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else
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{
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Iterator i,j;
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j=begin();
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while (i=j++,j!=end()&&j!=pos);
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NodeType *parent=i.node();
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parent->next_=node;
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node->next_=loc;
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}
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return Iterator(node);
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}
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#ifdef SIGC_CXX_NAMESPACES
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} // namespace
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#endif // SIGC_CXX_NAMESPACES
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