lyx_mirror/src/insets/insetcommand.C

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/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 1995 Matthias Ettrich
* Copyright 1995-2000 The LyX Team.
*
* ====================================================== */
#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "insetcommand.h"
#include "debug.h"
#include "Painter.h"
InsetCommand::InsetCommand()
{
}
InsetCommand::InsetCommand(string const & cmd, string const & arg,
string const & opt)
: command(cmd), options(opt), contents(arg)
{
}
int InsetCommand::ascent(Painter & pain, LyXFont const &) const
{
#if 1
LyXFont font(LyXFont::ALL_SANE);
font.decSize();
int width, ascent, descent;
string s = getScreenLabel();
if (Editable()) {
pain.buttonText(0, 0, s, font,
false, width, ascent, descent);
} else {
pain.rectText(0, 0, s, font,
LColor::commandbg, LColor::commandframe,
false, width, ascent, descent);
}
return ascent;
#else
LyXFont f = font;
f.decSize();
return f.maxAscent() + 3;
#endif
}
int InsetCommand::descent(Painter & pain, LyXFont const &) const
{
#if 1
LyXFont font(LyXFont::ALL_SANE);
font.decSize();
int width, ascent, descent;
string s = getScreenLabel();
if (Editable()) {
pain.buttonText(0, 0, s, font,
false, width, ascent, descent);
} else {
pain.rectText(0, 0, s, font,
LColor::commandbg, LColor::commandframe,
false, width, ascent, descent);
}
return descent;
#else
LyXFont f = font;
f.decSize();
return f.maxDescent() + 3;
#endif
}
int InsetCommand::width(Painter & pain, LyXFont const &) const
{
#if 1
LyXFont font(LyXFont::ALL_SANE);
font.decSize();
int width, ascent, descent;
string s = getScreenLabel();
if (Editable()) {
pain.buttonText(0, 0, s, font,
false, width, ascent, descent);
} else {
pain.rectText(0, 0, s, font,
LColor::commandbg, LColor::commandframe,
false, width, ascent, descent);
}
return width+4;
#else
LyXFont f = font;
f.decSize();
string s = getScreenLabel();
return 10 + f.stringWidth(s);
#endif
}
void InsetCommand::draw(Painter & pain, LyXFont const &,
int baseline, float & x) const
{
// Draw it as a box with the LaTeX text
#if 1
LyXFont font(LyXFont::ALL_SANE);
font.setColor(LColor::command).decSize();
int width;
string s = getScreenLabel();
if (Editable()) {
pain.buttonText(int(x)+2, baseline, s, font, true, width);
} else {
pain.rectText(int(x)+2, baseline, s, font,
LColor::commandbg, LColor::commandframe,
true, width);
}
x += width + 4;
#else
x += 3;
pain.fillRectangle(int(x), baseline - ascent(pain, font) + 1,
width(pain, font) - 6,
ascent(pain, font) + descent(pain, font) - 2,
LColor::insetbg);
// Tell whether this slows down the drawing (ale)
// lets draw editable and non-editable insets differently
if (Editable()) {
int y = baseline - ascent(pain, font) + 1;
int w = width(pain, font) - 6;
int h = ascent(pain, font) + descent(pain, font) - 2;
pain.rectangle(int(x), y, w, h, LColor::insetframe);
} else {
pain.rectangle(int(x), baseline - ascent(pain, font) + 1,
width(pain, font) - 6,
ascent(pain, font) + descent(pain, font) - 2,
LColor::insetframe);
}
string s = getScreenLabel();
LyXFont f(font);
f.decSize();
f.setColor(LColor::none);
f.setLatex(LyXFont::OFF);
pain.text(int(x + 2), baseline, s, f);
x += width(pain, font) - 3;
#endif
}
// In lyxf3 this will be just LaTeX
void InsetCommand::Write(ostream & os) const
{
os << "LatexCommand " << getCommand() << "\n";
}
void InsetCommand::scanCommand(string const & cmd)
{
string tcommand, toptions, tcontents;
if (cmd.empty()) return;
enum { WS, Command, Option, Content } state = WS;
// Used to handle things like \command[foo[bar]]{foo{bar}}
int nestdepth = 0;
for (string::size_type i = 0; i < cmd.length(); ++i) {
char c = cmd[i];
if ((state == Command && c == ' ') ||
(state == Command && c == '[') ||
(state == Command && c == '{')) {
state = WS;
}
if ((state == Option && c == ']') ||
(state == Content && c == '}')) {
if (nestdepth == 0) {
state = WS;
} else {
--nestdepth;
}
}
if ((state == Option && c == '[') ||
(state == Content && c == '{')) {
++nestdepth;
}
switch (state) {
case Command: tcommand += c; break;
case Option: toptions += c; break;
case Content: tcontents += c; break;
case WS:
if (c == '\\') {
state = Command;
} else if (c == '[') {
state = Option;
nestdepth = 0; // Just to be sure
} else if (c == '{') {
state = Content;
nestdepth = 0; // Just to be sure
}
break;
}
}
// Don't mess with this.
if (!tcommand.empty()) command = tcommand;
if (!toptions.empty()) options = toptions;
if (!tcontents.empty()) setContents(tcontents);
// setContents is overloaded in InsetInclude
if (lyxerr.debugging(Debug::PARSER))
lyxerr << "Command <" << cmd
<< "> == <" << getCommand()
<< "> == <" << getCmdName()
<< '|' << getContents()
<< '|' << getOptions() << '>' << endl;
}
// This function will not be necessary when lyx3
void InsetCommand::Read(LyXLex & lex)
{
if (lex.EatLine()) {
string t = lex.GetString();
scanCommand(t);
} else
lex.printError("InsetCommand: Parse error: `$$Token'");
}
int InsetCommand::Latex(ostream & os, signed char /*fragile*/, bool/*fs*/) const
{
os << getCommand();
return 0;
}
int InsetCommand::Linuxdoc(ostream &) const
{
return 0;
}
int InsetCommand::DocBook(ostream &) const
{
return 0;
}
Inset * InsetCommand::Clone() const
{
return new InsetCommand(command, contents, options);
}
string InsetCommand::getCommand() const
{
string s;
if (!command.empty()) s += "\\"+command;
if (!options.empty()) s += "["+options+']';
s += "{"+contents+'}';
return s;
}