lyx_mirror/src/mathed/math_data.C

388 lines
7.2 KiB
C++
Raw Normal View History

#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "math_data.h"
#include "math_inset.h"
#include "math_deliminset.h"
#include "math_charinset.h"
#include "math_scriptinset.h"
#include "math_stringinset.h"
#include "math_matrixinset.h"
#include "math_mathmlstream.h"
#include "math_support.h"
#include "math_replace.h"
#include "debug.h"
#include "support/LAssert.h"
#include "math_metricsinfo.h"
#include "frontends/Painter.h"
#include "textpainter.h"
using std::max;
using std::min;
using std::abs;
MathArray::MathArray()
: xo_(0), yo_(0), clean_(false), drawn_(false)
{}
MathArray::MathArray(const_iterator from, const_iterator to)
: base_type(from, to), xo_(0), yo_(0), clean_(false), drawn_(false)
{}
void MathArray::substitute(MathMacro const & m)
{
for (iterator it = begin(); it != end(); ++it)
it->nucleus()->substitute(m);
}
MathAtom & MathArray::operator[](size_type pos)
{
lyx::Assert(pos < size());
return base_type::operator[](pos);
}
MathAtom const & MathArray::operator[](size_type pos) const
{
lyx::Assert(pos < size());
return base_type::operator[](pos);
}
void MathArray::insert(size_type pos, MathAtom const & t)
{
base_type::insert(begin() + pos, t);
}
void MathArray::insert(size_type pos, MathArray const & ar)
{
base_type::insert(begin() + pos, ar.begin(), ar.end());
}
void MathArray::append(MathArray const & ar)
{
insert(size(), ar);
}
void MathArray::erase(size_type pos)
{
if (pos < size())
erase(pos, pos + 1);
}
void MathArray::erase(iterator pos1, iterator pos2)
{
base_type::erase(pos1, pos2);
}
void MathArray::erase(iterator pos)
{
base_type::erase(pos);
}
void MathArray::erase(size_type pos1, size_type pos2)
{
base_type::erase(begin() + pos1, begin() + pos2);
}
void MathArray::dump2() const
{
NormalStream ns(lyxerr);
for (const_iterator it = begin(); it != end(); ++it)
ns << *it << ' ';
}
void MathArray::dump() const
{
NormalStream ns(lyxerr);
for (const_iterator it = begin(); it != end(); ++it)
ns << "<" << *it << ">";
}
void MathArray::validate(LaTeXFeatures & features) const
{
for (const_iterator it = begin(); it != end(); ++it)
(*it)->validate(features);
}
bool MathArray::match(MathArray const & ar) const
{
return size() == ar.size() && matchpart(ar, 0);
}
bool MathArray::matchpart(MathArray const & ar, pos_type pos) const
{
if (size() < ar.size() + pos)
return false;
const_iterator it = begin() + pos;
for (const_iterator jt = ar.begin(); jt != ar.end(); ++jt, ++it)
if (!(*jt)->match(*it))
return false;
return true;
}
void MathArray::replace(ReplaceData & rep)
{
for (size_type i = 0; i < size(); ++i) {
if (find1(rep.from, i)) {
// match found
lyxerr << "match found!\n";
erase(i, i + rep.from.size());
insert(i, rep.to);
}
}
#ifdef WITH_WARNINGS
#warning temporarily disabled
// for (const_iterator it = begin(); it != end(); ++it)
// it->nucleus()->replace(rep);
#endif
}
bool MathArray::find1(MathArray const & ar, size_type pos) const
{
//lyxerr << "finding '" << ar << "' in '" << *this << "'\n";
for (size_type i = 0, n = ar.size(); i < n; ++i)
if (!operator[](pos + i)->match(ar[i]))
return false;
return true;
}
MathArray::size_type MathArray::find(MathArray const & ar) const
{
for (int i = 0, last = size() - ar.size(); i < last; ++i)
if (find1(ar, i))
return i;
return size();
}
MathArray::size_type MathArray::find_last(MathArray const & ar) const
{
for (int i = size() - ar.size(); i >= 0; --i)
if (find1(ar, i))
return i;
return size();
}
bool MathArray::contains(MathArray const & ar) const
{
if (find(ar) != size())
return true;
for (const_iterator it = begin(); it != end(); ++it)
if ((*it)->contains(ar))
return true;
return false;
}
void MathArray::touch() const
{
clean_ = false;
drawn_ = false;
}
Dimension const & MathArray::metrics(MathMetricsInfo & mi) const
{
//if (clean_)
// return;
clean_ = true;
drawn_ = false;
if (empty()) {
mathed_char_dim(mi.base.font, 'I', dim_);
return dim_;
}
dim_.clear();
for (const_iterator it = begin(), et = end(); it != et; ++it) {
(*it)->metrics(mi);
dim_ += (*it)->dimensions();
}
return dim_;
}
void MathArray::draw(MathPainterInfo & pi, int x, int y) const
{
//if (drawn_ && x == xo_ && y == yo_)
// return;
//lyxerr << "MathArray::draw: x: " << x << " y: " << y << endl;
xo_ = x;
yo_ = y;
drawn_ = true;
if (y + descent() <= 0) // don't draw above the workarea
return;
if (y - ascent() >= pi.pain.paperHeight()) // don't draw below the workarea
return;
if (x + width() <= 0) // don't draw left of workarea
return;
if (x >= pi.pain.paperWidth()) // don't draw right of workarea
return;
if (empty()) {
pi.pain.rectangle(x, y - ascent(), width(), height(), LColor::mathline);
return;
}
for (const_iterator it = begin(), et = end(); it != et; ++it) {
(*it)->draw(pi, x, y);
x += (*it)->width();
}
}
Dimension const & MathArray::metricsT(TextMetricsInfo const & mi) const
{
//if (clean_)
// return;
dim_.clear();
for (const_iterator it = begin(); it != end(); ++it) {
(*it)->metricsT(mi);
dim_ += (*it)->dimensions();
}
return dim_;
}
void MathArray::drawT(TextPainter & pain, int x, int y) const
{
//if (drawn_ && x == xo_ && y == yo_)
// return;
//lyxerr << "x: " << x << " y: " << y << " " << pain.workAreaHeight() << endl;
xo_ = x;
yo_ = y;
drawn_ = true;
for (const_iterator it = begin(), et = end(); it != et; ++it) {
(*it)->drawT(pain, x, y);
x += (*it)->width();
}
}
int MathArray::pos2x(size_type pos) const
{
return pos2x(0, pos, 0);
}
int MathArray::pos2x(size_type pos1, size_type pos2, int glue) const
{
int x = 0;
size_type target = min(pos2, size());
for (size_type i = pos1; i < target; ++i) {
const_iterator it = begin() + i;
if ((*it)->getChar() == ' ')
x += glue;
x += (*it)->width();
}
return x;
}
MathArray::size_type MathArray::x2pos(int targetx) const
{
return x2pos(0, targetx, 0);
}
MathArray::size_type MathArray::x2pos(size_type startpos, int targetx,
int glue) const
{
const_iterator it = begin() + startpos;
int lastx = 0;
int currx = 0;
for (; currx < targetx && it < end(); ++it) {
lastx = currx;
if ((*it)->getChar() == ' ')
currx += glue;
currx += (*it)->width();
}
if (abs(lastx - targetx) < abs(currx - targetx) && it != begin() + startpos)
--it;
return it - begin();
}
int MathArray::dist(int x, int y) const
{
int xx = 0;
int yy = 0;
if (x < xo_)
xx = xo_ - x;
else if (x > xo_ + width())
xx = x - xo_ - width();
if (y < yo_ - ascent())
yy = yo_ - ascent() - y;
else if (y > yo_ + descent())
yy = y - yo_ - descent();
return xx + yy;
}
void MathArray::boundingBox(int & x1, int & x2, int & y1, int & y2)
{
x1 = xo_;
x2 = xo_ + width();
y1 = yo_ - ascent();
y2 = yo_ + descent();
}
void MathArray::center(int & x, int & y) const
{
x = xo_ + width() / 2;
y = yo_ + (descent() - ascent()) / 2;
}
void MathArray::towards(int & x, int & y) const
{
int cx = 0;
int cy = 0;
center(cx, cy);
double r = 1.0;
//int dist = (x - cx) * (x - cx) + (y - cy) * (y - cy);
x = cx + int(r * (x - cx));
y = cy + int(r * (y - cy));
}
void MathArray::setXY(int x, int y)
{
xo_ = x;
yo_ = y;
}