lyx_mirror/src/frontends/qt2/qscreen.C

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/**
* \file qscreen.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
*
* Full author contact details are available in file CREDITS
*/
#include <config.h>
#include <algorithm>
#include <iostream>
#include "LColor.h"
#include "QWorkArea.h"
#include "qscreen.h"
#include "lyxtext.h"
#include "Painter.h"
#include "BufferView.h"
#include "insets/insettext.h"
#include "debug.h"
#include <qapplication.h>
using std::endl;
using std::max;
using std::min;
namespace {
/// copy some horizontal regions about inside a pixmap
void copyInPixmap(QPixmap * p, int dest_y, int src_y, int src_w, int src_h)
{
// bitBlt(dest, dest_x, dest_y, source, src_x, src_y, src_w, src_h)
bitBlt(p, 0, dest_y, p, 0, src_y, src_w, src_h);
}
} // namespace anon
QScreen::QScreen(QWorkArea & o)
: LyXScreen(), owner_(o)
{
}
QScreen::~QScreen()
{
}
void QScreen::repaint()
{
QWidget * content(owner_.getContent());
content->repaint(0, 0, content->width(), content->height());
}
void QScreen::expose(int x, int y, int w, int h)
{
lyxerr[Debug::GUI] << "expose " << w << 'x' << h
<< '+' << x << '+' << y << endl;
owner_.getContent()->update(x, y, w, h);
}
void QScreen::draw(LyXText * text, BufferView * bv, unsigned int y)
{
QPixmap * p(owner_.getPixmap());
owner_.getPainter().start();
int const old_first = text->top_y();
text->top_y(y);
// If you want to fix the warning below, fix it so it
// actually scrolls properly. Hint: a cast won't do.
// is any optimization possible?
if (y - old_first < owner_.workHeight()
&& old_first - y < owner_.workHeight()) {
if (text->top_y() < old_first) {
int const dest_y = old_first - text->top_y();
drawFromTo(text, bv, 0, dest_y, 0, 0);
copyInPixmap(p, dest_y, 0, owner_.workWidth(), owner_.height() - dest_y);
expose(0, 0, owner_.workWidth(), dest_y);
} else {
int const src_y = text->top_y() - old_first;
drawFromTo(text, bv, owner_.height() - src_y, owner_.height(), 0, 0);
copyInPixmap(p, 0, 0, owner_.workWidth(), owner_.height() - src_y);
expose(0, owner_.height() - src_y, owner_.workWidth(), src_y);
}
} else {
lyxerr[Debug::GUI] << "dumb full redraw" << endl;
drawFromTo(text, bv, 0, owner_.height(), 0, 0);
repaint();
}
owner_.getPainter().end();
}
void QScreen::showCursor(int x, int y, int h, Cursor_Shape shape)
{
cursor_x_ = x;
cursor_y_ = y;
cursor_h_ = h;
switch (shape) {
case BAR_SHAPE:
cursor_w_ = 1;
break;
case L_SHAPE:
cursor_w_ = cursor_h_ / 3;
break;
case REVERSED_L_SHAPE:
cursor_w_ = cursor_h_ / 3;
cursor_x_ = x - cursor_w_ + 1;
break;
}
if (!nocursor_pixmap_.get()
|| cursor_w_ != nocursor_pixmap_->width()
|| cursor_h_ != nocursor_pixmap_->height()) {
nocursor_pixmap_.reset(new QPixmap(cursor_w_, cursor_h_));
}
// save old area
bitBlt(nocursor_pixmap_.get(), 0, 0, owner_.getPixmap(),
cursor_x_, cursor_y_, cursor_w_, cursor_h_);
if (!qApp->focusWidget())
return;
// We could have pending paints. If we don't process them
// before, we end up with pixel dirt when the cursor is
// in insets
qApp->processEvents();
Painter & pain(owner_.getPainter());
pain.start();
pain.line(x, y, x, y + h - 1, LColor::cursor);
switch (shape) {
case BAR_SHAPE:
break;
case REVERSED_L_SHAPE:
case L_SHAPE:
pain.line(cursor_x_, y + h - 1, cursor_x_ + cursor_w_ - 1,
y + h - 1, LColor::cursor);
break;
}
pain.end();
owner_.getContent()->repaint(
cursor_x_, cursor_y_,
cursor_w_, cursor_h_);
}
void QScreen::removeCursor()
{
// before first showCursor
if (!nocursor_pixmap_.get())
return;
bitBlt(owner_.getPixmap(), cursor_x_, cursor_y_,
nocursor_pixmap_.get(), 0, 0, cursor_w_, cursor_h_);
owner_.getContent()->repaint(
cursor_x_, cursor_y_,
cursor_w_, cursor_h_);
}