lyx_mirror/src/frontends/qt4/GuiImplementation.h

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// -*- C++ -*-
/**
* \file GuiImplementation.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef GUI_H
#define GUI_H
#include "frontends/Gui.h"
#include <QObject>
#include <map>
class LyXView;
namespace lyx {
namespace frontend {
class GuiWorkArea;
class GuiView;
/**
* The GuiImplementation class is the interface to all Qt4 components.
*/
class GuiImplementation: public QObject, public Gui
{
Q_OBJECT
public:
GuiImplementation();
virtual ~GuiImplementation() {}
virtual LyXView& createRegisteredView();
virtual bool closeAllViews();
virtual bool unregisterView(int id);
virtual LyXView& view(int id) const;
virtual int newWorkArea(unsigned int width, unsigned int height, int view_id);
virtual WorkArea& workArea(int id);
private:
/// Multiple views container.
/**
* Warning: This must not be a smart pointer as the destruction of the
* object is handled by Qt when the view is closed
* \sa Qt::WA_DeleteOnClose attribute.
*/
std::map<int, GuiView *> views_;
/// Multiple workareas container.
/**
* Warning: This must not be a smart pointer as the destruction of the
* object is handled by Qt when its parent view is closed.
*/
std::map<int, GuiWorkArea *> work_areas_;
///
/// view of a buffer. Eventually there will be several.
std::map<int, boost::shared_ptr<BufferView> > buffer_views_;
std::vector<int> const & workAreaIds();
std::vector<int> work_area_ids_;
};
} // namespace frontend
} // namespace lyx
#endif // GUI_H