2002-02-01 10:33:06 +00:00
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "math_undersetinset.h"
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#include "math_mathmlstream.h"
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#include "math_support.h"
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2002-02-16 15:59:55 +00:00
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using std::max;
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2002-02-01 10:33:06 +00:00
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MathUndersetInset::MathUndersetInset()
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{}
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MathInset * MathUndersetInset::clone() const
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{
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return new MathUndersetInset(*this);
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}
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void MathUndersetInset::metrics(MathMetricsInfo const & mi) const
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{
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MathMetricsInfo m = mi;
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smallerStyleFrac(m);
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xcell(0).metrics(m);
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xcell(1).metrics(mi);
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2002-02-16 15:59:55 +00:00
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width_ = max(xcell(0).width(), xcell(1).width()) + 4;
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2002-02-01 10:33:06 +00:00
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ascent_ = xcell(1).ascent();
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descent_ = xcell(1).descent() + xcell(0).height() + 4;
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}
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void MathUndersetInset::draw(Painter & pain, int x, int y) const
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{
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int m = x + width() / 2;
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int yo = y + xcell(1).descent() + xcell(0).ascent() + 1;
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xcell(0).draw(pain, m - xcell(0).width() / 2, yo);
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xcell(1).draw(pain, m - xcell(1).width() / 2, y);
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}
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void MathUndersetInset::write(WriteStream & os) const
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{
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os << "\\underset{" << cell(0) << "}{" << cell(1) << '}';
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}
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void MathUndersetInset::normalize(NormalStream & os) const
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{
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os << "[underset " << cell(0) << ' ' << cell(1) << ']';
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}
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