1999-09-27 18:44:28 +00:00
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// -*- C++ -*-
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2002-02-16 12:39:47 +00:00
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/**
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* \file syscall.h
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* Copyright 2002 the LyX Team
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* Read the file COPYING
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*
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* \author Asger Alstrup
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*
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* Interface cleaned up by
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* \author Angus Leeming <a.leeming@ic.ac.uk>
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*
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* Class Systemcalls uses "system" to launch the child process.
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* The user can choose to wait or not wait for the process to complete, but no
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* callback is invoked upon completion of the child.
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*
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* The child process is not killed when the Systemcall instance goes out of
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* scope.
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*/
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#ifndef SYSCALL_H
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#define SYSCALL_H
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1999-10-12 21:37:10 +00:00
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#include "LString.h"
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1999-09-27 18:44:28 +00:00
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#ifdef __GNUG__
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#pragma interface
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#endif
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class Systemcalls {
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public:
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///
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enum Starttype {
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2002-02-16 12:39:47 +00:00
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///
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2000-09-14 17:53:12 +00:00
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Wait,
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2002-02-16 12:39:47 +00:00
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///
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2000-09-14 17:53:12 +00:00
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DontWait
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1999-09-27 18:44:28 +00:00
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};
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///
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2002-02-16 12:39:47 +00:00
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Systemcalls() {}
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2002-02-16 18:34:30 +00:00
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#if 0
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1999-10-12 21:37:10 +00:00
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/** Generate instance and start child process.
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2002-02-16 12:39:47 +00:00
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* The string "what" contains a commandline with arguments separated
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* by spaces.
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*/
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Systemcalls(Starttype how, string const & what);
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2002-02-16 18:34:30 +00:00
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#endif
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2002-02-16 12:39:47 +00:00
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/** Start child process.
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* This is for reuse of the Systemcalls instance.
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*/
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int startscript(Starttype how, string const & what);
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1999-09-27 18:44:28 +00:00
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};
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2002-02-16 12:39:47 +00:00
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#endif // SYSCALL_H
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