lyx_mirror/src/trans.h

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// -*- C++ -*-
#ifndef _Trans_h_
#define _Trans_h_
#ifdef __GNUG__
#pragma interface
#endif
#include "tex-accent.h"
#include "LString.h"
#include "trans_decl.h"
class LyXLex;
class TransManager;
/**
TransInterface: the interface that every translation class
should obey too.
Visitor pattern applied here
*/
class TransInterface {
public:
///
virtual string process(char,TransManager&)=0;
///
virtual bool isAccentDefined(tex_accent,KmodInfo&)=0;
};
/**
DefaultTrans: the default translation class. Hols info
on tex-accents. Monostate
*/
class DefaultTrans: public TransInterface {
private:
///
static bool init_;
public:
///
DefaultTrans();
///
virtual string process(char,TransManager&);
};
/**
Trans: holds a .kmap file
*/
class Trans:public TransInterface {
public:
///
Trans();
///
virtual ~Trans();
///
int Load(string const &language);
///
bool IsDefined();
///
const string& GetName();
///
string process(char,TransManager&);
///
bool isAccentDefined(tex_accent,KmodInfo&);
private:
///
typedef KmodInfo kmod_list_decl;
///
typedef KmodException keyexc;
///
void AddDeadkey(tex_accent, const string&, const string&);
///
void FreeKeymap();
///
int Load(LyXLex &);
///
inline char* Match(char c);
///
void InsertException(keyexc &exclist, char c,
const string& data, bool = false,
tex_accent = TEX_NOACCENT);
///
void FreeException(keyexc& exclist);
///
string name_;
///
char *keymap_[256];
///
kmod_list_decl *kmod_list_[TEX_MAX_ACCENT+1];
};
char* Trans::Match(char c)
{
return keymap_[(unsigned char)c];
}
#endif