lyx_mirror/src/graphics/GraphicsCacheItem.C

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/* This file is part of
* =================================================
*
* LyX, The Document Processor
* Copyright 1995 Matthias Ettrich.
* Copyright 1995-2001 The LyX Team.
*
* This file Copyright 2000 Baruch Even
* ================================================= */
#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "graphics/GraphicsCache.h"
#include "graphics/GraphicsCacheItem.h"
#include "frontends/support/LyXImage.h"
#include "graphics/ImageLoaderXPM.h"
#include "converter.h"
#include "support/filetools.h"
#include "support/lyxlib.h"
#include "lyx_gui_misc.h"
#include "debug.h"
#include "support/LAssert.h"
#include "gettext.h"
using std::endl;
/*
* The order of conversion:
*
* The c-tor calls convertImage()
*
* convertImage() verifies that we need to do conversion, if not it will just
* call the loadImage()
* if conversion is needed, it will initiate the conversion.
*
* When the conversion is completed imageConverted() is called, which in turn
* calls loadImage().
*
* Since we currently do everything synchronously, convertImage() calls
* imageConverted() right after it does the call to the conversion process.
*/
GraphicsCacheItem::GraphicsCacheItem(string const & filename)
: imageStatus_(GraphicsCacheItem::Loading)
{
filename_ = filename;
bool success = convertImage(filename);
if (! success) // Conversion failed miserably (couldn't even start).
setStatus(ErrorConverting);
}
GraphicsCacheItem::~GraphicsCacheItem()
{}
GraphicsCacheItem::ImageStatus
GraphicsCacheItem::getImageStatus() const { return imageStatus_; }
void GraphicsCacheItem::setStatus(ImageStatus new_status)
{
imageStatus_ = new_status;
}
LyXImage *
GraphicsCacheItem::getImage() const { return image_.get(); }
void
GraphicsCacheItem::imageConverted(bool success)
{
lyxerr << "imageConverted, status=" << success << endl;
if (! success) {
lyxerr << "(GraphicsCacheItem::imageConverter) "
"Error converting image." << endl;
setStatus(GraphicsCacheItem::ErrorConverting);
return;
}
// Do the actual image loading from file to memory.
loadImage();
}
namespace {
string const findTargetFormat(string const & from)
{
typedef ImageLoader::FormatList FormatList;
FormatList formats = ImageLoaderXPM().loadableFormats();
lyx::Assert(formats.size() > 0); // There must be a format to load from.
FormatList::const_iterator iter = formats.begin();
FormatList::const_iterator end = formats.end();
for (; iter != end; ++iter) {
if (converters.IsReachable(from, *iter))
break;
}
if (iter == end) {
// We do not know how to convert the image to something loadable.
lyxerr << "ERROR: Do not know how to convert image." << std::endl;
string const first(_("Cannot convert image to display format"));
string const second1(_("Need converter from "));
string const second2(_(" to "));
string const second(second1 + from + second2 + formats[0]);
WriteAlert(first, second);
return string();
}
return (*iter);
}
} // anon namespace
bool
GraphicsCacheItem::convertImage(string const & filename)
{
string const from = GetExtension(filename);
string const to = findTargetFormat(from);
if (to.empty())
return false;
// Take only the filename part of the file, without path or extension.
string temp = OnlyFilename(filename);
temp = ChangeExtension(filename, string());
// Add some stuff to have it a unique temp file.
// This tempfile is deleted in loadImage after it is loaded to memory.
tempfile = lyx::tempName(string(), temp);
// Remove the temp file, we only want the name...
lyx::unlink(tempfile);
converters.Convert(0, filename, tempfile, from, to);
// For now we are synchronous
imageConverted(true);
// Cleanup after the conversion.
lyx::unlink(tempfile);
tempfile = string();
return true;
}
// This function gets called from the callback after the image has been
// converted successfully.
void
GraphicsCacheItem::loadImage()
{
lyxerr << "Loading XPM Image... ";
ImageLoaderXPM imageLoader;
if (imageLoader.loadImage(tempfile) == ImageLoader::OK) {
lyxerr << "Success." << endl;
image_.reset(imageLoader.getImage());
setStatus(GraphicsCacheItem::Loaded);
} else {
lyxerr << "Loading " << tempfile << "Failed" << endl;
setStatus(GraphicsCacheItem::ErrorReading);
}
}