lyx_mirror/src/lyxserver.h

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// -*- C++ -*-
/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 1995 Matthias Ettrich
* Copyright 1995-2001 The LyX Team.
*
* ====================================================== */
#ifndef LYXSERVER_H
#define LYXSERVER_H
#ifdef __GNUG__
#pragma interface
#endif
#include "LString.h"
#include <boost/signals/trackable.hpp>
class LyXFunc;
class LyXServer;
/* --- i/o pipes --------------------------------------------------------- */
/** This class managed the pipes used for communicating with clients.
Usage: Initialize with pipe-filename-base, client class to receive
messages, and callback-function that will be called with the messages.
When you want to send, use "send()".
This class encapsulates all the dirty communication and thus provides
a clean string interface.
*/
class LyXComm : public boost::signals::trackable {
public:
/** When we receive a message, we send it to a client.
This is one of the small things that would have been a lot
cleaner with a Signal/Slot thing.
*/
typedef void (*ClientCallbackfct)(LyXServer *, string const &);
/// Construct with pipe-basename and callback to receive messages
LyXComm(string const & pip, LyXServer * cli, ClientCallbackfct ccb = 0)
: pipename(pip), client(cli), clientcb(ccb) {
ready = false;
openConnection();
}
///
~LyXComm() {
closeConnection();
}
/// clean up in emergency
void emergencyCleanup();
/// Send message
void send(string const &);
/// asynch ready-to-be-read notification
void read_ready();
private:
/// the filename of the in pipe
string const inPipeName() {
return pipename + ".in";
}
/// the filename of the out pipe
string const outPipeName() {
return pipename + ".out";
}
/// Open pipes
void openConnection();
/// Close pipes
void closeConnection();
/// start a pipe
int startPipe(string const &, bool);
/// finish a pipe
void endPipe(int &, string const &, bool);
/// This is -1 if not open
int infd;
/// This is -1 if not open
int outfd;
/// Are we up and running?
bool ready;
/// Base of pipename including path
string pipename;
/// The client
LyXServer * client;
/// The client callback function
ClientCallbackfct clientcb;
};
/* --- prototypes -------------------------------------------------------- */
///
class LyXServer {
public:
// FIXME IN 0.13
// Hack! This should be changed in 0.13
// The lyx server should not take an argument "LyXFunc" but this is
// how it will be done for 0.12. In 0.13 we must write a non-gui
// bufferview.
// IMO lyxserver is atypical, and for the moment the only one, non-gui
// bufferview. We just have to find a way to handle situations like if
// lyxserver is using a buffer that is being edited with a bufferview.
// With a common buffer list this is not a problem, maybe. (Alejandro)
///
LyXServer(LyXFunc * f, string const & pip)
: numclients(0), func(f), pipes(pip, (this), callback) {}
///
~LyXServer();
///
void notifyClient(string const &);
/// whilst crashing etc.
void emergencyCleanup() {
pipes.emergencyCleanup();
}
private:
///
static void callback(LyXServer *, string const & msg);
/// Names and number of current clients
enum {
///
MAX_CLIENTS = 10
};
///
string clients[MAX_CLIENTS];
///
int numclients;
///
LyXFunc * func;
///
LyXComm pipes;
};
#endif /* _LYXSERVER_H_ */
/* === End of File: lyxserver.h ========================================== */