lyx_mirror/src/insets/insetbase.h

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// -*- C++ -*-
/**
* \file insetbase.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author none
*
* Full author contact details are available in file CREDITS
*/
#ifndef INSETBASE_H
#define INSETBASE_H
#include "LString.h"
#include <vector>
class BufferView;
class FuncRequest;
class MetricsInfo;
class Dimension;
class PainterInfo;
class LaTeXFeatures;
/** Dispatch result codes
DISPATCHED = the inset catched the action
DISPATCHED_NOUPDATE = the inset catched the action and no update
is needed here to redraw the inset
FINISHED = the inset must be unlocked as a result
of the action
FINISHED_RIGHT = FINISHED, but put the cursor to the RIGHT of
the inset.
FINISHED_UP = FINISHED, but put the cursor UP of
the inset.
FINISHED_DOWN = FINISHED, but put the cursor DOWN of
the inset.
UNDISPATCHED = the action was not catched, it should be
dispatched by lower level insets
*/
enum dispatch_result {
UNDISPATCHED = 0,
DISPATCHED,
DISPATCHED_NOUPDATE,
FINISHED,
FINISHED_RIGHT,
FINISHED_UP,
FINISHED_DOWN,
DISPATCHED_POP
};
/// Common base class to all insets
class InsetBase {
public:
///
typedef int difference_type;
/// short of anything else reasonable
typedef size_t size_type;
/// type for cell indices
typedef size_t idx_type;
/// type for cursor positions
typedef size_t pos_type;
/// type for row numbers
typedef size_t row_type;
/// type for column numbers
typedef size_t col_type;
/// virtual base class destructor
virtual ~InsetBase() {}
/// replicate ourselves
virtual InsetBase * clone() const = 0;
// the real dispatcher
virtual dispatch_result dispatch
(FuncRequest const & cmd, idx_type & idx, pos_type & pos);
/// small wrapper for the time being
virtual dispatch_result localDispatch(FuncRequest const & cmd);
/// compute the size of the object returned in dim
virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
/// draw inset and update (xo, yo)-cache
virtual void draw(PainterInfo & pi, int x, int y) const = 0;
/// Methods to cache and retrieve a cached BufferView.
virtual void cache(BufferView *) const {}
///
virtual BufferView * view() const { return 0; }
/// request "external features"
virtual void validate(LaTeXFeatures &) const {}
/// fill in all labels in the inset
virtual void getLabelList(std::vector<string> &) const {}
};
#endif