2005-09-30 12:24:50 +00:00
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// -*- C++ -*-
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/**
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* \file os_win32.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*
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* These classes should be used only on Windows machines.
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*/
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#ifndef OS_WIN32_H
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#define OS_WIN32_H
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#include <string>
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#if !defined(_WIN32)
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# error os_win32.h should be compiled only under Windows.
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#endif
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/* The GetLongPathNameA function declaration in
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2005-09-30 21:19:31 +00:00
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* <winbase.h> is protected by the WINVER macro which is
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* defined to a default value in <windef.h> under MinGW and Cygwin.
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2005-09-30 12:24:50 +00:00
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*
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2005-09-30 21:19:31 +00:00
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* SHGFP_TYPE_CURRENT is defined in <shlobj.h> for __W32API_VERSION >= 3.2
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* where it is protected by _WIN32_IE, also defined to a default value
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* in <windef.h> under MinGW and Cygwin.
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* It is missing in earlier versions of the MinGW w32api headers.
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*
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2005-10-02 21:49:52 +00:00
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* We need to #include <windows.h> now to make available the
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2005-09-30 21:19:31 +00:00
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* DWORD, HMODULE et al. typedefs, so first define WINVER, _WIN32_IE.
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2005-09-30 12:24:50 +00:00
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*
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* Note: __CYGWIN__ can be defined here if building in _WIN32 mode.
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*/
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#if defined(__MINGW32__) || defined(__CYGWIN__) || defined(__CYGWIN32__)
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2016-05-08 10:18:07 +00:00
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# if defined(WINVER)
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# if WINVER < 0x0500
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# error WINVER must be >= 0x0500
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# endif
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# else
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# define WINVER 0x0500
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2005-09-30 12:24:50 +00:00
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# endif
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2005-09-30 21:19:31 +00:00
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# define _WIN32_IE 0x0500
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2005-09-30 12:24:50 +00:00
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#endif
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2005-10-02 21:49:52 +00:00
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#include <windows.h>
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2009-05-01 15:18:11 +00:00
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#include <tchar.h>
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#include <psapi.h>
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2005-09-30 12:24:50 +00:00
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namespace lyx {
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namespace support {
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namespace os {
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/** Win98 and earlier don't have SHGetFolderPath in shell32.dll.
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* Microsoft recommend that we load shfolder.dll at run time and
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* access the function through that.
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*
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* shfolder.dll is loaded dynamically in the constructor. If loading
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* fails or if the .dll is found not to contain SHGetFolderPathA then
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* the program exits immediately. Otherwise, the .dll is unloaded in
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* the destructor
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*
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* The class makes SHGetFolderPath available through its function operator.
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* It will work on all versions of Windows >= Win95.
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*/
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class GetFolderPath {
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public:
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enum folder_id {
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/// CSIDL_PERSONAL
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PERSONAL,
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/// CSIDL_APPDATA
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APPDATA
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};
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GetFolderPath();
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~GetFolderPath();
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/** Wrapper for SHGetFolderPathA, returning
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2007-01-18 20:47:27 +00:00
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* the path asscociated with @c id in utf8 encoding.
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2005-09-30 12:24:50 +00:00
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*/
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std::string const operator()(folder_id id) const;
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private:
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typedef HRESULT (__stdcall * function_pointer)(HWND, int, HANDLE, DWORD, LPCSTR);
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HMODULE folder_module_;
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function_pointer folder_path_func_;
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};
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} // namespace os
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} // namespace support
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} // namespace lyx
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#endif // OS_WIN32_H
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