lyx_mirror/src/insets/insettabular.h

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// -*- C++ -*-
/**
* \file insettabular.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author J<EFBFBD>rgen Vigna
*
* Full author contact details are available in file CREDITS.
*/
// This is the rewrite of the tabular (table) support.
// It will probably be a lot of work.
// One first goal could be to make the inset read the old table format
// and just output it again... no viewing at all.
// When making the internal structure of tabular support I really think
// that STL containers should be used. This will separate the container from
// the rest of the code, which is a good thing.
// Ideally the tabular support should do as the mathed and use
// LaTeX in the .lyx file too.
// Things to think of when desingning the new tabular support:
// - color support (colortbl, color)
// - decimal alignment (dcloumn)
// - custom lines (hhline)
// - rotation
// - multicolumn
// - multirow
// - column styles
// This is what I have written about tabular support in the LyX3-Tasks file:
//
// o rewrite of table code. Should probably be written as some
// kind of an inset. At least get the code out of the kernel.
// - colortbl -multirow
// - hhline -multicolumn
// - dcolumn
// o enhance longtable support
// Lgb
#ifndef INSETTABULAR_H
#define INSETTABULAR_H
#include "inset.h"
#include "tabular.h"
#include "support/std_string.h"
#include "frontends/mouse_state.h"
class FuncStatus;
class LyXLex;
class Painter;
class BufferView;
class Buffer;
class BufferParams;
class Paragraph;
class InsetTabular : public UpdatableInset {
public:
///
InsetTabular(Buffer const &, int rows = 1, int columns = 1);
///
InsetTabular(InsetTabular const &);
///
~InsetTabular();
///
virtual std::auto_ptr<InsetBase> clone() const;
///
void read(Buffer const &, LyXLex &);
///
void write(Buffer const &, std::ostream &) const;
///
void metrics(MetricsInfo &, Dimension &) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
string const editMessage() const;
//
void insetUnlock(BufferView *);
///
void updateLocal(BufferView *) const;
///
bool lockInsetInInset(BufferView *, UpdatableInset *);
///
bool unlockInsetInInset(BufferView *, UpdatableInset *,
bool lr = false);
///
int insetInInsetY() const;
///
UpdatableInset * getLockingInset() const;
///
UpdatableInset * getFirstLockingInsetOfType(InsetOld::Code);
///
bool insertInset(BufferView *, InsetOld *);
///
bool insetAllowed(InsetOld::Code code) const;
///
bool isTextInset() const { return true; }
/** returns true if, when outputing LaTeX, font changes should
be closed before generating this inset. This is needed for
insets that may contain several paragraphs */
bool noFontChange() const { return true; }
///
bool display() const { return tabular.isLongTabular(); }
///
RESULT localDispatch(FuncRequest const &);
///
int latex(Buffer const &, std::ostream &,
LatexRunParams const &) const;
///
int ascii(Buffer const &, std::ostream &, int linelen) const;
///
int linuxdoc(Buffer const &, std::ostream &) const;
///
int docbook(Buffer const &, std::ostream &, bool mixcont) const;
///
void validate(LaTeXFeatures & features) const;
///
InsetOld::Code lyxCode() const { return InsetOld::TABULAR_CODE; }
/// FIXME, document
void getCursorPos(BufferView *, int & x, int & y) const;
/// Get the absolute document x,y of the cursor
virtual void getCursor(BufferView &, int &, int &) const;
///
bool tabularFeatures(BufferView * bv, string const & what);
///
void tabularFeatures(BufferView * bv, LyXTabular::Feature feature,
string const & val = string());
///
int getActCell() const { return actcell; }
///
void setFont(BufferView *, LyXFont const &, bool toggleall = false,
bool selectall = false);
///
LyXText * getLyXText(BufferView const *,
bool const recursive = false) const;
///
void deleteLyXText(BufferView *, bool recursive = true) const;
///
void openLayoutDialog(BufferView *) const;
///
bool showInsetDialog(BufferView *) const;
///
FuncStatus getStatus(string const & argument) const;
///
void getLabelList(std::vector<string> &) const;
///
int scroll(bool recursive=true) const;
///
void scroll(BufferView *bv, float sx) const {
UpdatableInset::scroll(bv, sx);
}
///
void scroll(BufferView *bv, int offset) const {
UpdatableInset::scroll(bv, offset);
}
///
InsetOld * getInsetFromID(int id) const;
///
ParagraphList * getParagraphs(int) const;
///
LyXCursor const & cursor(BufferView *) const;
///
bool allowSpellcheck() const { return true; }
///
WordLangTuple const
selectNextWordToSpellcheck(BufferView *, float & value) const;
///
void selectSelectedWord(BufferView *);
void markErased();
/// find next change
bool nextChange(BufferView *, lyx::pos_type & length);
///
bool searchForward(BufferView *, string const &,
bool = true, bool = false);
bool searchBackward(BufferView *, string const &,
bool = true, bool = false);
// this should return true if we have a "normal" cell, otherwise true.
// "normal" means without width set!
bool forceDefaultParagraphs(InsetOld const * in) const;
///
void addPreview(lyx::graphics::PreviewLoader &) const;
//
// Public structures and variables
///
mutable LyXTabular tabular;
/// are some cells selected ?
bool hasSelection() const {
return has_selection;
}
///
virtual BufferView * view() const;
///
Buffer const & buffer() const;
/// set the owning buffer
void buffer(Buffer * b);
private:
///
void lfunMousePress(FuncRequest const &);
///
// the bool return is used to see if we opened a dialog so that we can
// check this from an outer inset and open the dialog of the outer inset
// if that one has one!
///
bool lfunMouseRelease(FuncRequest const &);
///
void lfunMouseMotion(FuncRequest const &);
///
void calculate_dimensions_of_cells(MetricsInfo & mi) const;
///
void drawCellLines(Painter &, int x, int baseline,
int row, int cell) const;
///
void drawCellSelection(Painter &, int x, int baseline,
int row, int column, int cell) const;
///
void fitInsetCursor(BufferView *) const;
///
void setPos(BufferView *, int x, int y) const;
///
RESULT moveRight(BufferView *, bool lock = true);
///
RESULT moveLeft(BufferView *, bool lock = true);
///
RESULT moveUp(BufferView *, bool lock = true);
///
RESULT moveDown(BufferView *, bool lock = true);
///
bool moveNextCell(BufferView *, bool lock = false);
///
bool movePrevCell(BufferView *, bool lock = false);
///
int getCellXPos(int cell) const;
///
void resetPos(BufferView *) const;
///
void removeTabularRow();
///
void clearSelection() const {
sel_cell_start = sel_cell_end = 0;
has_selection = false;
}
void setSelection(int start, int end) const {
sel_cell_start = start;
sel_cell_end = end;
has_selection = true;
}
///
bool activateCellInset(BufferView *, int x = 0, int y = 0,
mouse_button::state button = mouse_button::none,
bool behind = false);
///
bool activateCellInsetAbs(BufferView *, int x = 0, int y = 0,
mouse_button::state button = mouse_button::none);
///
bool insetHit(BufferView * bv, int x, int y) const;
///
bool hasPasteBuffer() const;
///
bool copySelection(BufferView *);
///
bool pasteSelection(BufferView *);
///
bool cutSelection(BufferParams const & bp);
///
bool isRightToLeft(BufferView *);
///
void getSelection(int & scol, int & ecol,
int & srow, int & erow) const;
///
WordLangTuple selectNextWordInt(BufferView *, float & value) const;
///
bool insertAsciiString(BufferView *, string const & buf, bool usePaste);
//
// Private structures and variables
///
InsetText * the_locking_inset;
///
InsetText * old_locking_inset;
///
Buffer const * buffer_;
///
mutable int cursorx_;
///
mutable int cursory_;
///
mutable unsigned int inset_x;
///
mutable unsigned int inset_y;
/// true if a set of cells are selected
mutable bool has_selection;
/// the starting cell selection nr
mutable int sel_cell_start;
/// the ending cell selection nr
mutable int sel_cell_end;
///
mutable int actcell;
///
mutable int oldcell;
///
mutable int actcol;
///
mutable int actrow;
///
mutable int first_visible_cell;
///
bool no_selection;
///
mutable bool locked;
///
mutable int in_reset_pos;
};
#include "mailinset.h"
class InsetTabularMailer : public MailInset {
public:
///
InsetTabularMailer(InsetTabular const & inset);
///
virtual InsetBase & inset() const { return inset_; }
///
virtual string const & name() const { return name_; }
///
virtual string const inset2string(Buffer const &) const;
/// Returns the active cell if successful, else -1.
static int string2params(string const &, InsetTabular &);
///
static string const params2string(InsetTabular const &);
private:
///
static string const name_;
///
InsetTabular & inset_;
};
string const featureAsString(LyXTabular::Feature feature);
#endif