lyx_mirror/src/frontends/LyXView.h

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// -*- C++ -*-
/**
* \file LyXView.h
* Copyright 1995-2002 the LyX Team
* Read the file COPYING
*
* \author Lars Gullik Bjornes <larsbj@lyx.org>
* \author John Levon <moz@compsoc.man.ac.uk>
*/
#ifndef LYXVIEW_H
#define LYXVIEW_H
#ifdef __GNUG__
#pragma interface
#endif
#include "LString.h"
#include "support/types.h"
#include <boost/utility.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/signals/trackable.hpp>
class Buffer;
class Toolbar;
class MiniBuffer;
class Intl;
class Menubar;
class BufferView;
class Dialogs;
class LyXFunc;
class LyXFont;
class Timeout;
/**
* LyXView - main LyX window
*
* This class represents the main LyX window and provides
* accessor functions to its content.
*
* The eventual intention is that LyX will support a number
* of containing LyXViews. Currently a lot of code still
* relies on there being a single top-level view.
*
* Additionally we would like to support multiple views
* in a single LyXView.
*/
class LyXView : public boost::signals::trackable, boost::noncopyable {
public:
LyXView();
virtual ~LyXView();
/// FIXME: what is the requirement for this be to separate from the ctor ?
void init();
/// start modal operation
virtual void prohibitInput() const = 0;
/// end modal operation
virtual void allowInput() const = 0;
//@{ generic accessor functions
/// return the current buffer view
BufferView * view() const;
/// return the LyX function handler for this view
LyXFunc * getLyXFunc() const;
/// return the buffer currently shown in this window
Buffer * buffer() const;
/// return the toolbar for this view
Toolbar * getToolbar() const;
/// return the menubar for this view
Menubar * getMenubar() const;
/// return the minibuffer for this view
/// FIXME: I'm not at all sure that LyXFunc should be
/// aware of a mini buffer as such
MiniBuffer * getMiniBuffer() const;
/// get access to the dialogs
Dialogs * getDialogs() { return dialogs_.get(); }
/// get this view's keyboard map handler
Intl * getIntl() const;
//@}
/// sets the layout in the toolbar layout selection
void setLayout(string const & layout);
/// updates the possible layouts selectable
void updateLayoutChoice();
/// update the toolbar
void updateToolbar();
/// update the menubar
void updateMenubar();
/// display a message in the view
void message(string const &);
/// push a message onto the history, and show it
void messagePush(string const & str);
/// pop the last message pushed
void messagePop();
/// show state (font etc.) in minibuffer
void showState();
/// updates the title of the window
void updateWindowTitle();
/// reset autosave timer
void resetAutosaveTimer();
protected:
/// view of a buffer. Eventually there will be several.
boost::scoped_ptr<BufferView> bufferview_;
/// view's menubar
boost::scoped_ptr<Menubar> menubar_;
/// view's toolbar
boost::scoped_ptr<Toolbar> toolbar_;
/// view's minibuffer
boost::scoped_ptr<MiniBuffer> minibuffer_;
/// keyboard mapping object
boost::scoped_ptr<Intl> intl_;
/// auto-saving of buffers
boost::scoped_ptr<Timeout> autosave_timeout_;
/// called on timeout
void autoSave();
/// FIXME: GUII - toolbar property
void invalidateLayoutChoice();
private:
/**
* setWindowTitle - set title of window
* @param t main window title
* @param it iconified (short) title
*/
virtual void setWindowTitle(string const & t, string const & it) = 0;
/// our function handler
boost::scoped_ptr<LyXFunc> lyxfunc_;
/// dialogs for this view
boost::scoped_ptr<Dialogs> dialogs_;
/**
* The last textclass layout list in the layout choice selector
* This should probably be moved to the toolbar, but for now it's
* here. (Asger)
*
* FIXME: GUII
*/
int last_textclass_;
};
#endif // LYXVIEW_H