lyx_mirror/src/frontends/xforms/FormCommand.C

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// -*- C++ -*-
/* This file is part of
* ======================================================
*
* LyX, The Document Processor
*
* Copyright 2000 The LyX Team.
*
* ======================================================
*/
#include <config.h>
#include FORMS_H_LOCATION
#ifdef __GNUG__
#pragma implementation
#endif
#include "Dialogs.h"
#include "FormCommand.h"
#include "xform_macros.h"
C_RETURNCB(FormCommand, WMHideCB)
C_GENERICCB(FormCommand, ApplyCB)
C_GENERICCB(FormCommand, CancelCB)
C_GENERICCB(FormCommand, InputCB)
C_GENERICCB(FormCommand, OKCB)
FormCommand::FormCommand(LyXView * lv, Dialogs * d, string const & t)
: lv_(lv), d_(d), u_(0), h_(0), ih_(0),
inset_(0), dialogIsOpen(false), title(t)
{}
void FormCommand::showInset( InsetCommand * const inset )
{
if( dialogIsOpen || inset == 0 ) return;
inset_ = inset;
ih_ = inset_->hide.connect(slot(this, &FormCommand::hide));
params = inset->params();
show();
}
void FormCommand::createInset( string const & arg )
{
if( dialogIsOpen ) return;
params.setFromString( arg );
show();
}
void FormCommand::show()
{
if (!form()) {
build();
fl_set_form_atclose(form(),
C_FormCommandWMHideCB, 0);
}
fl_freeze_form( form() );
update(); // make sure its up-to-date
fl_unfreeze_form( form() );
dialogIsOpen = true;
if (form()->visible) {
fl_raise_form(form());
} else {
fl_show_form(form(),
FL_PLACE_MOUSE | FL_FREE_SIZE,
FL_TRANSIENT,
title.c_str());
u_ = d_->updateBufferDependent.
connect(slot(this, &FormCommand::update));
h_ = d_->hideBufferDependent.
connect(slot(this, &FormCommand::hide));
}
}
void FormCommand::free()
{
// we don't need to delete u and h here because
// hide() does that after disconnecting.
if( form() ) {
if( form()->visible)
hide();
fl_free_form(form());
}
}
void FormCommand::hide()
{
if (form() && form()->visible) {
fl_hide_form(form());
u_.disconnect();
h_.disconnect();
}
// free up the dialog for another inset
inset_ = 0;
ih_.disconnect();
dialogIsOpen = false;
}
int FormCommand::WMHideCB(FL_FORM * form, void *)
{
// Ensure that the signals (u and h) are disconnected even if the
// window manager is used to close the dialog.
FormCommand * pre = static_cast<FormCommand*>(form->u_vdata);
pre->hide();
return FL_CANCEL;
}
void FormCommand::ApplyCB(FL_OBJECT * ob, long)
{
FormCommand * pre = static_cast<FormCommand*>(ob->form->u_vdata);
pre->apply();
}
void FormCommand::CancelCB(FL_OBJECT * ob, long)
{
FormCommand * pre = static_cast<FormCommand*>(ob->form->u_vdata);
pre->hide();
}
void FormCommand::InputCB(FL_OBJECT * ob, long data )
{
FormCommand * pre = static_cast<FormCommand*>(ob->form->u_vdata);
pre->input( data );
}
void FormCommand::OKCB(FL_OBJECT * ob, long)
{
FormCommand * pre = static_cast<FormCommand*>(ob->form->u_vdata);
pre->apply();
pre->hide();
}