lyx_mirror/src/insets/RenderButton.cpp

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/**
* \file RenderButton.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "RenderButton.h"
#include "Color.h"
#include "MetricsInfo.h"
#include "frontends/FontMetrics.h"
#include "frontends/Painter.h"
namespace lyx {
using std::string;
using std::auto_ptr;
RenderButton::RenderButton()
: editable_(false)
{}
auto_ptr<RenderBase> RenderButton::clone(Inset const *) const
{
return auto_ptr<RenderBase>(new RenderButton(*this));
}
void RenderButton::update(docstring const & text, bool editable)
{
text_ = text;
editable_ = editable;
}
bool RenderButton::metrics(MetricsInfo &, Dimension & dim) const
{
Font font(Font::ALL_SANE);
font.decSize();
frontend::FontMetrics const & fm =
theFontMetrics(font);
if (editable_)
fm.buttonText(text_, dim.wid, dim.asc, dim.des);
else
fm.rectText(text_, dim.wid, dim.asc, dim.des);
dim.wid += 4;
if (dim_ == dim)
return false;
dim_ = dim;
return true;
}
void RenderButton::draw(PainterInfo & pi, int x, int y) const
{
// Draw it as a box with the LaTeX text
Font font(Font::ALL_SANE);
font.setColor(Color::command);
font.decSize();
if (editable_) {
pi.pain.buttonText(x + 2, y, text_, font, renderState());
} else {
pi.pain.rectText(x + 2, y, text_, font,
Color::commandbg, Color::commandframe);
}
}
} // namespace lyx