lyx_mirror/src/frontends/qt4/GuiWorkArea.C

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/**
* \file GuiWorkArea.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include <boost/current_function.hpp>
// This include must be declared before everything else because
// of boost/Qt/LyX clash...
#include "GuiView.h"
#include "GuiWorkArea.h"
#include "QLPainter.h"
#include "QLyXKeySym.h"
#include "ColorCache.h"
#include "qt_helpers.h"
#include "Application.h"
#include "BufferView.h"
#include "debug.h"
#include "funcrequest.h"
#include "LColor.h"
#include "support/os.h"
#include <QLayout>
#include <QMainWindow>
#include <QMimeData>
#include <QUrl>
#include <QDragEnterEvent>
#include <QPixmap>
#include <QPainter>
#include <QScrollBar>
#include <boost/bind.hpp>
// Abdel (26/06/2006):
// On windows-XP the UserGuide PageDown scroll test is faster without event pruning (16 s)
// than with it (23 s).
#ifdef Q_WS_WIN
#define USE_EVENT_PRUNING 0
#else
#define USE_EVENT_PRUNING 0
#endif
using std::endl;
using std::string;
namespace os = lyx::support::os;
namespace {
/// return the LyX key state from Qt's
key_modifier::state q_key_state(Qt::ButtonState state)
{
key_modifier::state k = key_modifier::none;
if (state & Qt::ControlModifier)
k |= key_modifier::ctrl;
if (state & Qt::ShiftModifier)
k |= key_modifier::shift;
if (state & Qt::AltModifier)
k |= key_modifier::alt;
return k;
}
/// return the LyX mouse button state from Qt's
mouse_button::state q_button_state(Qt::ButtonState button)
{
mouse_button::state b = mouse_button::none;
switch (button) {
case Qt::LeftButton:
b = mouse_button::button1;
break;
case Qt::MidButton:
b = mouse_button::button2;
break;
case Qt::RightButton:
b = mouse_button::button3;
break;
default:
break;
}
return b;
}
/// return the LyX mouse button state from Qt's
mouse_button::state q_motion_state(Qt::ButtonState state)
{
mouse_button::state b = mouse_button::none;
if (state & Qt::LeftButton)
b |= mouse_button::button1;
if (state & Qt::MidButton)
b |= mouse_button::button2;
if (state & Qt::RightButton)
b |= mouse_button::button3;
return b;
}
} // namespace anon
namespace lyx {
namespace frontend {
// This is a 'heartbeat' generating synthetic mouse move events when the
// cursor is at the top or bottom edge of the viewport. One scroll per 0.2 s
SyntheticMouseEvent::SyntheticMouseEvent()
: timeout(200), restart_timeout(true),
x_old(-1), y_old(-1), scrollbar_value_old(-1.0)
{}
GuiWorkArea::GuiWorkArea(int w, int h, QWidget * parent, BufferView * buffer_view)
: QAbstractScrollArea(parent), WorkArea(buffer_view), painter_(this)
{
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setAcceptDrops(true);
setMinimumSize(100, 70);
viewport()->setAutoFillBackground(false);
viewport()->setAttribute(Qt::WA_OpaquePaintEvent);
viewport()->setFocusPolicy(Qt::WheelFocus);
viewport()->setFocus();
setFocusPolicy(Qt::WheelFocus);
viewport()->setCursor(Qt::IBeamCursor);
resize(w, h);
show();
workWidth_ = w;
workHeight_ = h;
synthetic_mouse_event_.timeout.timeout.connect(
boost::bind(&GuiWorkArea::generateSyntheticMouseEvent,
this));
// Initialize the vertical Scroll Bar
QObject::connect(verticalScrollBar(), SIGNAL(actionTriggered(int)),
this, SLOT(adjustViewWithScrollBar(int)));
// PageStep only depends on the viewport height.
verticalScrollBar()->setPageStep(workHeight_);
lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION
<< "\n Area width\t" << width()
<< "\n Area height\t" << height()
<< "\n viewport width\t" << viewport()->width()
<< "\n viewport height\t" << viewport()->height()
<< endl;
if (USE_EVENT_PRUNING) {
// This is the keyboard buffering stuff...
// I don't see any need for this under windows. The keyboard is reactive
// enough...
if ( !QObject::connect(&step_timer_, SIGNAL(timeout()),
this, SLOT(keyeventTimeout())) )
lyxerr[Debug::GUI] << "ERROR: keyeventTimeout cannot connect!" << endl;
// Start the timer, one-shot.
step_timer_.start(50, true);
}
// Enables input methods for asian languages.
// Must be set when creating custom text editing widgets.
setAttribute(Qt::WA_InputMethodEnabled, true);
}
GuiWorkArea::~GuiWorkArea()
{
}
void GuiWorkArea::setScrollbarParams(int h, int scroll_pos, int scroll_line_step)
{
// do what cursor movement does (some grey)
h += height() / 4;
int scroll_max_ = std::max(0, h - height());
verticalScrollBar()->setRange(0, scroll_max_);
verticalScrollBar()->setSliderPosition(scroll_pos);
verticalScrollBar()->setLineStep(scroll_line_step);
}
void GuiWorkArea::adjustViewWithScrollBar(int)
{
/*
lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION
<< " verticalScrollBar val=" << verticalScrollBar()->value()
<< " verticalScrollBar pos=" << verticalScrollBar()->sliderPosition()
<< " min=" << verticalScrollBar()->minimum()
<< " max=" << verticalScrollBar()->maximum()
<< " pagestep=" << verticalScrollBar()->pageStep()
<< " linestep=" << verticalScrollBar()->lineStep()
<< endl;
*/
buffer_view_->scrollDocView(verticalScrollBar()->sliderPosition());
}
void GuiWorkArea::dragEnterEvent(QDragEnterEvent * event)
{
if (event->mimeData()->hasUrls())
event->accept();
/// \todo Ask lyx-devel is this is enough:
/// if (event->mimeData()->hasFormat("text/plain"))
/// event->acceptProposedAction();
}
void GuiWorkArea::dropEvent(QDropEvent* event)
{
QList<QUrl> files = event->mimeData()->urls();
if (files.isEmpty())
return;
lyxerr[Debug::GUI] << "GuiWorkArea::dropEvent: got URIs!" << endl;
for (int i = 0; i!=files.size(); ++i) {
string const file = os::internal_path(fromqstr(files.at(i).toString()));
if (!file.empty())
buffer_view_->workAreaDispatch(FuncRequest(LFUN_FILE_OPEN, file));
}
}
void GuiWorkArea::mousePressEvent(QMouseEvent * e)
{
if (dc_event_.active && dc_event_ == *e) {
dc_event_.active = false;
FuncRequest cmd(LFUN_MOUSE_TRIPLE,
dc_event_.x, dc_event_.y,
q_button_state(dc_event_.state));
buffer_view_->workAreaDispatch(cmd);
return;
}
FuncRequest const cmd(LFUN_MOUSE_PRESS, e->x(), e->y(),
q_button_state(e->button()));
buffer_view_->workAreaDispatch(cmd);
}
void GuiWorkArea::mouseReleaseEvent(QMouseEvent * e)
{
if (synthetic_mouse_event_.timeout.running())
synthetic_mouse_event_.timeout.stop();
FuncRequest const cmd(LFUN_MOUSE_RELEASE, e->x(), e->y(),
q_button_state(e->button()));
buffer_view_->workAreaDispatch(cmd);
}
void GuiWorkArea::mouseMoveEvent(QMouseEvent * e)
{
FuncRequest cmd(LFUN_MOUSE_MOTION, e->x(), e->y(),
q_motion_state(e->state()));
// If we're above or below the work area...
if (e->y() <= 20 || e->y() >= viewport()->height() - 20) {
// Make sure only a synthetic event can cause a page scroll,
// so they come at a steady rate:
if (e->y() <= 20)
// _Force_ a scroll up:
cmd.y = -40;
else
cmd.y = viewport()->height();
// Store the event, to be handled when the timeout expires.
synthetic_mouse_event_.cmd = cmd;
if (synthetic_mouse_event_.timeout.running())
// Discard the event. Note that it _may_ be handled
// when the timeout expires if
// synthetic_mouse_event_.cmd has not been overwritten.
// Ie, when the timeout expires, we handle the
// most recent event but discard all others that
// occurred after the one used to start the timeout
// in the first place.
return;
else {
synthetic_mouse_event_.restart_timeout = true;
synthetic_mouse_event_.timeout.start();
// Fall through to handle this event...
}
} else if (synthetic_mouse_event_.timeout.running()) {
// Store the event, to be possibly handled when the timeout
// expires.
// Once the timeout has expired, normal control is returned
// to mouseMoveEvent (restart_timeout = false).
// This results in a much smoother 'feel' when moving the
// mouse back into the work area.
synthetic_mouse_event_.cmd = cmd;
synthetic_mouse_event_.restart_timeout = false;
return;
}
// Has anything changed on-screen since the last QMouseEvent
// was received?
double const scrollbar_value = verticalScrollBar()->value();
if (e->x() != synthetic_mouse_event_.x_old ||
e->y() != synthetic_mouse_event_.y_old ||
scrollbar_value != synthetic_mouse_event_.scrollbar_value_old) {
// Yes it has. Store the params used to check this.
synthetic_mouse_event_.x_old = e->x();
synthetic_mouse_event_.y_old = e->y();
synthetic_mouse_event_.scrollbar_value_old = scrollbar_value;
// ... and dispatch the event to the LyX core.
buffer_view_->workAreaDispatch(cmd);
}
}
void GuiWorkArea::wheelEvent(QWheelEvent * e)
{
// Wheel rotation by one notch results in a delta() of 120 (see
// documentation of QWheelEvent)
int const lines = qApp->wheelScrollLines() * e->delta() / 120;
verticalScrollBar()->setValue(verticalScrollBar()->value() -
lines * verticalScrollBar()->lineStep());
adjustViewWithScrollBar();
}
void GuiWorkArea::generateSyntheticMouseEvent()
{
// Set things off to generate the _next_ 'pseudo' event.
if (synthetic_mouse_event_.restart_timeout)
synthetic_mouse_event_.timeout.start();
// Has anything changed on-screen since the last timeout signal
// was received?
double const scrollbar_value = verticalScrollBar()->value();
if (scrollbar_value != synthetic_mouse_event_.scrollbar_value_old) {
// Yes it has. Store the params used to check this.
synthetic_mouse_event_.scrollbar_value_old = scrollbar_value;
// ... and dispatch the event to the LyX core.
buffer_view_->workAreaDispatch(synthetic_mouse_event_.cmd);
}
}
void GuiWorkArea::keyPressEvent(QKeyEvent * e)
{
lyxerr[Debug::KEY] << BOOST_CURRENT_FUNCTION
<< " count=" << e->count()
<< " text=" << (const char *) e->text()
<< " isAutoRepeat=" << e->isAutoRepeat()
<< " key=" << e->key()
<< endl;
if (USE_EVENT_PRUNING) {
keyeventQueue_.push(boost::shared_ptr<QKeyEvent>(new QKeyEvent(*e)));
}
else {
boost::shared_ptr<QLyXKeySym> sym(new QLyXKeySym);
sym->set(e);
buffer_view_->workAreaKeyPress(sym, q_key_state(e->state()));
}
}
// This is used only if USE_EVENT_PRUNING is defined...
void GuiWorkArea::keyeventTimeout()
{
bool handle_autos = true;
while (!keyeventQueue_.empty()) {
boost::shared_ptr<QKeyEvent> ev = keyeventQueue_.front();
// We never handle more than one auto repeated
// char in a list of queued up events.
if (!handle_autos && ev->isAutoRepeat()) {
keyeventQueue_.pop();
continue;
}
boost::shared_ptr<QLyXKeySym> sym(new QLyXKeySym);
sym->set(ev.get());
lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION
<< " count=" << ev->count()
<< " text=" << (const char *) ev->text()
<< " isAutoRepeat=" << ev->isAutoRepeat()
<< " key=" << ev->key()
<< endl;
buffer_view_->workAreaKeyPress(sym, q_key_state(ev->state()));
keyeventQueue_.pop();
handle_autos = false;
}
// Restart the timer.
step_timer_.start(25, true);
}
void GuiWorkArea::mouseDoubleClickEvent(QMouseEvent * e)
{
dc_event_ = double_click(e);
if (!dc_event_.active)
return;
dc_event_.active = false;
FuncRequest cmd(LFUN_MOUSE_DOUBLE,
dc_event_.x, dc_event_.y,
q_button_state(dc_event_.state));
buffer_view_->workAreaDispatch(cmd);
}
void GuiWorkArea::resizeEvent(QResizeEvent *)
{
workWidth_ = viewport()->width();
workHeight_ = viewport()->height();
verticalScrollBar()->setPageStep(viewport()->height());
// screen_device_ = QPixmap(viewport()->width(), viewport()->height());
// paint_device_ = QImage(viewport()->width(), viewport()->height(), QImage::Format_RGB32);
paint_device_ = QPixmap(viewport()->width(), viewport()->height());
buffer_view_->workAreaResize(viewport()->width(), viewport()->height());
/*
lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION
<< "\n QWidget width\t" << this->QWidget::width()
<< "\n QWidget height\t" << this->QWidget::height()
<< "\n viewport width\t" << viewport()->width()
<< "\n viewport height\t" << viewport()->height()
<< "\n QResizeEvent rect left\t" << rect().left()
<< "\n QResizeEvent rect right\t" << rect().right()
<< endl;
*/
}
void GuiWorkArea::update(int x, int y, int w, int h)
{
//screen_device_.fromImage(paint_device_);
//QPainter q(&screen_device_);
//q.drawImage(x, y, paint_device_.copy(x, y, w, h));
viewport()->update(x, y, w, h);
}
void GuiWorkArea::paintEvent(QPaintEvent * e)
{
/*
lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION
<< "\n QWidget width\t" << this->width()
<< "\n QWidget height\t" << this->height()
<< "\n viewport width\t" << viewport()->width()
<< "\n viewport height\t" << viewport()->height()
<< "\n pixmap width\t" << pixmap_->width()
<< "\n pixmap height\t" << pixmap_->height()
<< "\n QPaintEvent x\t" << e->rect().x()
<< "\n QPaintEvent y\t" << e->rect().y()
<< "\n QPaintEvent w\t" << e->rect().width()
<< "\n QPaintEvent h\t" << e->rect().height()
<< endl;
*/
QPainter q(viewport());
q.drawPixmap(e->rect(), paint_device_, e->rect());
if (show_vcursor_)
q.drawPixmap(cursor_x_, cursor_y_, vcursor_);
if (show_hcursor_)
q.drawPixmap(cursor_x_, cursor_y_ + cursor_h_ - 1, hcursor_);
buffer_view_->updateScrollbar();
ScrollbarParameters const & scroll_ = buffer_view_->scrollbarParameters();
verticalScrollBar()->setTracking(false);
setScrollbarParams(scroll_.height, scroll_.position,
scroll_.lineScrollHeight);
verticalScrollBar()->setTracking(true);
}
QPixmap GuiWorkArea::copyScreen(int x, int y, int w, int h) const
{
return paint_device_.copy(x, y, w, h);
}
void GuiWorkArea::drawScreen(int x, int y, QPixmap pixmap)
{
QPainter q(&paint_device_);
q.drawPixmap(x, y, pixmap);
update(x, y, pixmap.width(), pixmap.height());
}
void GuiWorkArea::expose(int x, int y, int w, int h)
{
/*
if (x == 0 && y == 0 && w == viewport()->width() && h == viewport()->height()) {
viewport()->repaint(x, y, w, h);
return;
}
*/
update(x, y, w, h);
}
void GuiWorkArea::showCursor(int x, int y, int h, CursorShape shape)
{
if (!qApp->focusWidget())
return;
show_vcursor_ = true;
QColor const & required_color = lcolorcache.get(LColor::cursor);
if (x==cursor_x_ && y==cursor_y_ && h==cursor_h_
&& cursor_color_ == required_color
&& cursor_shape_ == shape) {
show_hcursor_ = lshape_cursor_;
update(cursor_x_, cursor_y_, cursor_w_, cursor_h_);
return;
}
// Cache the dimensions of the cursor.
cursor_x_ = x;
cursor_y_ = y;
cursor_h_ = h;
cursor_color_ = required_color;
cursor_shape_ = shape;
switch (cursor_shape_) {
case BAR_SHAPE:
// FIXME the cursor width shouldn't be hard-coded!
cursor_w_ = 2;
lshape_cursor_ = false;
break;
case L_SHAPE:
cursor_w_ = cursor_h_ / 3;
lshape_cursor_ = true;
break;
case REVERSED_L_SHAPE:
cursor_w_ = cursor_h_ / 3;
cursor_x_ -= cursor_w_ - 1;
lshape_cursor_ = true;
break;
}
// We cache two pixmaps:
// 1 the vertical line of the cursor.
// 2 the horizontal line of the L-shaped cursor (if necessary).
// Draw the new (vertical) cursor.
vcursor_ = QPixmap(cursor_w_, cursor_h_);
vcursor_.fill(cursor_color_);
// Draw the new (horizontal) cursor if necessary.
if (lshape_cursor_) {
hcursor_ = QPixmap(cursor_w_, 1);
hcursor_.fill(cursor_color_);
show_hcursor_ = true;
}
update(cursor_x_, cursor_y_, cursor_w_, cursor_h_);
}
void GuiWorkArea::removeCursor()
{
show_vcursor_ = false;
show_hcursor_ = false;
update(cursor_x_, cursor_y_, cursor_w_, cursor_h_);
}
void GuiWorkArea::inputMethodEvent(QInputMethodEvent * e)
{
QString const & text = e->commitString();
if (!text.isEmpty()) {
lyxerr[Debug::KEY] << BOOST_CURRENT_FUNCTION
<< " preeditString =" << (const char *) e->preeditString()
<< " commitString =" << (const char *) e->commitString()
<< endl;
int key = 0;
// needed to make math superscript work on some systems
// ideally, such special coding should not be necessary
if (text == "^")
key = Qt::Key_AsciiCircum;
QKeyEvent ev(QEvent::KeyPress, key, *text.ascii(), 0, text);
keyPressEvent(&ev);
}
e->accept();
}
} // namespace frontend
} // namespace lyx
#include "GuiWorkArea_moc.cpp"