lyx_mirror/src/mathed/math_matrixinset.h

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// -*- C++ -*-
#ifndef MATH_MATRIXINSET_H
#define MATH_MATRIXINSET_H
#include <vector>
#include "math_parinset.h"
/** Multiline math paragraph base class.
This is the base to all multiline editable math objects
like array and eqnarray.
\author Alejandro Aguilar Sierra
*/
class MathMatrixInset : public MathParInset {
public:
///
explicit
MathMatrixInset(int m = 1, int n = 1, short st = LM_ST_TEXT);
///
explicit
MathMatrixInset(MathMatrixInset *);
///
MathedInset * Clone();
///
virtual ~MathMatrixInset();
///
void draw(Painter &, int, int);
///
void Write(std::ostream &, bool fragile);
///
void Metrics();
///
void setData(MathedArray const &);
///
void SetAlign(char, string const &);
///
int GetColumns() const;
///
int GetRows() const;
///
virtual bool isMatrix() const;
/// Use this to manage the extra information independently of paragraph
MathedRowSt * getRowSt() const;
///
void setRowSt(MathedRowSt * r);
private:
/// Number of columns & rows
int nc_;
///
int nr_;
/// tab sizes
std::vector<int> ws_;
///
char v_align_; // add approp. type
///
//std::vector<char> h_align;
string h_align_; // a vector would perhaps be more correct
/// Vertical structure
MathedRowSt * row_;
};
inline
int MathMatrixInset::GetColumns() const
{
return nc_;
}
inline
int MathMatrixInset::GetRows() const
{
return nr_;
}
inline
bool MathMatrixInset::isMatrix() const
{
return true;
}
inline
MathedRowSt * MathMatrixInset::getRowSt() const
{
return row_;
}
inline
void MathMatrixInset::setRowSt(MathedRowSt * r)
{
row_ = r;
}
#endif